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Unread Fri, 10th-Feb-2012, 1:59 PM BnetId: mGGAlpha.599  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 643 # 1
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News: SC2SEA Site Stuff Season 6 Map Pool Changes

Quote:
Originally Posted by Blizzard Entertainment
Beginning with Season 4, we’ve been experimenting with prioritizing tournament-style maps on the StarCraft II ladder. Now, in Season 6, we’re giving player-created maps the spotlight!
+ [More Info] +
TeamLiquid.net recently hosted the TeamLiquid map contest to offer enthusiasts from the StarCraft II community a chance to show off their map making skills. The competitors in that contest were also tempted with the tantalizing possibility of seeing their creations featured on the official StarCraft II ladder. The contest was a smashing success and we had the opportunity to see the map contest finalists in action during the TL Open. The contest also gave you, the player community, a chance to share your opinions and shape StarCraft history by voting on your favorite maps in the wake of the tournament. The votes were tallied, the final winners were chosen, and the time has come! In Season 6, you can finally meet your fellow players in furious battle on top TeamLiquid map contest maps: Cloud Kingdom and Korhal Compound. We’re truly excited to give such high quality community created maps a place on the official ladder.


Season 6, which begins the week of February 14, brings with it the following changes to the existing map pool:

Maps being removed

(2) Xel’naga Caverns
Click the image to open in full size.
Players have been enjoying Xel’naga Caverns since the StarCraft II beta. However, as this map is no longer preferred in a tournament setting, we’ve opted to pull it from the pool for this season.

(2) Arid Plateau
Click the image to open in full size.
In the spirit of making every ladder map tournament viable, we added two new maps last season that would be true to that goal. We pushed some new features on Arid Plateau such as unusual natural expansions, and a lot of open areas around the map. Arid Plateau wasn’t as widely accepted as a tournament friendly map, so we’ve decided to retire it from the rotation for Season 6.


Maps being added

(2) Cloud Kingdom
Click the image to open in full size.
By SUPEROUMAN and the other members of the ESV Mapmaking Team


(2) Korhal Compound
Click the image to open in full size.
By monitor and the other members of the ESV Mapmaking Team

+ [Ohana will be added in a future ladder season] +
We would also like to recognize IronmanSC and the members of ESV and The Planetary Workshop (TPW) for their amazing work on Ohana, which took second place in the TeamLiquid map contest. We’re currently working with IronmanSC to help fix a few bugs while ensuring we retain the intent of the map, and once those are done we’ll be adding it to the pool for a future ladder season.


We will continue to change the map lineup on the StarCraft II ladder over time, and we’ll also maintain our focus on tournament-viable maps to ensure the fiercest competition. Maps that don’t make the cut will be replaced by maps that meet the standards set by major tournaments all around the globe.

Source: SC2 Battle.net


I am very happy with these changes

Quick Comments
 ToRSmotPokingFish:  
 Fenner:  
Amazing changes, best ladder pool so far
 nirvAnA:  
ty for da info!
 Maynarde:  
ESV MAPS
 xGKingdelete:  
 SayfT:  
 VB_Blake:  

Last edited by Dox; Fri, 10th-Feb-2012 at 2:21 PM.
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Unread Fri, 10th-Feb-2012, 2:01 PM Who's Who:   BnetId: aLtStallion.610  Race: Clan: aLt  Location: Christchurch  Total Posts Made: 1,615 # 2
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OMG YES BLIZZARD cloud kingdom creates some amazing matches and xel naga caverns is old and arid plataeu was horrible il actually play the full map pool

also second new map looks like a modified belshir beach
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Unread Fri, 10th-Feb-2012, 2:01 PM BnetId: MskiZenDeX.511  Location: Manila, Philippines  Total Posts Made: 316 # 3
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Season 6 Ladder Map Pool Update

Official News: http://sea.battle.net/sc2/en/blog/21...2_10_2012#blog

Removed:
"Xel’naga Caverns
Players have been enjoying Xel’naga Caverns since the StarCraft II beta. However, as this map is no longer preferred in a tournament setting, we’ve opted to pull it from the pool for this season.

