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View Poll Results: Should there be a DoTA 2 Subforum?
Yes 100 68.97%
No 27 18.62%
Maybe 18 12.41%
Voters: 145. You may not vote on this poll

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Unread Sat, 8th-Sep-2012, 11:42 AM BnetId: pyrox.385  Race: Clan: ToR  Location: India  Total Posts Made: 376 # 1
Daboo
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Is there any sort of significance to the affiliation of the hero, or is it only for lore purposes? i.e radiant, dire.
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Unread Sat, 8th-Sep-2012, 2:05 PM Location: Adelaide  Total Posts Made: 89 # 2
FaMe
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Just lore. In original DotA they were referred to as Sentinal's / Scourge,

http://www.dota2wiki.com/wiki/Mad_Moon
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Unread Sat, 8th-Sep-2012, 9:46 PM BnetId: cruxis.312  Race: Location: Blue Mountains  Total Posts Made: 465 # 3
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I wouldn't mind seeing a dota tournament where the Dire side can only pick dire character, and radiant only radiant characters. It'll be a whole different metagame.
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[12:58 PM] Host-: also plz dont upload my ******* fb photos to the internet
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Unread Sun, 9th-Sep-2012, 1:09 AM BnetId: ZCMazEi.455  Race: Clan: ZC  Location: Selangor, Malaysia  Total Posts Made: 517 # 4
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lol playing dota without typing -ap or anything back then =P
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Unread Wed, 12th-Sep-2012, 2:19 AM BnetId: DtorR.199  Race: Location: Melbourne, Australia  Total Posts Made: 141 # 5
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I remember back in the day where both blue and pink had to type in the -ap or -ar mode.
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Unread Fri, 14th-Sep-2012, 11:27 AM BnetId: cruxis.312  Race: Location: Blue Mountains  Total Posts Made: 465 # 6
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I can't remember where I said it, but I said Meepo needs multi-unit control changes before he is implemented. Well, now with this:

New multi-unit display changes:
- added a channel bar to each slot
- selected units are now highlighted, with a special highlight for the primary selected unit
- added a red flash when recently damaged
- you can now click on slots to select / deselect units

I think Meepo will be viable and probably coming next week.
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Unread Fri, 14th-Sep-2012, 10:53 PM BnetId: ZCMazEi.455  Race: Clan: ZC  Location: Selangor, Malaysia  Total Posts Made: 517 # 7
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Nah, I'd rather they didn't do anything to help with multi-unit control. Makes gosu players actually gosu. But hell yeah Meepo incoming!(unless Valve troll)

EDIT
GG on the inhouse. My inexperience as morph really shows =(

Last edited by MazEi; Sat, 15th-Sep-2012 at 2:36 AM.
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Unread Mon, 17th-Sep-2012, 7:03 PM BnetId: LennX 941  Race: Total Posts Made: 380 # 8
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Just wondering, when do you guys play IH dota normally? The amount of BM on Dota 2 lower levels is worse than sc2 NA severs. =(
___________________________________
Early game loss = Cheese
Mid game Loss = All in
Late game Loss = Imbalance

You mean there are Terrans on the ladder?
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Unread Mon, 17th-Sep-2012, 7:06 PM BnetId: pyrox.385  Race: Clan: ToR  Location: India  Total Posts Made: 376 # 9
Daboo
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^^ Mostly in the evenings, but whenever we get enough people together.

Normally when it's happening, you'll know in the sc2sea channel in-game, and also in the chatbox here on the site.

When someone is being a total dick, just block them, it's totally possible at lower levels to communicate through pings on the map.

Last edited by Daboo; Mon, 17th-Sep-2012 at 7:10 PM.
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Unread Thu, 20th-Sep-2012, 2:40 PM BnetId: DUCKVILLELOL.675 Fairydust.459  Race: Location: Melbourne, Australia  Total Posts Made: 405 # 10
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Cruxis on the ball! Check out the latest update:

http://dev.dota2.com/showthread.php?t=55331

Quote:
- Added Meepo!
- Added Meepo!
- Added Meepo!
- Added Meepo!
- Added Meepo!

- In the Test client, heroes will now randomly equip cosmetic items every time they spawn.

GAMEPLAY
- Pugna: Fixed Nether Ward briefly registering the incorrect team right after casting.
- Wisp: Fixed being able to Teleport a Tethered creep to the enemy base.
- Lich: Fixed Chain Frost being dodgable.

UI
- The buyback button is no longer shown when the hero is reincarnating.
- Shift clicking a recipe now puts it in quickbuy.
- Fixed misaligned tooltips in the combine tree.
- Pennants now work for any game that's part of a tournament.
- Equipped pennants are now visible in your base when you're playing.
- New broadcaster select dialog.
- Added animated Firstblood, killstreaks and multikills notifications.
- Reduced opposing-team pause resume time down to 5 seconds (from 30 seconds).
- The top bar healthbars now show up any time a player is spectating.
- Fixed issues with the featured hero in the profile not showing the right hero, or not animating after toggling the dashboard.
- Stackable items now have their sellback time expired when they are stacked by a movement inside the inventory.
- The suggested items tab is now reloaded after a player swaps heroes with someone else.

