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Unread Thu, 16th-Feb-2012, 10:07 AM BnetId: ToRTrusty  Race: Clan: ToR  Location: Auckland, New Zealand  Total Posts Made: 152 # 1
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Quote:
Originally Posted by breadfan View Post
While I whole heartedly agree, my concern is forcing something harrass-ey on a large map like TDA. Say you want to hit a protoss right as warp gate is about to finish - potentially, you leave your base, warp gate finishes and he spots your incoming units, does a round of warp ins and then when you are knocking on his front door, he is able to get a second round of warp ins off. Proxies might be good here but I think Trusty had a good point, and I think this type of play is more suited to a competition match.
You should do your builds on all maps, unless you already have a firm understanding of what limitations each map presents to your build.

I would still recommend doing it anyway....

Edit:
What you're trying to do is improve your execution & multi tasking skills. In reality you should not care at all what league/rank you are (I don't).
Most of last season I was intentionally doing builds that were weak to certain maps, because they were multi-tasking builds.

Like Collosus WP harass in PvT on all maps, even if there was very little 'dead space' around the base to harass from.

You end goal is to become a player that has the skills required to execute any build easily. It's also why it's generally considered that Terran is the race that will make you a 'better player' the fastest, as they have the easiest access to multi-tasking scenarios (read: medivacs)

Last edited by Trusty; Thu, 16th-Feb-2012 at 10:14 AM.
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Unread Thu, 16th-Feb-2012, 10:11 AM Who's Who:   BnetId: aLtStallion.610  Race: Clan: aLt  Location: Christchurch  Total Posts Made: 1,615 # 2
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Quote:
Originally Posted by Trusty View Post
You should do your builds on all maps, unless you already have a firm understanding of what limitations each map presents to your build.

I would still recommend doing it anyway....
this is true you should have a generic build that works on all maps and then add things in as you get better per map
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