SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Discussion > Strategy & Improvement > What do you Protoss or Terrans find difficult with Zerg?
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Reply
Page 3 of 4 < 12 3 4 > All
Display Modes
Thread Tools
View First Unread View First Unread
Unread Thu, 4th-Aug-2011, 10:15 AM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 41
ToRDeathsFang
ToRDeathsFang's Avatar
Tourneys Joined: 37
Seasoned Tournament Player
Achievements (1)
Quote:
Originally Posted by iaguz View Post
Broodlords. Once they have popped you're basically dead. The game is over, you really should of ended it before this stage, yea? There is no effective terran counter to this unit.

STOP. I DON'T WANT TO ****** HEAR IT. IF YOU THINK, JUST ONE LITTLE BIT, ABOUT OPENING YOUR SHIT-STAINED FOREVER BRONZE MOUTH AND SAYING GHOSTS AND VIKINGS I IMPLORE YOU TO GO ROT SOMEWHERE ELSE LIKE MAYBE THE B.NET SC2 STRATEGY SECTION. NO GOOD ZERG EVER LOST TO VIKINGS AND GHOSTS BECAUSE NO GOOD ZERG FUCKS UP INFESTOR BROODLORD BECAUSE IT'STHE EASIEST THING IN THE WORLD.

YOU BUILD BROODLORDS. NOW YOU BUILD LIKE 18 SPINES AT EVERY BASE BECAUSE YOU DON'T WANT TO LOSE TO A DROP. NOW YO UBUILD INFESTORS. GOOD, YOU CAN'T LOSE. YOU THROW BROODS UNTIL HE UNSIEGES HIS TANKS AND 40% OF HIS ARMY'S VALUE JUST BECAME WORTHLESS. GREAT. NOW IF ANYTHING DARES TO LOOK AT YOUR BROODLORDS FUNNY, COVER IT IN GREEN GOO. BECAUSE YOU CAN DO THAT NOW, THERE'S NO TANKS STOPPING YOU. DO THIS UNTIL YOUR BROODS JUST WIN YOU THE GAME. PAT YOURSELF ON THE BACK FOR BEING SO GOOD AT STARCRAFT.

Jesus, christ...
I giggled like a little schoolgirl in happiness at your suffering---I mean, i nodded like a man in understanding of your terrible situation
___________________________________
I don't blame you for being you, but you can't blame me for hating it
ToRDeathsFang is offline Send a message via Skype™ to ToRDeathsFang   OLD POST Reply With Quote
ToRDeathsFang
View Public Profile
Send a private message to ToRDeathsFang
Visit ToRDeathsFang's homepage!
Find all posts by ToRDeathsFang
Unread Thu, 4th-Aug-2011, 12:04 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 42
rezyn8
Cap Barcraft
rezyn8's Avatar
Tourneys Joined: 32
Banelings
Infestors/Fungal
Broodlords

+1 on iaguz's thoughts as well
___________________________________
@rezyn8
rezyn8 is offline Send a message via Skype™ to rezyn8   OLD POST Reply With Quote
rezyn8
View Public Profile
Send a private message to rezyn8
Find all posts by rezyn8
Unread Thu, 4th-Aug-2011, 12:56 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 43
Maynarde
Maynarde's Avatar
Tourneys Joined: 1
New Member of the Year (2011)
Community BuilderThe GatekeeperGuardian Angel
Achievements (3)
Quote:
Originally Posted by iaguz View Post
Broodlords. Once they have popped you're basically dead. The game is over, you really should of ended it before this stage, yea? There is no effective terran counter to this unit.
Sounds a little angry about Broodlords It's ok dude, all you need to do is the following:

1. Make vikings
2. Make ghosts

Your win rate will improve I promise.



