@asthYeah play with bots for a few games, and then hit up matchmaking. Even though the bots are quite good, playing with real people just felt a lot better. I started out with people who had no experience too, so there was no flaming etc,just choose the lowest skill rank.
Love LoL, but was brought into it by a friend and am a brand spanking noob to the genre as a whole and would love another place to share resources on DoTA 2. In the beta currently and over whelmed by my lack of knowledge from the first game.
No problem,it doesnt matter if u are in dota2 everyone just play together.so far i have not seen any bm or whatsoever.
Yeah not going to lie. Im far from happy when i get new people in my games. But thats not the worst because normally when i explain something i listen. The worst is when you get bad people who refuse to listen and just ruin the game for you.
Yeah not going to lie. Im far from happy when i get new people in my games. But thats not the worst because normally when i explain something i listen. The worst is when you get bad people who refuse to listen and just ruin the game for you.
I need to play with you more then. I need someone yelling at me when I'm being stupid and I'm stupid too often.
I rage all the time at feeders... well unless they are new at the game and WILLING TO LEARN... if they are noob as shit and think they are the bomb, I'm just going to rage at them whole game
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Drop hacks, gotta watch out for dem Drop hacks.
I started to play this weekend. Don't play very well but trying my best!
No prob man,just love to see more ppl for dota2 inhouse.
Skill is not an issue.
ps:i am not very good but can guide anyone though the basic of each hero if anyone wants.
just post hero name here.
Willing to coach anyone! Just add me on Steam and let me know if you'd like some help. [ID: Optionals]
It might help if you have a working microphone + Skype.
GAMEPLAY
- Added Treant Protector!
- Ancient Apparition: Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter.
- Batrider: Fixed bug with refreshing old stacks of Napalm after upgrading the ability.
- Beastmaster: Fixed Inner Beast not affecting siege units.
- Chen: Fixed Holy Persuasion working on Spirit Bear.
- Dazzle: Fixed Shadow Wave not doing its damage around the aoe of the last target.
- Doom: Fixed Sphere working under Doom (Sphere will still block Doom).
- Drow: Fixed Trueshot Aura not affecting siege units.
- Lich: Fixed timing on Chain Frost ministun.
- Lone Druid: Fixed Entangle affecting wards.
- Lone Druid: Fixed Battle Cry not affecting other units he owns.
- Outworld Destroyer: Fixed Arcane Orb against wards.
- Puck: Fixed being able to cast Phase Shift while rooted.
- Pudge: Fixed Meat Hook interrupting channeling spells if the target is magic immune.
- Riki: Fixed being unable to cast for a brief moment after using Blink Strike.
- Spirit Breaker: Fixed Charge of Darkness not getting interrupted by ensnares.
- Fixed all heroes having 1 armor more than inteded.
- Fixed Medallion of Courage interaction with Magic Immune units.
- Fixed denying an allied Necronomicon unit causing Last Will to hurt you.
- Fixed dying to Neutrals ending your kill streak counter.
UI
- You can now ping runes to let your teammates know which type it is.
- Tranquil boots now update movement speed and armor on the HUD when broken.
- You can now click on player names in the waiting for players dialog to go to their Steam or Dota 2 profiles.
- For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining.
VISUALS
- Added a new player-only aegis post-death effect.
- Fixed some spells not obeying the "no screen shake" setting.
- Added healing overhead messages for Mekansm, Chen, Lifestealer, Necrolyte, and Witch Doctor.
- Added bonus damage overhead message for Lifestealer's Feast.
- Gave Death Prophet's spirits a unique attack effect when hitting buildings.
SOUND
- Added additional dialog for Earthshaker, Pudge, Storm Spirit, Shadow Fiend, and Doombringer.
BOTS
- Bots on medium difficulty or below will no longer try to interrupt channels.
- When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present.
- Bots will no longer consider damage from passives as an indication that a human is intending to attack-to-kill.
- Fixed bug where bots wouldn't use the courier if all their stash was empty (even if they had items on the courier).
- Bots will be slightly more aggressive about using couriers that are carrying their items.
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