Beginning with Season 4, we’ve been experimenting with prioritizing tournament-style maps on the StarCraft II ladder. Now, in Season 6, we’re giving player-created maps the spotlight!
TeamLiquid.net recently hosted the TeamLiquid map contest to offer enthusiasts from the StarCraft II community a chance to show off their map making skills. The competitors in that contest were also tempted with the tantalizing possibility of seeing their creations featured on the official StarCraft II ladder. The contest was a smashing success and we had the opportunity to see the map contest finalists in action during the TL Open. The contest also gave you, the player community, a chance to share your opinions and shape StarCraft history by voting on your favorite maps in the wake of the tournament. The votes were tallied, the final winners were chosen, and the time has come! In Season 6, you can finally meet your fellow players in furious battle on top TeamLiquid map contest maps: Cloud Kingdom and Korhal Compound. We’re truly excited to give such high quality community created maps a place on the official ladder.
Season 6, which begins the week of February 14, brings with it the following changes to the existing map pool:
Maps being removed
(2) Xel’naga Caverns
Players have been enjoying Xel’naga Caverns since the StarCraft II beta. However, as this map is no longer preferred in a tournament setting, we’ve opted to pull it from the pool for this season.
(2) Arid Plateau
In the spirit of making every ladder map tournament viable, we added two new maps last season that would be true to that goal. We pushed some new features on Arid Plateau such as unusual natural expansions, and a lot of open areas around the map. Arid Plateau wasn’t as widely accepted as a tournament friendly map, so we’ve decided to retire it from the rotation for Season 6.
Maps being added
(2) Cloud Kingdom By SUPEROUMAN and the other members of the ESV Mapmaking Team
(2) Korhal Compound By monitor and the other members of the ESV Mapmaking Team
We would also like to recognize IronmanSC and the members of ESV and The Planetary Workshop (TPW) for their amazing work on Ohana, which took second place in the TeamLiquid map contest. We’re currently working with IronmanSC to help fix a few bugs while ensuring we retain the intent of the map, and once those are done we’ll be adding it to the pool for a future ladder season.
We will continue to change the map lineup on the StarCraft II ladder over time, and we’ll also maintain our focus on tournament-viable maps to ensure the fiercest competition. Maps that don’t make the cut will be replaced by maps that meet the standards set by major tournaments all around the globe.
OMG YES BLIZZARD cloud kingdom creates some amazing matches and xel naga caverns is old and arid plataeu was horrible il actually play the full map pool
also second new map looks like a modified belshir beach
Removed:
"Xel’naga Caverns
Players have been enjoying Xel’naga Caverns since the StarCraft II beta. However, as this map is no longer preferred in a tournament setting, we’ve opted to pull it from the pool for this season.
Arid Plateau
In the spirit of making every ladder map tournament viable, we added two new maps last season that would be true to that goal. We pushed some new features on Arid Plateau such as unusual natural expansions, and a lot of open areas around the map. Arid Plateau wasn’t as widely accepted as a tournament friendly map, so we’ve decided to retire it from the rotation for Season 6."
Added: ESV Cloud Kingdom
ESV Korhal Compound
Blizzard has hinted that ESV Ohana will follow:
"We would also like to recognize IronmanSC and the members of ESV and The Planetary Workshop (TPW) for their amazing work on Ohana, which took second place in the TeamLiquid map contest. We’re currently working with IronmanSC to help fix a few bugs while ensuring we retain the intent of the map, and once those are done we’ll be adding it to the pool for a future ladder season."
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' - is for Boxer - is for Idra - is for I have no self respect'
the great ToRZorba hating on chargelot/archon Previous known as ToRBobby
I was meaning to post this earlier today but work owned me. Thanks for doing this! Gonna move your post to the front page and add a bit more text/pics.
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' - is for Boxer - is for Idra - is for I have no self respect'
the great ToRZorba hating on chargelot/archon Previous known as ToRBobby
Enjoyed XNC while it lasted.
Had a stupidly good win-rate on it.
But I'm really looking forward to playing on cloud kingdom + korhal compound, will breathe new life into ladder.
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And You Will Shed Tears of Scarlet
Clan FaDe always in my Heart
It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.
Sun Tzu 孫子
"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
Metalopolis and Shattered going to be my new vetoes as far as I can see, possibly even damn Shakuras! and you know a map pool is awesome when you veto shakuras as toss
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Drop hacks, gotta watch out for dem Drop hacks.
I love how zergs in this thread especially have been "Yay no Xel Naga!"
...It only took an entire 5 seasons :P
Also...it was kind of commented on before, but am I then only Zerg that absolutely detests Cloud Kingdom ZvP? Its so painful, even against someone who isn't good with force fields :S
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I wanna be
The very best!
Like no one ever was
Dooo dooo dodo!
Is it just me or does Korhal compound looks exactly like XNC except the middle part?
From what I can see on the image on the first page, there is only one narrow entrance to the Nat instead of two and no back door. It changes everything. Ground one base all-ins should be far harder there than on XNC (or it needs Air or Climbing).
Playing on Korhal felt similar to Dual Sight, except it was larger and the middle favours flanking more. The third felt alright to take but it's not simple.
Looking at the map pool it is looking great for me, I can veto Shattered and Tal'Darim (shitty zvz fest). So happy about entombed bringing me victory too! Checked my sc2gears and on NA I am 21-3 on it (wtf??) and Korea 27-10.
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