But there are alot of things that are holding me back.
aside from learning timings and execution i need to broaden my play and become a more diverse player i feel.
I'm trying to find new ways to improve but often time feel very stagnant in my resolve.
What was the real transition factor for a lot of others from going semi pro to full blown pro.
how did you go about breaking down the game
how did you study
how did you practise from there
All these questions i feel ill get answered over time n experience
but i just wanted to know if talking to others and getting chances to play people above your skill level was a major influence in your direction
most will say press 'find game' 30-40 times a day.. But I think you need to look into your own play and feel out your own style and optimise your builds... imo, the difference between good GM level player and pro is the pro has worked out the timings on their entire opening to its most optimum way. You see pro's finish this and have exactly the gas to make what they want next, etc.
Thanks, ideally ive been searching and trying to learn a lot more aggressive builds for my match up's for something to throw at my opponents. but with Terran i feel sadly left out in the diversity of aggressive builds
I think its definitely possible to study and go pro in SEA, you've just got to use your practice time more wisely and be really on top of time management. Have a look at TLO's practice schedule setup on teamliquidpro and see if you can set out something like that and stick to it.
I don't think diversity in builds is something you need to worry about too much until your at the highest level in SEA, if you can get your macro to the level when your beating the best guys in SEA with it, then start thinking about throwing in different cheeses. It's nice to have a really safe macro style to fall back on against on players you think are worse than you.
Personally i think for terran, diversity in aggressive build is not something i fear as a protoss, what i fear is well-executed aggression where the terran is able to drop and attack my 3rd at the same time continuously and things like that. So it would be better for you to perfect your execution of aggression.
Do your build over and over and over and over and over and over and over and over and over again. 2 builds can be exactly the same in unit compositions, when you get your tech, when you move out, all be exactly the same, but if you execute 1 of them slowly by 15 seconds, then its infinitely worse. I've only seen an extremely limited amount of your games, but one thing I noticed is that you need to macro better and transition better. Typically this is what the pro's do better as well. They always have a next step. Most mid-high masters can execute a build good enough (note: You can ALWAYS execute a build better) but then they get stuck microing their aggression, or thinking about what to do next, or keep attacking because they're unsure of what to do next. Then they decide it's time to throw down that command centre or something because they're floating some extra resources. When in reality, the transition should start AS SOON AS YOUR ARMY LEAVES YOUR BASE. 95% of the time in sc2 you should be focused on what you're doing at home. A 3 base terran with 600 minerals in the bank is far less scary than a 3 base terran building a 4th cc whilst he's pressuring your 4th hatchery, for example.
So, whilst you asked a broad sort of question about how to get to the next level, I'd specifically suggest:
1. Do one build, a billion times, and every time you do it, watch the replay, note times of when x building goes down, then aim to beat that time. Move your scv in position to build a building before you have to build it, to ensure not a second is wasted. If you spend 10 seconds moving an scv to build stuff 4 times in a row, your build is suddenly 40 seconds slower, he now has bling speed and crushes your push, for eg.
2. Know what you want to accomplish in a game before starting the game. Personally I'm having trouble with zvp atm because I don't know what my end goal is, or I don't know how to get there. But with zvt and zvz I always know what I need to be doing next, to ensure I'm in a good spot to win the match in the late game.
3. PRACTICE YOUR BUILDS OVER AND OVER AGAIN! I can't stress this enough lol, timing is everything in sc2, and just being that little bit slower makes all the difference.
To do this, guess what you need: More games. You can't practice a certain build a thousand times if you play 5 games a day (I have no idea how many games a day you play btw, just saying.)
Lastly, sometimes it does help to keep in mind how far you want to actually go with this. Lots of people want to get better and be gm and be pros etc, but don't factor in what else is going on in their lives. If you're studying, working, have a gf, go to the gym and like hanging out with friends, chances are you have very little time to practice, and guess what, this game is ****** hard. 99.99% of people get stuck in the mid-high masters stage of the game because it's so hard to break through. So unless you ACTUALLY are willing to put the long hours and time and effort into the game, I would be happy with how far you've come already.
All good words of advice and maybe i should go back to the drawing board and start hitting my timings properly as so not to waste my time and effort, ive hit gm ez like anyone else on SEA but now im pushing my limits in the Korean server where i gotta get Masters again and then build off that
i watched replays from good protoss players in First person view so I learned how they reacted to everything they saw and how they controlled their shit, then I practiced.
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