Either that, or buff Protoss early game options. Because they don't have enough openings yet. Clearly.
Sorry, we don't have by far the most versatile unit in the game available to us for 50 minerals from our opening production structure, so we have to mix up our play to not just, you know, be predictable and end up dying. Meanwhile your counter to all our openings is just building enough of the 50 mineral unit and placing them in a bunker, which all you terrans still, somehow, astonishingly, fail at doing on a regular basis.
Sorry, we don't have by far the most versatile unit in the game available to us for 50 minerals from our opening production structure, so we have to mix up our play to not just, you know, be predictable and end up dying. Meanwhile your counter to all our openings is just building enough of the 50 mineral unit and placing them in a bunker, which all you terrans still, somehow, astonishingly, fail at doing on a regular basis.
IT BAFFLES THE MIND!
But bunkers only salvage for 75 minerals now that's totally not a valid argument.
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