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Unread Sat, 11th-Feb-2012, 10:31 AM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 1
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Quote:
Originally Posted by SQLTt.inFeZa View Post
As for the MULES - Really should have gotten rid of the golds all together.
Keeping the gold bases adds an element to the game about base decisions.
Now that Mules don't mine crazy amounts in the gold, taking the gold has the same mineral boost across all races.

Removing the gold bases really just makes taking bases quite stale, and linear, instead of adding a risk factor to it.

I hope the GSL re-adds gold bases after this patch is out, below is my reasoning.


Edit:
The following numbers used are MADE UP for clarity and getting a point across!
Now that I think about it, technically Terran still get the bonus out of it. Imagine, 6 patches of Gold, fully saturated (18workers) gives you 1000 mineral income.
Because the way Terran's Mules work (They can mine while a SCV is mining the same patch) means that Terran can still get a boost, but is it enough to worry about now that the mining amount has been reduced?
Example, 18workers gets 1000mineral income on the gold. Assuming 3 OC terran, 3 Mules adds 999 to the income amount.

Is that just how Mules are ment to work, buffing the Terran economy so that it is not an issue, or should gold bases still be removed completely?
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Last edited by iMSystem; Sat, 11th-Feb-2012 at 10:39 AM.
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Unread Sat, 11th-Feb-2012, 10:55 AM BnetId: TALoSt.281  Race: Clan: TA  Location: Brisbane, Australia  Total Posts Made: 422 # 2
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Quote:
Originally Posted by System View Post
Keeping the gold bases adds an element to the game about base decisions.
Now that Mules don't mine crazy amounts in the gold, taking the gold has the same mineral boost across all races.

Removing the gold bases really just makes taking bases quite stale, and linear, instead of adding a risk factor to it.

I hope the GSL re-adds gold bases after this patch is out, below is my reasoning.


Edit:
The following numbers used are MADE UP for clarity and getting a point across!
Now that I think about it, technically Terran still get the bonus out of it. Imagine, 6 patches of Gold, fully saturated (18workers) gives you 1000 mineral income.
Because the way Terran's Mules work (They can mine while a SCV is mining the same patch) means that Terran can still get a boost, but is it enough to worry about now that the mining amount has been reduced?
Example, 18workers gets 1000mineral income on the gold. Assuming 3 OC terran, 3 Mules adds 999 to the income amount.

Is that just how Mules are ment to work, buffing the Terran economy so that it is not an issue, or should gold bases still be removed completely?
Just makes me think that maybe terran won't MULE their gold now, as the gold patches will last longer if they MULE their main/nat which yields the same income anyway? Probably a smarter decision and leave the SCV's mining at the gold for as long as possible..

This is a pretty brutal patch for terran, I don't think the snipe needed to get nerfed THAT much, but I don't play zerg so I don't know how bad it actually is when playing.
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