So lately I've been concentrating on a 3 Rax MM Stim Push build. I was doing well until these two... odd games came along.
First up is a game on Metalopolis, I went for my usual build, my opponent went for a 2 Rax expand. He beat me back, though I severely damaged his expo, and eventually crushed me with a larger bio ball. What could I have done to avoid this?
Second is a game on Scrap Station, my push got repelled and my opponent went for a Hellion Drop build... I think... but even when his Hellions were in my base and I decided to counter attack, I still got crushed. What the?
On a side note, how can I tune my build so I can expand during/directly after my push, without losing production on my buildings? Any general advice on what I'm doing wrong would be greatly appreciated as well.
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.