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Unread Fri, 13th-Jan-2012, 8:10 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 1
Zealo
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Elementary my dear Watson
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the three weaknesses of that i can see:
a) it's really, really complicated
b) from what i understand teams don't get chosen until start time (will cause massive delays) and everyone on the roster is expected to be online?
c) it encourages players to deliberately not get promoted so they have more chance of playing.
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i guess i need to learn how to play now...

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Unread Fri, 13th-Jan-2012, 8:19 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 2
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Quote:
Originally Posted by Zealo View Post
the three weaknesses of that i can see:
a) it's really, really complicated
100% correct, to the point where it could reasonably be a dealbreaker

Quote:
Originally Posted by Zealo View Post
b) from what i understand teams don't get chosen until start time (will cause massive delays) and everyone on the roster is expected to be online?
Isn't this already how it's going to happen in this tier? Shouldn't take too long. Admins can put onus on team managers to have it all sorted. If it takes longer, teams can get on earlier. One point though that I think could be good - the higher or 'favoured' team gets to pick based on opponent lineup. So say a successful team comes up against a team fielding mostly bronze and silver, it might be looked at as a chance to give some of the other guys a go. The manager might throw in a higher player for the ace game, another to try to ensure at least a draw, and then let the lower guys have a crack

Quote:
Originally Posted by Zealo View Post
c) it encourages players to deliberately not get promoted so they have more chance of playing.
I disagree. Teams are allowed 3 players over the mark. So if you get promoted, you have a much HIGHER chance of being picked in one of those 3 (i.e. the bulk of the team) positions. I would want to be promoted.
There are some situations, like the teams with more than 3 plat players, where going gold to plat probably could work against you, especially for that one important top of the table clash, but on the whole I still think you'd benefit.

One other disadvantage I can think of is if a team has a really crappy turn out one week, and no one over bronze shows up, then the other team, who might do everything right by turning up on time, doesn't get the bonus point for the ace match.

A little extra perspective...
I can only work with the assumption of all players in attendance for this which obviously wont be the case. Still, it's a good indicator.

Every team's score is around the 2.x mark - 1 team (HoH) is currently below a score of 2.0 and 2 teams (QED Krrn & Marinu Dropu) are higher than a score of 3.0.

When Krrn and MDropu play, they can each have a max of 3 plats and any number of golds. So the game will probably look like 2 gold and 3 plat vs 2 gold and 3 plat (obviously this is their most competitive match and assuming that all favourites win all matches, will decide first place)

When MDropu plays HoH, they can only field 3 players silver or above. Since they only have 1 silver player and 0 bronze, they have to break it. Which is fine, but they don't receive a bonus point from the ace game as a result.

Aside from these 3 teams, every other team is pretty close, with most falling between 2.6 and 2.9. I also think it's a reasonable expectation that the higher league players are more likely to show up than lower leagues so I don't expect any of these teams to drop to a score of below 2.0. So the complicated part only really enters in for matches featuring those 3 outlier teams. The rest of the time it's probably as simple as "3 gold maximum"
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Last edited by breadfan; Fri, 13th-Jan-2012 at 8:37 PM.
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