2 or 3 months ago each time I log in to SEA in SC2 the first thing I would do is check the 3 major chat channels on SEA which are mGG, noobschool and of course my lovely clan's chatroom and check the people who I know well that are online. If the chat is lively and crowded then I would get motivated to spam "1v1 anyone" on all 3 chat channels knowing that most of the people on one channel are the same as most of the people in the others, hoping for a response. Usually some cookie eating monster, someone who gets wild on sevens, an infected guy or a clanmate responds to my call and then we have a 1v1 for like the 50th time. Those things were what keeps me playing. But nowadays I log in, check the channels and see that the amount of users online on each chat significantly decreased, and the "regulars" don't play as often anymore or not at all even.
So now I want to ask this: Where did everyone go? D:
P.S. If you thought that this was me making another SC2 DOOMSDAY post after the pitiful thread I put up sometime ago and that enticed you to come here then that means the title has done its part well.
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Formerly known as neozxa
Instead of complaining about balance, try, try again.
Earlygame ZvZ is basically a knifefight with suicide bombers.
___________________________________
Formerly known as neozxa
Instead of complaining about balance, try, try again.
Earlygame ZvZ is basically a knifefight with suicide bombers.
in all honest it is probably the fact that SEA has become the junk server and at the lower levels riddled with smurfs or former P/D or even higher sometimes . All of the real competition is on KR and NA on ladder that is so every one plays here because there isnt much of a ping difference.
Also the rise in popularity if Moba titles such as Dota 2 and LoL well lets just say peoples interest is waining in sc2. Some anyway. There are still many of us out there but if those players want to get better well ladder on KR is much harder and better for training.
What I think's happened is that since regions are no longer locked, everyone's spread over 4 servers. That, on top of the lag a lot of people get on SEA, means that the community is much more divided. Personally I'd like it if everyone picked a server, probably NA, where we could all congregate and have a united community.
___________________________________ from New Zealand, living in Canada
twitch.tv/muex
twitter.com/mGGMueX
I gotta be honest: After one of my friends started playing Dota 2 and the decrease in people playing on SEA I've found myself between a rock and a hard place, to play Dota 2 with now my ENTIRE house playing it or go back to what I've considered one of the best games I've ever played in both SC1 & 2. I always enjoy watching HotS though so I might be turned into those guys that just hardcore watches anything related to do with SC2.
I think that this is generally whats wrong with SC2 though, more and more people who just watch the pro players stream and play in tournaments rather than playing themselves and adapting their skills as a player. This I think is mostly due to the fact that RTS games in general have a higher skill ceiling than any other type of game and so what happens is there is a defeatist attitude, people don't play due to the skill gap and actually knowing that the skill gap between the most lowliest player and the guys that actually get paid to play. Snowball effect happens and more and more people watch instead of play because of time constraints.
Also a little tidbit of info: Dota 2 theoretically isn't a MOBA in the eyes of IceFrog (the lead developer of Dota 2), he says it is its own genre. I still think it's more like WC3 was than anything considering it was developed as a custom map for Dota 2 in the first place, and the original DotA map is still being modified and fine tuned. What's weird was I bought LoL and though it was shit, now I think Dota 2 isn't actually that bad and I have no freaking idea what the difference between them is. :?
Its mainly because the meta in SC2 has become so stale that it really isn't very challenging any more. Two players roll out their separate builds which everyone has seen a million times before and whoever rolled the dice harder generally wins. DOTA2 on the other hand has so many different hero combinations that the meta is always evolving and more challenging for top players. Ultimately DOTA2 caters more to people that want to test their strategic thinking, execution and knowledge rather than just simply mechanics.
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