One thing to note, assuming the range upgrade costs at least 100/100, that's effectively a range upgrade that costs 400/300 (since you'll be building a fleet beacon which is more or less useless till much much later in the game), TBH I think it'll be an upgrade rarely, if ever, purchased. The threat of it being in the game will be enough to deter zergs from going mass, mass muta, and getting the upgrade for small amounts of harassing muta (<12), would be a complete waist 400/300.
That's not to say I'm not happy with the change because it gives us a way better way of dealing with mutas, but it's just interesting they put it at the fleet beacon without lowering the fleet beacons cost a little.
One thing to note, assuming the range upgrade costs at least 100/100, that's effectively a range upgrade that costs 400/300 (since you'll be building a fleet beacon which is more or less useless till much much later in the game), TBH I think it'll be an upgrade rarely, if ever, purchased. The threat of it being in the game will be enough to deter zergs from going mass, mass muta, and getting the upgrade for small amounts of harassing muta (<12), would be a complete waist 400/300.
That's not to say I'm not happy with the change because it gives us a way better way of dealing with mutas, but it's just interesting they put it at the fleet beacon without lowering the fleet beacons cost a little.
Yeah I thought the same as well, with getting the fleet beacon and such it seems like you are going to have to know pretty early the muta's are coming to deal with them effectively. I guess where it does help is giving protoss map control back that we generally lose regardless of how many phoenixes we have when a huge muta ball is floating around. Time to micro againt dem muta's to HELL.
Yeah I thought the same as well, with getting the fleet beacon and such it seems like you are going to have to know pretty early the muta's are coming to deal with them effectively. I guess where it does help is giving protoss map control back that we generally lose regardless of how many phoenixes we have when a huge muta ball is floating around. Time to micro againt dem muta's to HELL.
New strat from Zergs.
Make spire.
Make bunch of mutas.
Force Fleet Beacon+Range Upgrade
Tech Switch to Ultras
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And You Will Shed Tears of Scarlet
Clan FaDe always in my Heart
Make spire.
Make bunch of mutas.
Force Fleet Beacon+Range Upgrade
Tech Switch to roach
This has been one of the hardest things to deal with as protoss when going stargate after seeing a spire, we have no way to know if its going to be 9 muta harass or mass mass muta, and over-spending on phoenix & an air upgrade can cause a roach switch to put you horrrrrrribly behind.
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