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Casting, Analysis and Interview Feedback Blog Options
New Tue, 9th-Jun-2015 11:26 PM
PiG PiG is offline
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Views: 36,934
Replies: 4
Hey SC2SEA!

It's been so long since I blogged here! Today's one is just going to be real short, and more of a request for feedback than a fully-fledged blog.

The other week I had the pleasure of attending the WCS ro32 Premier in Cologne as an Expert and Analyst. It was an amazing experience for me to experience the show from the other side of the table! Getting to see these players up close and talk to them when not being focused on my own play for once was really cool I was able to observe them as they put so much effort into this moment which they've been working so long for. Also really watching all their games closely and actually having my job be to analyse them was awesome as I felt I got to absorb so much more information about the players and their builds than I ever would otherwise.

The show was absolutely amazing and was full of new experiences for me. Flying to an event where I wasn't playing was very alien at first, and felt much less stressful at first.However soon enough my relative lack of experience made me realise how much I had to learn...

This is where you come in SC community! Please give me critical, no-holds-barred feedback on what you think I can improve upon and anything you didn't like or prefer I'd change in my presentation. Shoot!



Some points I already noticed in my commentary:
  • Tendency to talk for too long - jumping between different points, and swapping between play-by-play and analysis. Instead passing off to my co-caster would create a smoother flow. This was especially evident in the game 2 of the series between GungfuBanda and Jaedong,
  • Sometimes speaking too softly or in too smooth a voice - perhaps I should work on speaking from the diaphragm and projecting my voice more to get more energy and excitement into the cast. There are times a bit more intonation and forcefulness in my voice may create a better viewer experience.

Some points in my Interview questions and analysis:
  • I need to work on memorising questions and having better notes for a smoother transition into the next question
  • I can take the pressure off the player (trying to remember specific moments from each game) and get more personal expression and emotion by alternating hardcore questions with those about the match-ups in general. For instance asking about their styles in broad strokes: "Why is this aggressive zergling ZvP so effective?", "So many terrans are struggling with Protoss right now, but you look so confident out there, what makes you different?"
  • There were times where I re-introduced the interview to an extent by congratulating the player and talking about their style, when doing a 2-man interview hosted by Apollo I should have dived straight into the questions I feel and been looking to extract more information from the player with open-ended questions - not filling the air with my own thoughts

VoD links:

JD vs Gungfubanda:



TLO vs Elazer:



Interview with Iaguz after beating Mana:



Interview with Elazer after beating Major:


Massive thanks to Blizzard and ESL for the opportunity! As well as Apollo, Rottie, ToD and Kaelaris for showing me the ropes!


Oh yeah and shoutout to my team Exile5 for supporting me even when I run off to talk about the game when I should be playing/practicing :P !

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Replies to Blog: Casting, Analysis and Interview Feedback
New Wed, 10th-Jun-2015, 3:51 PM   Total Posts: 349  # 1
ROOTProbe
 
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Re: Casting, Analysis and Interview Feedback

I really enjoyed you casting/interviewing when I could tune in! For some reason your casting reminds me of Day9. Just the way your voice works. So I guess that is a good thing. I do think maybe you talk a little bit to much when you are casting. However; what you are saying is really insightful and not just gibberish.
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New Thu, 11th-Jun-2015, 2:59 PM BnetId: Fullmetal,107  Race: Total Posts: 384  # 2
Fullmetal
 
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Re: Casting, Analysis and Interview Feedback

Quote:
Originally Posted by eCKo'Probe
I really enjoyed you casting/interviewing when I could tune in! For some reason your casting reminds me of Day9. Just the way your voice works. So I guess that is a good thing. I do think maybe you talk a little bit to much when you are casting. However; what you are saying is really insightful and not just gibberish.
Meanwhile in gsl...
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New Thu, 11th-Jun-2015, 7:36 PM BnetId: TtPiG.473  Race: Location: Sydney, Australia  Total Posts: 1,221  # 3
PiG
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Re: Casting, Analysis and Interview Feedback

Quote:
Originally Posted by eCKo'Probe
I really enjoyed you casting/interviewing when I could tune in! For some reason your casting reminds me of Day9. Just the way your voice works. So I guess that is a good thing. I do think maybe you talk a little bit to much when you are casting. However; what you are saying is really insightful and not just gibberish.
Thanks for the feedback mate I agree most important part is not speaking for such long stretches. Also I'm a bit undecided how to adjust my general way of speaking other than to try and suit it to the specific moment in time so excitement shines through and I don't sound patronizing.
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New Thu, 11th-Jun-2015, 7:37 PM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts: 382  # 4
syfCabracan
 
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Re: Casting, Analysis and Interview Feedback

"or in too smooth a voice"

I'm sure Fenner would agree that there is not such thing as being too smooth.
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