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SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Discussion > Starcraft 2 General Discussion > GLaDe and tgun to revive "herocraft"
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View Poll Results: What do you think of GLaDe & tgun playing as mercenaries in SEACL 2?
Good! I think its fair solution under these circumstances. 37 44.58%
Bad! Its not fair to the other teams! 9 10.84%
Bad! They shouldn't play at all in the league. 10 12.05%
Others - There should be another solution e.g ....... 27 32.53%
Voters: 83. You may not vote on this poll

 
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Unread Fri, 23rd-Dec-2011, 4:30 PM Who's Who:   BnetId: aLtnirvAnA.951  BattleTag: nirvAnA#1429  Race: Clan: aLt  Location: Singapore  Total Posts Made: 4,857 # 11
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its hard to please everyone, let me explain my rationale for the way the format is such at the moment.

1. we want moonglade and tgun to play in this league, hence this "mercenary" solution. moonglade just casually streaming by himself already gets more viewers then all our other events except the masters cup. people want to watch moonglade. we want more viewers to keep sponsors happy. if a better solution comes up, ill use it.

herocraft is not viable imo because having a "clanless" or "mercenary" team will mean 1 legitimate team is axed. a merc team has no sponsors and its different from what we are trying to accomplish, getting sponsored teams / players air time and keeping their sponsors happy - giving them more reason to sponsor other players or increase their budget. Or getting other strong teams like SPR attention so they can get a good sponsor - all of which will help develop the esports scene in SEA by allowing players to commit more and take their game to the next level because of the support they are getting.

that is why "mercenaries" was allowed, moonglade,tgun = more viewers and the teams / esports scene has a higher chance to develop.
2. pro teams / clan issue - we want to promote the pro teams to grow the scene, hence theres a priority to teams over clans in the case players belong to both. we want to keep sponsors of teams happy with a major event. at the same time, not including clans would mean alot of top players with no "team" or that are too small like TargA, iceiceice, yoonyj, rev etc will be excluded.

thats is why this pro team+clan format is chosen, to include virtually every top player in SEA so the league is as exciting as possible, which will lead to more viewers.
3. TCL format of 4-5 matches. not very in depth yes but its to accommodate teams like SQLT and xGking who have few players.

thats is why this match day format is chosen, so smaller sized teams with 3-4 players who are still growing will not be so handicapped.



everything was thought about before being suggested. threads like these were made so we can get more ideas and incorporate the better solutions that others have suggested. the admins are reading what is said here and will consider various viewpoints before coming up with the final format. we cannot please everyone but we will do our best to come up with an optimal format based on the circumstances we face.

it may sound like theres alot of disagreement but that happened in our first SEASL#1 too and that went out to be a huge success regardless of many of the "disagreements" with most ending up being the right decisions anyway. so I hope people don't take this "negativity" in this thread the wrong way, but instead look forward to the SEACL #2 and are excited we FINALLY have a nice league to play in, its been such a long wait!

JoFritz has sent me the money already and registrations will open soon!

Quick Comments
 Zealo:  
well said
 TAriiChard:  
I don't like this
 Uglymutt:  
Well reasoned
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