Arid Plateau
In the spirit of making every ladder map tournament viable, we added two new maps last season that would be true to that goal. We pushed some new features on Arid Plateau such as unusual natural expansions, and a lot of open areas around the map. Arid Plateau wasn’t as widely accepted as a tournament friendly map, so we’ve decided to retire it from the rotation for Season 6."

Added:
ESV Cloud Kingdom
Click the image to open in full size.

ESV Korhal Compound
Click the image to open in full size.

Blizzard has hinted that ESV Ohana will follow:
"We would also like to recognize IronmanSC and the members of ESV and The Planetary Workshop (TPW) for their amazing work on Ohana, which took second place in the TeamLiquid map contest. We’re currently working with IronmanSC to help fix a few bugs while ensuring we retain the intent of the map, and once those are done we’ll be adding it to the pool for a future ladder season."
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Unread Fri, 10th-Feb-2012, 2:01 PM BnetId: ToRBobby  Race: Clan: ToR  Location: Hell, i took over :D  Total Posts Made: 199 # 4
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this i like very much
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Unread Fri, 10th-Feb-2012, 2:02 PM Who's Who:   BnetId: asrathiel.926  BattleTag: Asrathiel#1448  Race: Clan: mGG  Location: Sydney  Total Posts Made: 1,270 # 5
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Bwahahaha, die evil Arid Plateau!!!!
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Unread Fri, 10th-Feb-2012, 4:00 PM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 6
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Quote:
Originally Posted by Asrathiel View Post
Bwahahaha, die evil Arid Plateau!!!!
Haha, exact same idea.
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Unread Fri, 10th-Feb-2012, 2:04 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 7
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I was meaning to post this earlier today but work owned me. Thanks for doing this! Gonna move your post to the front page and add a bit more text/pics.

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nice work..
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Unread Fri, 10th-Feb-2012, 2:04 PM BnetId: nGenZergGirl.981  Race: Location: WA, Australia  Total Posts Made: 388 # 8
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so I suffer XNC for aaaaaaaaaaagggggggeeeeeeeeessssssssssss as Zerg, play terran for funtimes and it's removed.

so unfair :<

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QQ more
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Unread Fri, 10th-Feb-2012, 2:05 PM Who's Who:   BnetId: aLtStallion.610  Race: Clan: aLt  Location: Christchurch  Total Posts Made: 1,615 # 9
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Quote:
Originally Posted by ZergGirl View Post
so I suffer XNC for aaaaaaaaaaagggggggeeeeeeeeessssssssssss as Zerg, play terran for funtimes and it's removed.

so unfair :<
that'll teach you for losing your self respect

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 ToRCrispy:  
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Unread Fri, 10th-Feb-2012, 2:09 PM BnetId: ToRBobby  Race: Clan: ToR  Location: Hell, i took over :D  Total Posts Made: 199 # 10
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Quote:
Originally Posted by cruxStallion View Post
that'll teach you for losing your self respect
a toss talking about self respect? :O FTW

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Yup Yup =D
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Amen
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Unread Fri, 10th-Feb-2012, 2:05 PM Who's Who:   BnetId: ToRErasmus.733  Race: Clan: ToR  Location: Sydney  Total Posts Made: 1,454 # 11
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Been discussed in the thread about season 5 lock for a few hours already guys... :P
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Unread Fri, 10th-Feb-2012, 2:08 PM BnetId: AsGScience.941  Race: Clan: AsG.  Location: Perth  Total Posts Made: 73 # 12
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So happy about Xel'Naga. Now I have a free veto option.

