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Unread Wed, 21st-Sep-2011, 6:47 PM BnetId: aLtShortizz.576  Race: Location: Singapore  Total Posts Made: 322 # 12
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Quote:
Originally Posted by lolwut View Post
@shortizz

How to you beat protoss when they transition into carrier/mothership/stalker after the NesTea spine rush? I decided to do this build in ladder and it was fairly successful killing his gate and forge as well as a plylon but 3 cannons stopped me moving in further.

So i got hydras suspecting voids and sure enough they were there. I buildt some more drones into main and nat were saturated and then took a 3rd.

Then protoss moves out with 3 carriers stalkers and a mothership. I saved gas and build 11 corrupts as well as ling/roach but when he pushed they just didn't do enough to damage his army.
I think Proann's advice is fair enough. I did tell you voids are the most common response to it =P

But i dont think you shld allow him to transition into carrier though. With a Hydra army and creep high way, you shldnt let him get a 3rd. Protoss going carriers and mother ship on 2 base takes a crap load of time, so before u saturate ur 3rd, you shld poke around with hydras. If you catch him in the midst of transitioning, its almost a free win cos Hydra owns cannons and carriers when the number is small.

If you did dmg with the spines like you said and even countering his VRs which he invested alot into, you shld be far ahead. Check ur replay to see if there was indeed a time window where u could have actually won the game with ur hydras had you not waited.
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