My favorite has to definetly be no gas terran: you just make a shit tonne of marines and win with micro/macro. you will want to have a lot of macro oc's for mules, and late game suicide most of your workers and live just off your 20-30 ocs. If you find this build too hard, get a little bit of gas and study stim/shield. it will make this build a lot easier.
Shamefully enough, I almost got beaten once with his 1 Rax FE transition to 9000 rax mass Marine. Thankfully, Siege Tanks and BF Hellions are more than enough to kill his clumped up marines.
Quote:
Originally Posted by iRLProAnnn
Try killing your own nexus with probes.
This statement gave me a good idea for a troll build. You open standard, (1 Gate 1 Cyber) then you save up like 500 minerals after the scout has left or is killed, then you send a probe to another spawn point or an expansion that is far away from your mian base, then you kill your nexus and your buildings and remake your buildings using that probe you sent earlier on the expansion where you sent your probe at.
So if the opponent decides to attack, they will think that you are still on your destroyed base, while actually you are currently happily mining off your new one.
___________________________________
Formerly known as neozxa
Instead of complaining about balance, try, try again.
Earlygame ZvZ is basically a knifefight with suicide bombers.
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.