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Unread Fri, 10th-Feb-2012, 2:12 PM Who's Who:   BnetId: asrathiel.926  BattleTag: Asrathiel#1448  Race: Clan: mGG  Location: Sydney  Total Posts Made: 1,270 # 13
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Quote:
Originally Posted by Kepler View Post
So happy about Xel'Naga. Now I have a free veto option.
I had that and Arid both vetoed. Huzzah

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Unread Fri, 10th-Feb-2012, 2:15 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 14
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Quote:
Originally Posted by Asrathiel View Post
I had that and Arid both vetoed. Huzzah
Haha so did I! They were my only two veto's I was using.. I am not sure if I'll veto any map now..
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Unread Fri, 10th-Feb-2012, 2:14 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 15
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That new korhal map looks pretty AND BALANCED! Excite.
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Unread Fri, 10th-Feb-2012, 2:15 PM Race: Total Posts Made: 322 # 16
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Korhal should be Daybreak
Sad to see Xel Naga go,, GO DIE ARID.
GG thank you blizzard.
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Unread Fri, 10th-Feb-2012, 2:23 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 17
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Happy to see XNC disappear but I loved Arid, will shed a tear for that map

Can't wait to give the new maps a spin on the ladder!
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Unread Fri, 10th-Feb-2012, 2:24 PM Who's Who:   BnetId: TAEdgE.100  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 956 # 18
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Guess i'll have to learn to love Cloud Kingdom.

Love the map pool changes though. Can use my 2 vetoes easily (go away shattered)
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Unread Fri, 10th-Feb-2012, 2:27 PM BnetId: TASlowHands.335  Race: Location: Melbourne  Total Posts Made: 239 # 19
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No more Xel Naga caverns?

I might actually have vetos left over for once, holy shit this is exciting
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Unread Fri, 10th-Feb-2012, 2:52 PM Race: Clan: pRodigy  Location: Adelaide, Australia  Total Posts Made: 231 # 20
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this is awesome.. would love to see them implement Calm Before the Storm too ^_^ keke
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Unread Fri, 10th-Feb-2012, 2:26 PM BnetId: AsGScience.941  Race: Clan: AsG.  Location: Perth  Total Posts Made: 73 # 21
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So glad I can use my veto on Destructible Rocks Temple.
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Unread Fri, 10th-Feb-2012, 2:26 PM BnetId: Bjornbrandr.447  Clan: TA  Location: Brisbane, Australia  Total Posts Made: 312 # 22
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Arid and XNC made me want to stomp on a child, they were horrible and brought out my zerg tears.
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Unread Fri, 10th-Feb-2012, 2:53 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 23
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Can anyone confirm if the maps are on the SEA server?
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Unread Fri, 10th-Feb-2012, 3:00 PM Who's Who:   BnetId: asrathiel.926  BattleTag: Asrathiel#1448  Race: Clan: mGG  Location: Sydney  Total Posts Made: 1,270 # 24
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Yeah just checked, they are

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Unread Fri, 10th-Feb-2012, 3:10 PM BnetId: RicocheT  Race: Clan: mGG  Location: Perth  Total Posts Made: 390 # 25
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Enjoyed XNC while it lasted.
Had a stupidly good win-rate on it.
But I'm really looking forward to playing on cloud kingdom + korhal compound, will breathe new life into ladder.
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Unread Fri, 10th-Feb-2012, 3:14 PM BnetId: ZCEvilSWAT.711  Race: Clan: ZC  Location: Singapore  Total Posts Made: 155 # 26
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I liked XNC.

Then again that's because I'm playing as .


GOODBYE ARID NOBODY WILL MISS YOU.
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Unread Fri, 10th-Feb-2012, 3:15 PM Who's Who:   BnetId: asrathiel.926  BattleTag: Asrathiel#1448  Race: Clan: mGG  Location: Sydney  Total Posts Made: 1,270 # 27
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Korhal looks like it has a third I will actually feel safe taking
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Unread Fri, 10th-Feb-2012, 3:15 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 28
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I have vetos left? WHAT IS THIS MADNESS!
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It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

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Unread Fri, 10th-Feb-2012, 3:16 PM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 29
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This may be the 1st time ever, that I won't use a single veto :O
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Unread Fri, 10th-Feb-2012, 3:26 PM BnetId: cruxDoc.768  Race: Clan: crux  Location: Melbourne, Australia  Total Posts Made: 331 # 30
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Metalopolis and Shattered going to be my new vetoes as far as I can see, possibly even damn Shakuras! and you know a map pool is awesome when you veto shakuras as toss
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Unread Fri, 10th-Feb-2012, 4:09 PM BnetId: Pezzaperry.756  Race: Location: Melbourne, Australia  Total Posts Made: 307 # 31
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Cloud Kingdom is a sick PvZ map for the P so I'm very happy