Mwah
___________________________________
@MaynardeSC2 | Email: maynarde.sc2@gmail.com
Maynarde is offline   OLD POST Reply With Quote
Maynarde
View Public Profile
Send a private message to Maynarde
Find all posts by Maynarde
Unread Thu, 4th-Aug-2011, 1:20 PM Who's Who:   BnetId: ToRErasmus.733  Race: Clan: ToR  Location: Sydney  Total Posts Made: 1,454 # 44
|Erasmus|
|Erasmus|'s Avatar
Tourneys Joined: 11
SC2SEA Supporter!Community Builder
Achievements (2)
Quote:
Originally Posted by iaguz View Post
Broodlords. Once they have popped you're basically dead. The game is over, you really should of ended it before this stage, yea? There is no effective terran counter to this unit.

STOP. I DON'T WANT TO ****** HEAR IT. IF YOU THINK, JUST ONE LITTLE BIT, ABOUT OPENING YOUR SHIT-STAINED FOREVER BRONZE MOUTH AND SAYING GHOSTS AND VIKINGS I IMPLORE YOU TO GO ROT SOMEWHERE ELSE LIKE MAYBE THE B.NET SC2 STRATEGY SECTION. NO GOOD ZERG EVER LOST TO VIKINGS AND GHOSTS BECAUSE NO GOOD ZERG FUCKS UP INFESTOR BROODLORD BECAUSE IT'STHE EASIEST THING IN THE WORLD.

YOU BUILD BROODLORDS. NOW YOU BUILD LIKE 18 SPINES AT EVERY BASE BECAUSE YOU DON'T WANT TO LOSE TO A DROP. NOW YO UBUILD INFESTORS. GOOD, YOU CAN'T LOSE. YOU THROW BROODS UNTIL HE UNSIEGES HIS TANKS AND 40% OF HIS ARMY'S VALUE JUST BECAME WORTHLESS. GREAT. NOW IF ANYTHING DARES TO LOOK AT YOUR BROODLORDS FUNNY, COVER IT IN GREEN GOO. BECAUSE YOU CAN DO THAT NOW, THERE'S NO TANKS STOPPING YOU. DO THIS UNTIL YOUR BROODS JUST WIN YOU THE GAME. PAT YOURSELF ON THE BACK FOR BEING SO GOOD AT STARCRAFT.

Jesus, christ...
You, sir, are a gentleman and a scholar.
|Erasmus| is offline Send a message via MSN to |Erasmus| Send a message via Skype™ to |Erasmus|   OLD POST Reply With Quote
|Erasmus|
View Public Profile
Send a private message to |Erasmus|
Find all posts by |Erasmus|
Unread Thu, 4th-Aug-2011, 2:34 PM BnetId: nGenXeen.438  Race: Location: Singapore  Total Posts Made: 380 # 45
Xeen
Xeen's Avatar
Tourneys Joined: 1
Movie Star
Achievements (1)
I admit, it takes an incredible amount of mental fortitude and focus for Zergs to complain about balance when they have a unit that is not only capable of firing across the entire map, but is also airborne and spawns infinite free units.

Let's make a list of the other free units, shall we?
Bunker [NERFED]

That was easy.

Even Protoss has to pay for interceptors, which leads me to the conclusion that either Zerg should have to cough up 15-25 minerals per shot in Reaver/Carrier style from SC1, or Colossi should launch Zealots.
Xeen is offline   OLD POST Reply With Quote
Xeen
View Public Profile
Send a private message to Xeen
Find all posts by Xeen
Unread Thu, 4th-Aug-2011, 2:36 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 46
ROOT`iaguz
ROOT`iaguz's Avatar
Tourneys Joined / Won: 13/2
SC2SEA Supporter!Elementary my dear WatsonSC2SEA Supporter!SEA RepresentativeThe People's Champion 2 times!The People's ChampionMedal of Valour 2 times!Medal of Valour
Achievements (8)
Well the archon is sort of free. I mean, it doesn't cost energy. That's like a kind of free. It's the only protoss unit that I can EMP and it still has full shields (post merging ofc)
ROOT`iaguz is offline   OLD POST Reply With Quote
ROOT`iaguz
View Public Profile
Send a private message to ROOT`iaguz
Find all posts by ROOT`iaguz
Unread Thu, 4th-Aug-2011, 2:59 PM Who's Who:   BnetId: xGKingBenji.281  Race: Location: Sydney  Total Posts Made: 1,457 # 47
Benji
Superstar Caster
Benji's Avatar
Tourneys Joined: 11
Commentator (2011)
Best Pro Team (2011)
Letters to CleoMovie StarCommunity Builder
Achievements (3)
Quote:
Originally Posted by Xeen View Post
I admit, it takes an incredible amount of mental fortitude and focus for Zergs to complain about balance when they have a unit that is not only capable of firing across the entire map, but is also airborne and spawns infinite free units.

