I think that if Blizzard wants to allow a faster start to creep spread in your base so you can't be walled in wit 3pylon/2bunker maybe they should just reduce how much energy a creep tumor costs to 15. That way you can purely delay your first or 2nd inject slightly to afford it quickly, but then have the creep tumour run off a cooldown like you see in the MOBA and MMO genres. So you can only lay down another creep tumour in 40 seconds and it just costs 15 energy each time.
Personally that seems like a far less drastic change and it still leaves some of the choice or sacrifice in there for the zerg to be able to get a faster start to their creep. Ultimately this won't make your total creep spread any better.
You do know one of the purpose of doing helion expand is to check what zerg's doing with their queen so we can learn an all in's coming or not....
Now, we can only rely on the number of spinecrawlers and the existence of evo/s
The biggest problem tho is the protoss lategame being untouched.
You do know one of the purpose of doing helion expand is to check what zerg's doing with their queen so we can learn an all in's coming or not....
Now, we can only rely on the number of spinecrawlers and the existence of evo/s
The biggest problem tho is the protoss lategame being untouched.
So what about my queen use would indicate that an allin is coming? I would honestly like to know this because I personally very rarely allin, in addition I don't start spreading creep until my 3rd queen pops out anyway so I always have constant injects from the time my first queen is out. You aren't concerned with creep spread if you are going for an early allin so where would that energy be going if it isn't being injected to the hatcheries?
So what about my queen use would indicate that an allin is coming? I would honestly like to know this because I personally very rarely allin, in addition I don't start spreading creep until my 3rd queen pops out anyway so I always have constant injects from the time my first queen is out. You aren't concerned with creep spread if you are going for an early allin so where would that energy be going if it isn't being injected to the hatcheries?
Transfusing zerlgings, because each zergling is important in an all-in, a zergling can potentially become a baneling!
So what about my queen use would indicate that an allin is coming? I would honestly like to know this because I personally very rarely allin, in addition I don't start spreading creep until my 3rd queen pops out anyway so I always have constant injects from the time my first queen is out. You aren't concerned with creep spread if you are going for an early allin so where would that energy be going if it isn't being injected to the hatcheries?
Taken directly from my SC2 notebook:
No crawler and both queens injecting – most likely all in
1 crawler + 1creep tumour or similar - standard
Tumours, crawlers and 2 chambers – I can be greedy
No crawler and both queens injecting – most likely all in
1 crawler + 1creep tumour or similar - standard
Tumours, crawlers and 2 chambers – I can be greedy
Haha, I must be a really hard read then. Because No crawler and both queens injecting is my most standard of standard plays when not going for an allin. And if I scout pressure or feel unsafe I'll go for a crawler.
Haha, I must be a really hard read then. Because No crawler and both queens injecting is my most standard of standard plays when not going for an allin. And if I scout pressure or feel unsafe I'll go for a crawler.
Pretty sure we're talking at a bit later time than an scv scout here... like if i poke with a few marines or 2 hellions, and I see no spine even started, that is either just incredibly greedy risky macro play, or he's about to pump a lot of units and try to kill -me-.
Cause you can't defend 4 hellions properly with just low lings and no extra queens (extra queens obviously means no all-in (no really early all-in)).
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