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SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Tournaments > Completed Featured Tournaments > SEAL Season 2 > [All] Format discussion
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Unread Sun, 18th-Dec-2011, 4:02 PM Who's Who:   BnetId: xGKingBenji.281  Race: Location: Sydney  Total Posts Made: 1,457 # 1
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I'm supposed to be casting in 10 minutes, but I want to get a quick post out there and I may follow this up with a more indepth one either after Masters Cup or tomorrow at work.

But basically how I see it is you want players to be picked up by pro teams, and you want teams to be represented. I think we can all agree with this, if people don't, please say so and I can address this.

Yes I may be a little bias, which is why this is a public forum but as i see it, SEA clans and SEA Pro Teams cannot have a format which suits the players. The pro teams want a format for less players (as they have smaller rosters) and the clans want larger rosters as they have a lot of players. This cannot work together.

Second point, a SEA clan league without focusing the sponsored teams will be a joke. Yea the players might all still play on a clan, but it would completely miss the purpose of it. These formats WORK but only if there is a league for the top tier teams, which SEA DOES NOT HAVE at the moment. (eg: TCL is successful for mid tier clans because top tier players play in TeSL).

Thirdly with regards to players showing up, sponsored players are contractually bound to represent the team in team events (or should be). If they don't show for a match, that's poor form for their team. (Obviously given notice dates can be moved if something conflicts).

Like I said at the start, its now 3 minutes before I have to cast, so I can't post more until later, but please question anything I have posted or the logic. As for prize breakdown for what I suggest (Teams in top tier, clans mid tier) I think splitting it something like 75% top 25% mid can work. We need incentive for players and teams to pick up sponsors, or to join a preexisting team, and this SHOULD BE one of those reasons.
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Unread Sun, 18th-Dec-2011, 4:14 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 2
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Quote:
Originally Posted by xGKingBenji View Post
But basically how I see it is you want players to be picked up by pro teams, and you want teams to be represented. I think we can all agree with this, if people don't, please say so and I can address this.
Who wants to sign The Chad?..
Quote:
Originally Posted by xGKingBenji View Post

Second point, a SEA clan league without focusing the sponsored teams will be a joke. Yea the players might all still play on a clan, but it would completely miss the purpose of it. These formats WORK but only if there is a league for the top tier teams, which SEA DOES NOT HAVE at the moment. (eg: TCL is successful for mid tier clans because top tier players play in TeSL).
I don't see this as a Joke - depends what the end goal of the SEACL is.. is it to promote the community and have fun, then no. If it is to introduce a new competitive area for top tier players, then perhaps

Quote:
Originally Posted by xGKingBenji View Post
Thirdly with regards to players showing up, sponsored players are contractually bound to represent the team in team events (or should be). If they don't show for a match, that's poor form for their team. (Obviously given notice dates can be moved if something conflicts).

As for prize breakdown for what I suggest (Teams in top tier, clans mid tier) I think splitting it something like 75% top 25% mid can work. We need incentive for players and teams to pick up sponsors, or to join a preexisting team, and this SHOULD BE one of those reasons.
Agreed, players from pro teams should show up - thats what they are supposed to do.
And, Also I agree that there should be a top tier clan league division then a separate division between pro-teams. So someone like Mafia, for example, can play in the top tier competition for xGKing, and the top Clan division for TA. of course this comes down to scheduling - but if the Clan league system has larger rosters he wouldn't need to play every week.. but just occasionally to show case his ability and have some fun... IMO not everyone is driven by $ incentives... sure prizes are good but we all play this game because we enjoy it. So if there was a top Clan league with a minor prize the people could compete for a bit of fun - that would be great... Then for the serious pro(semi-pro) gamers there can be a more significant prize? (perhaps make this level an Open tournament with an entry fee to boost the prize pool and keep out low league teams?.. but if they wanna boost the prize and get rofl'd that is up to them.

Great to see how this all develops!

eSports yo!
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