OK, since this has gone down the path of looking towards the future, here's something to think about: what do you do in situations where a regame actually isn't possible?
Say Revz wins the game, but life/family/scheduling issues means he can't actually play another game of Starcraft for the forseeable future (or at least not at a time when it would be reasonable to play a tournament match).
Would it still be fair to force a re-game then?
Whatever decision is made now needs to be applicable to a wide range of situations; this should be thought through carefully.
OK, since this has gone down the path of looking towards the future, here's something to think about: what do you do in situations where a regame actually isn't possible?
Say Revz wins the game, but life/family/scheduling issues means he can't actually play another game of Starcraft for the forseeable future (or at least not at a time when it would be reasonable to play a tournament match).
Would it still be fair to force a re-game then?
Whatever decision is made now needs to be applicable to a wide range of situations; this should be thought through carefully.
Yes. The rules should be followed to determine the situation on it's own merits regardless of what external factors (players availability etc) are. There is a correct decision to be made based off the rules, you make that decision. Further problems, such as availability need to be worked on reasonably with both players, and if Rev couldn't play in the foreseeable future then he would be required to forfeit (a crap situation admittedly).
Coming from an Event Management background myself I have a few things which could be of service.
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TL;DR
An Event Report be it large or small makes a huge difference to future planning of the same event and/or similar events. A document which outlines what worked, what didn't work, what there is to improve on and the key steps to ensuring what didn't work doesn't happen again. This document is then used as a guide for the next event of it's type. It promotes event growth, event stability and also makes future planning a lot easier.
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Although granted my work with festivals/sporting events and non esports events is totally different in content to that of running an online tournament, the basics are transferable.
Like many have suggested, we as humans are inevitably going to make mistakes, especially in events where so many things are happening at once. However it is how you deal with mistakes going forward which will either be the foundation for event prosperity and growth.. or will lead to the events demise.
In my experience one of the biggest pitfalls event organisers/admin bodies fall into is a lack of post analysis documentation (aka an Event Report). A document which outlines what worked, what didn't work, what there is to improve on and the key steps to ensuring what didn't work doesn't happen again. This document is then used as a guide for the next event of it's type. It promotes event growth, event stability and also makes future planning a lot easier. Given it is "more work" over what is required after an event it is of no surprise it rarely is done.
What is common for a small to moderate sized event is for it to run, any issues are dealt with as they come up and although future initiatives may be suggested, often they are not written down and quickly forgotten in future events with only major issues being resolved.
I am not saying this is the case here and for all I know a document may be in place. But whenever something such as this is brought up it needs to be discussed and steps to ensure it doesn't happen need to be put in place - as well as looking into how it could show up in other areas like Dippa stated.
I would be more than happy to bring my experience in Event Management into the running of said events, after all it is a vision of mine to manage international sc2 esport events. But if nothing else, as long as event planners/admin bodies are pro-active in their approach to dealing with issues, an event has a viable future.
I'm pretty unsure about the decision here.
I would be annoyed as Rev to have to re-game, but also pissed as Iaguz for not getting a re-game. Props to both of these guys, Rev for being willing to re-game and for Iaguz for willing to let it slide.
Just like to say that hopefully when we come to a decision, it can set the precedent for incidents like this in the future. Basically what I'm saying is that if this situation crops up again, what the admins decided here will again apply to those two unfortunate parties in the future, and should follow the same decision that they came across in this incident.
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And You Will Shed Tears of Scarlet
Clan FaDe always in my Heart
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