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Old Thu, 20th-Oct-2011, 8:16 PM BnetId: Kyfoid 745  Race: Location: Michigan  Total Posts Made: 44 # 11
AtlasMeCH
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Here is what I want to leave this thread off with.
If I am wrong, which, I personally don't believe that I am, but if I am, here is what I think has been the problem with zerg the whole time...

The spawning pool is not a defense structure, and cannot be upgraded to a defense structure.

I was actually royally upset when terran got the planetary fortress in starcraft 2 because my idea for correcting zerg in broodwar consisted of upgrading the hatchery to a defensive structure, or upgrading the overlord to a defensive structure considering it occupied larvae.

But apparently that is TOTALLY out of the question now because terran got this ability which I knew was the missing function of zerg play. With out it, zerg are missing the key to their balance.

So imagine the spawning pool... just the spawning pool being able to upgrade to a defensive building and also perhaps being able to uproot moving around on the creep (Forget any previous pool changes I made)

My question is this... "How in God's name is this imbalanced considering that terran have the planetary fortress and can upgrade to the PF with multiple cc.

How... in... God's... name?

Look, if I'm off that the spawning pool should produce defense linearly... then maybe I'm more right in the sense that the spawning pool should have been a defensive building or been able to upgrade to one, perhaps that is what my feelings are getting at, this relationship between defense and the spawning pool.

If a change like this is made, I personally believe that only at that point would it be worth it to take zerg seriously.

And I will be left wondering... where has this been for the last 13-14 years?

Why has blizzard stolen 13-14 years of my life by stressing me mentally over this, by stressing out even professional players over this?

So my prediction for what blizzard should do if they are even remotely concerned about balance will be one of the two ideas with the spawning pool that I am proposing on this thread.

And honestly if blizzard makes one of those two changes, I'm seriously going to quit starcraft and spend my spare time that I have playing diablo 3.

I'm 26 years old... I simply can't take the feeling of disgust with this game any more with out it beginning to deteriorate my physical body.

One more thing...

There is at least a high degree of symmetry between Terran and Protoss...

Zerg have no degree of symmetry to them at all and I find this unfair to zerg.

Maybe a primary color model consisting of red green and blue could be better used to express my point.

http://activerain.com/image_store/up...5904266059.gif

If we are adhering to the Red, Green, Blue primary color model, then we can make the observation here that Green and Blue are only different by 2 degrees of color shading.

Red, however... is different from blue by 4 degrees of color shading.

Therefore, blue and green could represent Terran and Protoss being more similar to each other, while zerg being red is "more different"

The key word is "More Different" not TOTALLY different from t and p.

And this is why my argument stands that there should be some kind of degree of symmetry between zerg and the other two races.

Quick Comments
 mGGDaedalus:  
I really was trying to take you seriously up until this post, I swear

Last edited by AtlasMeCH; Thu, 20th-Oct-2011 at 8:44 PM.
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