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Unread Tue, 1st-Feb-2011, 11:35 AM BnetId: PapaBigBelly.588  Race: Location: Kuala Lumpur,Malaysia  Total Posts Made: 167 # 1
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Harass :D

How do you guys Harass?

I know Terrans can harrass quite well by using:

1. Helions
2. MMM drops
3. Banshees
4. Vikings

Are there anymore?

Protoss players do not really harass much, but they still can by using:

1. Dark Templars
2. Warped in Zealots
3. Phoenixes
4. Canon Wall-In
5. High Templar Storm Drops
6. Immortal Drop

What else can Protoss players do?

As I am a Zerg player, i know most of what Zergs can do which are:

1. Zergling Run-bys
2. Buried Roaches
3, Baneling Drops
4. Buried Infestors spawning Infested Terrans in the mineral line
5. Mutalisks
6. Roach Drops
7. Nydus Network
8. Overseer Contamination
9. Buried Banelings
10. Creep spread on enemy's expos ( if that can be counted :P)

So what do you guys do and what more other ways of harass can you do?
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Last edited by PapaBigBelly; Wed, 2nd-Feb-2011 at 4:48 PM. Reason: more things added to list
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Unread Tue, 1st-Feb-2011, 1:10 PM Who's Who:   Race: Clan: eCKo  Location: Adelaide, Australia  Total Posts Made: 750 # 2
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Glad you made this thread, so the other thread can stay a bit more general :P

Personally, I love doing nyduses. I'm building up a lot of games where nydus actually is what makes me win games. On lost temple, I find nyduses can go pretty much everywhere. You can use the high ground above the natural, if they take a 3rd at one of the main expos, you can nydus that and then nydus their main as well, making very quick attacks, retreats etc etc.

One cool move I've heard of is to fake an overlord drop. if your opponent has good map sight and you have overlord speed, group up all your overlords, move them over towards their 3rd while letting them see it, then nydus their main. Not only can you run your overlords away and save all of them, but the nydus will have their army out of position. Epic.

I've also tried nydus fakes. As in, you make a nydus worm in a VERY obvious position in their base, then if they move too many units to stop it, you attack their front. It is a bit of an "if they do this, then I do that" situation though, which means it wont always work. Possibly put a small amount of units, about 5, through the nydus to make them believe you are sending a whole army through.
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Unread Tue, 1st-Feb-2011, 1:56 PM BnetId: TAJaii.580  Race: Location: Melbourne, Australia  Total Posts Made: 27 # 3
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I almost never harass. I think it is a massive leak in my play in all three matchups, though I feel zerg (and especially my style of zerg) doesnt lend itself to much cost-effective active harassment.

Obviously if I can get a muta-ling going vs protoss, the mutas are harassing as much as possible. Otherwise, occasionally 3-4 lings might end up in an unguarded expansion's mineral line. ZvZ, overseer contamination is about my only real active harassment play. Ive actually stopped building mutas at all vs terran in favour of more gas for banes and any of infestors / double evo chamber / hive tech.

I tend to focus more on stopping harass than actually doing the harassment. I dont actually remember the last time in a 1v1 that I made a nydus worm (perhaps never), or used an infestor with burrow to IT a mineral line.
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Unread Tue, 1st-Feb-2011, 4:18 PM BnetId: mGGSouth.997  Race: Clan: mGG  Location: Australia  Total Posts Made: 160 # 4
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Reapers for terran. Blink stalkers and void rays for protoss.
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Unread Tue, 1st-Feb-2011, 5:02 PM BnetId: GuruGyi.429  Race: Location: Singapore  Total Posts Made: 17 # 5
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Quote:
Originally Posted by TheSouthLord View Post
Reapers for terran. Blink stalkers and void rays for protoss.
Yeah reapers can wreck havoc if your opponent didn't scout it or missed it. I'd like to add colossus drops as we've seen on funday monday as well.
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Unread Tue, 1st-Feb-2011, 5:14 PM BnetId: TAhackdZ.379  Race: Clan: TA  Location: Brisbane, Australia  Total Posts Made: 241 # 6
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Quote:
Originally Posted by ArousalPerMinute View Post
4. Buried Infestors spawning Infested Terrans in the mineral line
I got an achievement for that once...Infested Terror or something.

Quote:
or used an infestor with burrow to IT a mineral line
its actually really really cool if you opponent doesn't see it coming.
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Unread Wed, 2nd-Feb-2011, 8:52 AM BnetId: PapaBigBelly.588  Race: Location: Kuala Lumpur,Malaysia  Total Posts Made: 167 # 7
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Quote:
Originally Posted by Zergtastic View Post
One cool move I've heard of is to fake an overlord drop. if your opponent has good map sight and you have overlord speed, group up all your overlords, move them over towards their 3rd while letting them see it, then nydus their main. Not only can you run your overlords away and save all of them, but the nydus will have their army out of position. Epic.

