Small shape like a dt with a passive energy bassed cloaking, heals all surroundibg protoss units shields and healt at .15 a sec using . 75 energy a sec
Cost 200, 350 morphs into dark archons from BW
has abilities no attack
First, the healing which uses energy, also has a recall ability where it can recall itself any where ( 30-1:00 cooldown) health 75 energy 500 and a small area of effect slow ability called force void (1-3 sec slow)
Last edited by Kringe; Tue, 4th-Oct-2011 at 8:33 PM.
My dream in SC2 is for a Probe to be able to beat a Drone/SCV (same/no upgrades) in a 1v1 fight. (For the very few who don't know, Probes will always lose to Drones/SCV's)
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I don't blame you for being you, but you can't blame me for hating it
Gundam for Protoss. Have minor splash to mechs and piercing armor lazer cannon as an active skill. Cost 250/100 with 42 sec build time. takes 3 supplies. can fly to higher ground and moves a little faster than immortals.
for protoss- a 50 mineral unit.. preferably something that can shoot - Air and Ground. something that does high DPS and has a researchable ability to let it take a small amount of damage to sacrifice for a much faster fire rate... It should be small so it can clump together well and maybe reasonably fast moving...
Protoss Armored Flying Unit - KRATOS
Dmg: 25. Attack speed: Same as stalker.
Stats: 300 Shields, 350 Life, 4 Armor
Range: 6. Attacks both ground and air.
Cost: 300 minerals, 200 gas.
Movement Speed: Same as corrupters.
Description: Flying Battlecraft which harnesses whip-like laser beams.
Each attack will pull enemy unit 2 range towards the KRATOS and -2 Armor to enemy unit for 3 seconds.
This battlecraft is often used by Protoss Warleaders to drag siege tanks and queens out from their fortified/cowardly positions, allowing zealots to slash them into pieces with their deadly psy blades. Also used together with void rays in order to allow the void rays to charge up further on their enemies. Even when faced with more powerful enemies such as the Battlecruiser, the KRATOS has no fear, pulling his opponent closer to him so that his allies can finish the opponent off even after his demise. Enemy units, both air and ground alike, shirk away once this mechanical horror is spotted in the skies.
I want a more hellion orientated map. Maybe one with lots of hot wheels loop-de-loops. Also the hellion should have a form of stim called Nitrous Oxide and the ability to toggle a third person camera like in racing games. Then the Hellion would be my dream unit!
Last edited by TABottles; Sun, 9th-Oct-2011 at 5:50 PM.
Reason: Stupid Arse Sentences
Ultralisks with 300 blades and is invisible and can fly and can spit out smaller flying invisible ultralisks with 300 blades!
My dream unit would be a bear like unit with melee only attack that can hide in trees becoming cloaked and un-detectable by detectors when in trees. Look similar to the yhettis in the HoTS teasers
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Drop bears, gotta watch out for dem Drop Bears! - ToR!
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