Ok then, one replay for analysis from now own. (Statistics taught me that having a few data points to analyze is better than one but meh )
This game in my head was like "Ok, timing of scout was this and this, FE, Mech army".
The important thing I kinda had at the back of my head at all times was that, "harass the or your dead"
I didn't know there was timing to it too :| I have no clue why I did not do a standard mech opening (BF Hellion go go!) and why I did little to zero harassment.
Other than that, i would say my macro in my games has been subpar and is really horrendous. In fact, I feel my macro still needs a lot of work
the whole army placement thing is now kinda second nature to me when i have tanks on the field cause there's no point having them all bunched up only to have them fire on each other or some other friendly unit. well, marines too when i decide to go Bio against .
I hope the replay of me vs TradeZero will show the problem is something else. I have a strange feeling it's got to do with map awareness and engagements.
Thanks again to Nemo for being a total boss and analyzing this game and the next one
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.