.
That is an AWESOME IDEA hahha talk about faking and 2 prompts! i like it
I shall try it soon today haha
It will definately do well against protoss as their army's mobility sucks as they have to ball up.

I always find it difficult to split their army up, thanks for this idea Zergtastic are you sure you are just a mere silver league player? :P
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Unread Wed, 2nd-Feb-2011, 9:44 AM Who's Who:   BnetId: NvPinder.933  Race: Clan: TA (Nv)  Location: Melbourne  Total Posts Made: 885 # 8
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Prism + 2 immortals can be good vs Terran and Protoss to snipe buildings, really effective with prism speed.

Storm drops are still good too, not quite as devastating as broodwar but still effective if you get into a situation you can use it.
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Unread Wed, 2nd-Feb-2011, 1:35 PM BnetId: TAJaii.580  Race: Location: Melbourne, Australia  Total Posts Made: 27 # 9
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Prism immo dropping good v T and P but specifically not mentioning Z? Interesting. Im guessing because of issues w/ overlords seeing you coming, but if you 1. denied overlord clouding with some pheonix harass then 2. drew my army away from my main+natural with a feint at my 3rd then dropped two immos in my main, you could probably smoke some pretty key tech structures before I could react effectively.

Scary thought. Id hate to lose an almost-morphed greater spire that way, would probably break my game plan completely.
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Unread Wed, 2nd-Feb-2011, 4:49 PM BnetId: PapaBigBelly.588  Race: Location: Kuala Lumpur,Malaysia  Total Posts Made: 167 # 10
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storm drops sound awesome !

i added that to the list protoss should seriously start storming the opponents mineral line.
I bet its an OHKO to the workers or 2HKO


What other creative Harrass can you guys think of?

I recently got an idea of Proxy Hatch Speedlings hahahha
i dont know if it will work though, but im going to try it in my next custom game
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Last edited by PapaBigBelly; Thu, 3rd-Feb-2011 at 8:34 PM.
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Unread Fri, 14th-Oct-2011, 11:41 PM BnetId: mouse.513  Race: Location: sydney australia  Total Posts Made: 13 # 11
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i realise this is in the op, but heavy marauder drops of about 8-12 marauders to snipe expansions, upgrades, and tech is extremely powerful, especially with stim and attack upgrades. most players wont have time to react if you unload in the fog before you kill their expansion.
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Unread Sat, 15th-Oct-2011, 12:53 AM Who's Who:   BnetId: Stitch.777  Race: Location: Hong Kong  Total Posts Made: 778 # 12
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Infestor Drops! (I've only seen Destiny do it so far)
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Unread Sat, 15th-Oct-2011, 2:22 AM BnetId: PapaBigBelly.588  Race: Location: Kuala Lumpur,Malaysia  Total Posts Made: 167 # 13
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well other ppl in masters league on the SEA ladder do it occasionally especially in zvz
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Unread Sun, 16th-Oct-2011, 2:48 PM BnetId: Aequitas.737  Race: Location: Melbourne, Australia  Total Posts Made: 404 # 14
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I like to keep an observer over my opponents army and as soon as they move out to attack i warp in a lot of zealots stalkers archons in their main so they have to run back to kill it off. This delays their attack and does a heap of damage to their econmy or infrastructure
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Unread Sun, 16th-Oct-2011, 2:53 PM BnetId: Bjornbrandr.447  Clan: TA  Location: Brisbane, Australia  Total Posts Made: 312 # 15
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Just the standard ling runby makes me giddy against P/T, as well as two pronged Muta and Ling harass against a Marine/Tank terran.
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Unread Sun, 16th-Oct-2011, 3:10 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 16
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Sentry drop.. Force field main ramp.. Warp in zealots. When they take their natural or third and army is out of main... Works v most races.. But worst v T...
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Unread Sun, 16th-Oct-2011, 4:37 PM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 17
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Zergling runbys are my best harassment tool. It delays enemy pushes and can potentially kill off workers or even bases.
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Unread Sun, 16th-Oct-2011, 5:01 PM BnetId: NextRim.158  BattleTag: NextRim#2260  Race: Clan: Team MN8  Location: Russia  Total Posts Made: 560 # 18
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My favorite is 4x carriers + recall. Devastating "harass".
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Unread Sun, 16th-Oct-2011, 6:01 PM BnetId: UncleTom. 182  Race: Clan: crux  Location: Auckland, New Zealnad  Total Posts Made: 194 # 19
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Sometimes sexual or verbal harassment can have a huge effect on winning the psychological battle over your opponent.
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Unread Sun, 16th-Oct-2011, 7:13 PM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 20
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Sometimes sexual or verbal harassment can have a huge effect on winning the psychological battle over your opponent.
Especially in Bronze and Silver, when I was bronze even when someone gave me a smiley face I would start shaking.
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