Let's make a list of the other free units, shall we?
Bunker [NERFED]

That was easy.

Even Protoss has to pay for interceptors, which leads me to the conclusion that either Zerg should have to cough up 15-25 minerals per shot in Reaver/Carrier style from SC1, or Colossi should launch Zealots.
Helions and Marines are also units that are free

Quick Comments
 Bugalugs McScruffin:  
Helions and Marines give you money :D
Benji is offline   OLD POST Reply With Quote
Benji
View Public Profile
Send a private message to Benji
Find all posts by Benji
Unread Thu, 4th-Aug-2011, 4:01 PM BnetId: Boony.141  Race: Clan: VB  Location: Melbourne  Total Posts Made: 60 # 48
VB_Boony
VB_Boony's Avatar
Tourneys Joined: 19
SC2SEA Supporter!
Achievements (1)
Infestors and Muta.

There is nothing worse that a big flock of muta arriving in my mineral line when I was not expecting it. When a zerg goes fast muta and I do not go some sort of 6-7 gate push, I feel like it is already gg.

And infestors.. man they are a real pain in the ass. They seem so good against every thing. I know feedback is the only real option, but it is so hard to land them. If the zerg controls their infestors well (keeps them at the back behind roach/ling) I don't feel like I can ever land a feed back them before my templar are sniped.
VB_Boony is offline Send a message via Skype™ to VB_Boony   OLD POST Reply With Quote
VB_Boony
View Public Profile
Send a private message to VB_Boony
Find all posts by VB_Boony
Unread Fri, 5th-Aug-2011, 12:19 AM Who's Who:   BnetId: TCPLemminks.185  Race: Clan: TCP  Location: Brisbane  Total Posts Made: 931 # 49
TCPLemminks
Leader of TCP
TCPLemminks's Avatar
Tourneys Joined: 22
Elementary my dear WatsonTo infinity and beyond!Letters to CleoSleeping with the Fishes 2 times!Sleeping with the Fishes
Achievements (5)
Well as a toss bling drops are really annoy since they're almost impossible to stop, even with cannon's in your mineral line.
That and speedlings...they just seems to eat gateways units, even zealots -_-.
Though to be fair it's usually my fault with either poor ff's or getting caught out
___________________________________
Allez TCP!
: TCPLemminks.185
Piglet Pig! Piglet Pig!
TCPLemminks is offline   OLD POST Reply With Quote
TCPLemminks
View Public Profile
Send a private message to TCPLemminks
Find all posts by TCPLemminks
Unread Fri, 5th-Aug-2011, 7:19 PM BnetId: cR.kez772 (NA)  Race: Clan: cR/TA  Location: Melbourne, Australia  Total Posts Made: 966 # 50
SLCN.Kez
SLCN.Kez's Avatar
Tourneys Joined: 11
SC2SEA Supporter!SC2SEA Supporter!
Achievements (2)
Quote:
Originally Posted by AcTiVillain View Post
As a zerg what worries me about other Zergs is wondering if they are going to 6pool my face
this stoppde me from 15 hatchin, god its so annoying lol

Seeing people rage at broodlords makes me so happy, soon as I get to brood/infestor its really is so easy to win lol, however i find it a lot harder vs toss than terran

