It is a period Zerg domination. Terran and Protoss
armies, held up in their bases
base, struggle against the onslaught of
Broodlords and Infestors.
Now, with all new Units, Spells and patch notes, we return to Wings of Liberty to see how things have changed
Return of Wings will be an Open, Single-Elimination Tournament held on the: DATE TBA because of Conflicts. It will feature maps from across the era of Wings of Liberty, from Beta in 2010 to 2013.
7 Maps will be chosen. But I need your help. Which maps do you want to see in the tournament. Do you want to see the Family friendly Ohana? The Overused Antiga Shipyard? or the old but sweet Metalopolis?
Comment below with the 7 maps that you wish to see in the map pool. The 7 most named maps will be used in the tournament.
Abyssal Caverns
Akilon Flats
Antiga Shipyard
Arid Plateau
Backwater Gulch
Blistering Sands
Cloud Kingdom LE
Condemned Ridge
Daybreak LE
Delta Quadrant
Desert Oasis
Entombed Valley
Incineration Zone
Jungle Basin
Kulas Ravine
Korhal Compound LE
Lost Temple
Metalopolis
Metropolis LE
Nerazim Crypt
Newkirk District
Ohana LE
Searing Crater
Scrap Station
Shakuras Plateau
The Shattered Temple
Slag Pits
Steppes of War
Tal'Darim Altar LE
Typhon Peaks
Xel'Naga Caverns
As always, GLHF
___________________________________
twitter PhilosopherSC2
Every zerg who goes SH must die ~ Nemesis
Last edited by Philosopher; Tue, 3rd-Jun-2014 at 3:23 PM.
"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
Amazing maps breed amazing games. Here's what I remember.
Desert Oasis (Cauthonluck vs IdrA)
Jungle Basin (IdrA vs Jinro)
Delta Quadrant (San vs Check)
Lost Temple (Jinro vs MC)
Shakuras Plateau (FoxeR vs Kyrix)
5 games from 3 years... close enough. My last two votes go to steppes and incineration zone for being ******* fantastic.
It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.
Sun Tzu 孫子
"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
Wait...are these going to be the maps with or without close spawns built in? I recall maps like metalopolis having multiple versions, one where you could get close by ground, and an amended one where it was forced cross (or at least you couldn't get close by ground)? Same goes for lost temple and a few others.
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