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-   -   SGL - Zepph's view (/blogs/showentry.php?e=286)

Zepph Mon, 30th-Jan-2012 12:41 PM

SGL - Zepph's view
 
Hallo friends ^^

Seeing as SGL occurred last weekend I thought I might make a blog about it with my thoughts. (: Just keep in mind that the things I mention in this blog are to do with the LAN event itself, not Gamejam or any of the other stuff.

This is the first SGL(or similar kind of event) I've ever attended. I was quite excited to see how it would pan out

A promising prize pool was on offer:

Click the image to open in full size.

More importantly, there was a pretty nice prize pool for SC2 alone (thank you benji's thread for the info).

SC2 Masters
1st: $1000 cash + $1000 Hardware
2nd: $750 cash + $600 Hardware
3rd: $250 cash + $400 Hardware
4th: $200 Hardware

SC2 Intermediate
1st: $500 cash + $600 Hardware
2nd: $250 cash + $450 Hardware
3rd: $200 Hardware
4th: $100 Hardware

SC2 Amateur
1st: $300 Hardware
2nd: $200 Hardware
3rd: $100 Hardware
4th: $50 Hardware

SC2 2v2
1st: $500 Hardware
2nd: $400 Hardware
3rd: $200 Hardware
4th: $100 Hardware



The venue was well-suited to the event. Walking around the Rosehill exhibition center I felt that they had picked just the right amount of space in which to fit all the nerds. There seemed to be no shortage of chairs and tables or anything for the players. It was also pretty close to food with Maccas, KFC and Subway across the road. There was food within the venue as well but it was the more expensive option ($4 bottle of water ftw!).

Click the image to open in full size.
A view of the venue before it was completely set up. (Taken from SGL facebook).


The atmosphere was pretty good also. They had a lot of cool random competitions like Street Fighter and Super Smash Bros on N64 which often attracted a bit of a crowd. Aside from those, they had a few random games set up for people to play like one of those dance games (not sure which one it was...might have been something like Just Dance 2), a few arcade games like Sonic and a couple of shooters. Along with the games they of course had a display of the newest beastly machines and other technology to have a look at. I didn't look at it myself or catch any sort of showcase on it because I pretty much only stuck around for the Starcraft parts, but at a glance some of the stuff they had looked pretty sweet. Maybe if there was someone that actually paid attention to the display they can throw us their own write up of what was good!

Click the image to open in full size.
Nerds queue up to get into the event. (Taken from SGL facebook)

Despite some parts being really good, I unfortunately found that SGL though being a very promising event could have been better than it was. While I understand that not every event can be run 100% perfectly without any issues I think that considering they have run this event a few times now there was less excuse for some of the problems that arose.





Below are the major things I think could be improved for the next time (: .



1. Internet connection.
Of all things I did not expect this to be a problem. I guess it's one of those things that you can't really foresee but shortly after I arrived at the event I recall the entire center's net dropping out. It was dealt with quickly, but for the whole 2 days it was extremely laggy. We all know the frustration of lag when you're trying to control your units or even just keep up your macro and I think some games could have gone a lot differently had there not been this constant ridiculous lag.


2. Running things according to schedule.
Everything ran late in relation to Starcraft II. Now most of these kinds of things never stick completely to the schedule because you can never tell how long games take to play out + the added time of vetos etc. In short the tournament was supposed to start at around 6pm I believe. No one really knew who was in charge at all and at 8pm the guy casually rocks up to finally start registrations. Matches still started quite a while after that because brackets had to be made. Plat/Diamond league started way late also, and BSG ended up being postponed until the next morning because of the amount of disorganisation.


3. The brackets.
Swiss format.....really? It took far too long to get through which ended up meaning that the top 8 had to play their best the next day on next to no sleep (even those who went home to sleep got a tiny amount due to 10am start with travel time and so on). Aside from that the point system meant that a strong player like moonglade wasn't able to compete in top 8 despite doing just as well as some of the other players in his group (going 3-2).

See the brackets here: http://sgl.challonge.com/sgl6sc2gmm

They also needed to fill a spot some random platinum player got put in and let's be honest, that's a free win for any GM player that gets to face them. With only 5 rounds it means that not every player gets a free win like that. I will mention however that this is my first experience with the Swiss bracket and I do think part of the problem wasn't so much with the bracket but with the way it was done/used. I don't understand it too well though and I'm sure someone else like Chris or Dox could explain how it's supposed to work much better than I ever could.

(Side note: thanks to that player who did volunteer to fill the gap though. That was pretty cool of you )


4. Barcraft.
????? This didn't even happen?





I guess I sound quite critical of this event now but it was pretty fun mostly due to the people that showed up. It's always nice hanging out with your fellow sc2sea inhabitants ^.^ Some of the games were really really good as well. No doubt some of the replays will end up on this site so you should definitely check them out when they're uploaded!

That about wraps up my blog :3. Thanks for taking the time to read and of course gg wp to all the players involved, and congratulations to tgun for winning it .


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