Seems similar to fighting games where you cancel out the recovery animation, as well as attacks in Starcraft and other such things.
Not sure if it will be patched out or removed. or if there are any combo's this would be particularly potent with, It seems like it works with any hot-keys no "Global Cooldown" it seems.
If someone has the beta and can mess around with it would be interested to hear if there are limitations and specifics other than what this little tutorial says. Such as really long animation moves still cancel-able (if there are any) or if you can cancel moves before they actually occur to 'fake out' an opponent kind of deal (not sure if this would have any real practical application but perhaps).
Seems similar to fighting games where you cancel out the recovery animation, as well as attacks in Starcraft and other such things.
Not sure if it will be patched out or removed. or if there are any combo's this would be particularly potent with, It seems like it works with any hot-keys no "Global Cooldown" it seems.
If someone has the beta and can mess around with it would be interested to hear if there are limitations and specifics other than what this little tutorial says. Such as really long animation moves still cancel-able (if there are any) or if you can cancel moves before they actually occur to 'fake out' an opponent kind of deal (not sure if this would have any real practical application but perhaps).
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