It also looks very good for blink stalker PvP which fits my style a lot.
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Unread Fri, 10th-Feb-2012, 4:12 PM BnetId: TASlowHands.335  Race: Location: Melbourne  Total Posts Made: 239 # 32
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Quote:
Originally Posted by pezzaperry View Post
Cloud Kingdom is a sick PvZ map for the P so I'm very happy

It also looks very good for blink stalker PvP which fits my style a lot.
I have no experience on the map but arent you worried about the multiple entrances to the third for P?
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Unread Fri, 10th-Feb-2012, 5:01 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 33
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HAHAHAHA

a third as P, good one

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What would a Protoss need that for?
 ToRSmotPokingFish:  
2base or die trying :p
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i guess i need to learn how to play now...

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Unread Fri, 10th-Feb-2012, 5:02 PM Who's Who:   BnetId: TAEdgE.100  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 956 # 34
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Both maps seem cool, played off race games and I felt comfortable verse zerg.

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You should play random :D:D:D, i will get my revenge
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Unread Fri, 10th-Feb-2012, 5:10 PM BnetId: SmirkToT.390  Race: Clan: ToT  Location: Perth  Total Posts Made: 158 # 35
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probably swtich to protoss, so doesn't matter
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Unread Fri, 10th-Feb-2012, 5:32 PM BnetId: lolwut 901  Race: Clan: TCP  Location: wellington new zealand  Total Posts Made: 298 # 36
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Unread Fri, 10th-Feb-2012, 6:51 PM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 37
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I very much approve of these changes Click the image to open in full size.
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Unread Fri, 10th-Feb-2012, 6:59 PM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 38
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Yay, I really like the new maps.
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Unread Fri, 10th-Feb-2012, 7:19 PM BnetId: TADivinity.650  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 332 # 39
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I love how zergs in this thread especially have been "Yay no Xel Naga!"
...It only took an entire 5 seasons :P

Also...it was kind of commented on before, but am I then only Zerg that absolutely detests Cloud Kingdom ZvP? Its so painful, even against someone who isn't good with force fields :S
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Unread Fri, 10th-Feb-2012, 7:21 PM Who's Who:   BnetId: inFiRoz.330  Race: Location: Hong Kong  Total Posts Made: 169 # 40
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cloud kingdom looks like a nightmare for toss and zerg =( tanks gonna rapeeeeee
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Unread Fri, 10th-Feb-2012, 7:38 PM BnetId: sKyAU.570  Race: Location: Sydney, Australia  Total Posts Made: 461 # 41
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woot blizzard removed 2/3 of my vetos
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Unread Fri, 10th-Feb-2012, 7:48 PM BnetId: bLake.xxx  Race: Clan: VB/MirG  Location: Sydney  Total Posts Made: 752 # 42
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Unread Fri, 10th-Feb-2012, 9:38 PM BnetId: aLtShortizz.576  Race: Location: Singapore  Total Posts Made: 322 # 43
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Is it just me or does Korhal compound looks exactly like XNC except the middle part?
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Unread Fri, 10th-Feb-2012, 11:18 PM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 44
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Quote:
Originally Posted by aLtShortizz View Post
Is it just me or does Korhal compound looks exactly like XNC except the middle part?
From what I can see on the image on the first page, there is only one narrow entrance to the Nat instead of two and no back door. It changes everything. Ground one base all-ins should be far harder there than on XNC (or it needs Air or Climbing).
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Unread Sat, 11th-Feb-2012, 4:11 PM Who's Who:   BnetId: TAEdgE.100  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 956 # 45
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SC2SEA Race War ChampionsFightinG SpiriTTop DawgThe People's Champion 3 times!The People's Champion
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Playing on Korhal felt similar to Dual Sight, except it was larger and the middle favours flanking more. The third felt alright to take but it's not simple.

Looking at the map pool it is looking great for me, I can veto Shattered and Tal'Darim (shitty zvz fest). So happy about entombed bringing me victory too! Checked my sc2gears and on NA I am 21-3 on it (wtf??) and Korea 27-10.
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