VISUALS
- Added a effect that plays the whole time Keeper's Mana Leak is active on a target, not just when the target moves.
- Player's chosen team pennant will display in the fountain area.

BOTS
- Added Lich bot.
- Added Death Prophet bot.
- Added Viper bot.
- Bots will now select heroes their teammates have suggested in the hero picker.
- Increased the radius and strength of fountain avoidance.
- Tuned the strength of bots desire to place a ward, they should be somewhat more cautious about it now.
- Bots now wait 15 seconds after hero-picking to spring into action. This gives players the opportunity to buy their own couriers, if they want.
- Bots will no longer try to TP out of a fight if they're currently visible to the enemy team.
- Bots now try to path through FoWed areas when retreating.
- Bots now pay attention to multiple pings, and will use them to strengthen their desire to attack a hero, defend a lane, or push a lane.
- Bots that are disabled due to missing players on the opposing team are now also invulnerable so they cannot be farmed.
- Supports will now defer last-hitting to non-supports in their lane.
- Bots on easier difficulty levels will now be worse at retreating out of a gank.
- Fixed bug with the avoidance of Dark Seer's wall (only half the wall was being avoided).
- Slightly increased sticktoitiveness of bots overall, but moreso for medium and easy bots.
- Made Tiny bot less likely to Avalanche when retreating (so it's harder to harass him into using all his mana).
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Unread Thu, 20th-Sep-2012, 7:59 PM BnetId: ZCMazEi.455  Race: Clan: ZC  Location: Selangor, Malaysia  Total Posts Made: 517 # 11
MazEi
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meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeepo

kbai training micro
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Unread Fri, 21st-Sep-2012, 4:34 PM BnetId: DUCKVILLELOL.675 Fairydust.459  Race: Location: Melbourne, Australia  Total Posts Made: 405 # 12
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Just read that meepo will be included in a patch "tomorrow" which in AEST time is probably within the next 5-8 hours I guess. Get those micro fingers ready!
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Unread Fri, 21st-Sep-2012, 4:39 PM BnetId: Cyanide.751  Race: Location: Singapore  Total Posts Made: 681 # 13
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cool, a new hero to play with. gonna play around with meepo in bot matches and get a feel =P
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Unread Fri, 21st-Sep-2012, 5:04 PM BnetId: BearPack. 461  Race: Clan: IXL  Location: Melbourne, Australia  Total Posts Made: 143 # 14
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Geomancer ain't got no time for this shit.
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Unread Fri, 21st-Sep-2012, 5:15 PM Who's Who:   BnetId: TAEdgE.100  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 956 # 15
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Oo Meepo, now that i don't have to use the numpad I might give it a go!

Also if I ever run into you my names Cam (with weird things above/below the characters )
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ex-Semi pro player and stuff.'; Twitter; Stream.
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Unread Fri, 21st-Sep-2012, 9:12 PM BnetId: DUCKVILLELOL.675 Fairydust.459  Race: Location: Melbourne, Australia  Total Posts Made: 405 # 16
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Just had a ridiculously fun time with Ogre, 12-1-20, running around typing in chat GAME OGRE when I got a kill. bwahaha.
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Unread Fri, 21st-Sep-2012, 9:15 PM BnetId: pyrox.385  Race: Clan: ToR  Location: India  Total Posts Made: 376 # 17
Daboo
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Quote:
Originally Posted by DUCKVILLELOL View Post
Just had a ridiculously fun time with Ogre, 12-1-20, running around typing in chat GAME OGRE when I got a kill. bwahaha.


LOL, ogre is awesome, especially with those multicast signs. Long back this one game we were going around shouting FOR ESPORTS whenever we took a tower or pwned someone.

This morning..I went 20-1 as pa,and lost .

Quick Comments
 MazEi:  
o.o
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Unread Sun, 23rd-Sep-2012, 2:44 AM Location: Adelaide  Total Posts Made: 89 # 18
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Quote:
Originally Posted by Daboo View Post
I went 20-1 as pa,and lost .
Had a 22-3 game as SS once, and lost. Was ridiculously close too, so annoying
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Unread Sat, 22nd-Sep-2012, 10:42 PM BnetId: Krrn.298  Race: Location: Brisbane  Total Posts Made: 57 # 19
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Quote:
Originally Posted by DUCKVILLELOL View Post
Just had a ridiculously fun time with Ogre, 12-1-20, running around typing in chat GAME OGRE when I got a kill. bwahaha.
Those were some good games. So many multicasts destroying the other team!
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Unread Wed, 26th-Sep-2012, 1:51 AM BnetId: arteezy  Race: Location: Singapore  Total Posts Made: 622 # 20
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Click the image to open in full size.

Every pub game in Dota2
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Check my stream out here
RIP SolaRity 4/1/2013
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