Last edited by SLCN.Kez; Fri, 5th-Aug-2011 at 7:23 PM.
SLCN.Kez is offline   OLD POST Reply With Quote
SLCN.Kez
View Public Profile
Send a private message to SLCN.Kez
Visit SLCN.Kez's homepage!
Find all posts by SLCN.Kez
Unread Fri, 5th-Aug-2011, 8:15 PM BnetId: osnap, 654  Race: Location: sydney, Australia  Total Posts Made: 8 # 51
i8noodles
Default Avatar
Tourneys Joined: 3
roachs give me the shits i die a little bit inside every time i see a 5 mins roach as protoss if i didnt scout it which is most of the time. =(

i should work on that yeah...
i8noodles is offline   OLD POST Reply With Quote
i8noodles
View Public Profile
Send a private message to i8noodles
Find all posts by i8noodles
Unread Fri, 5th-Aug-2011, 10:04 PM BnetId: porkchop.302  Race: Location: manila, philippines  Total Posts Made: 58 # 52
porkchop
Default Avatar
Tourneys Joined: 2
Quote:
Originally Posted by Xeen View Post
I admit, it takes an incredible amount of mental fortitude and focus for Zergs to complain about balance when they have a unit that is not only capable of firing across the entire map, but is also airborne and spawns infinite free units.

Let's make a list of the other free units, shall we?
Bunker [NERFED]

That was easy.

Even Protoss has to pay for interceptors, which leads me to the conclusion that either Zerg should have to cough up 15-25 minerals per shot in Reaver/Carrier style from SC1, or Colossi should launch Zealots.
amen to this...... LMAO on the idea of COLOSI shooting charged lots, no MMM can beat that,
porkchop is offline Send a message via Skype™ to porkchop   OLD POST Reply With Quote
porkchop
View Public Profile
Send a private message to porkchop
Find all posts by porkchop
Unread Sat, 6th-Aug-2011, 2:48 AM BnetId: Estancia, 280  Race: Location: Singapore  Total Posts Made: 33 # 53
Estancia
Estancia's Avatar
Muta cloud.
Pisses me off until I put 3 archons in each base.
Estancia is offline   OLD POST Reply With Quote
Estancia
View Public Profile
Send a private message to Estancia
Find all posts by Estancia
Unread Sat, 6th-Aug-2011, 9:24 AM BnetId: CSRegicide.743  Race: Clan: ToR  Location: Singapore  Total Posts Made: 17 # 54
psygoh
psygoh's Avatar
Tourneys Joined: 24
As a protoss player,

infestors, mutas, banelings, speedlings, roaches, and drones are annoying
psygoh is offline   OLD POST Reply With Quote
psygoh
View Public Profile
Send a private message to psygoh
Find all posts by psygoh
Unread Sat, 6th-Aug-2011, 12:21 PM BnetId: VBMuldeh.670  Race: Clan: VB  Location: Dunedin, New Zealand  Total Posts Made: 49 # 55
Muldeh
Default Avatar
Tourneys Joined: 3
Quote:
Originally Posted by ZergGirl View Post
Zerg has no weaknesses.
Lies. Zerg lacks detection. They have to carry overseers with their army, which are so so fragile.
Muldeh is offline   OLD POST Reply With Quote
Muldeh
View Public Profile
Send a private message to Muldeh
Find all posts by Muldeh
Unread Sun, 7th-Aug-2011, 3:00 PM BnetId: jobmercy.793  Race: Location: Cebu, Philippines  Total Posts Made: 12 # 56
jobmercy
Default Avatar
as a terran..
1.banes- melts almost anything..
2.speedlings-**** these small bastards..get in a corner, and they basically gang rape your units..
3.mutas-especially fast ones..
4.infestors-they are such a pain, killing one of them is like a life's achievement for me..
5.broodlords-tough, hard to reach, owns any land units=gg..

and to you muldeh..zerg lacks detection?? what do you call creeps man?? there's no kind of detection that can match that of a creep spread..sure you won't be able to detect cloaked units, but same goes also for the other races (turrets/ravens,obs/cannons) + they provide speed..
___________________________________
The only reason you're alive, is because it's illegal for me to kill you..
jobmercy is offline   OLD POST Reply With Quote
jobmercy
View Public Profile
Send a private message to jobmercy
Find all posts by jobmercy
Unread Sun, 7th-Aug-2011, 3:31 PM BnetId: mGGStatic #109  BattleTag: metaStatic #6741  Race: Clan: mGG  Location: Sydney  Total Posts Made: 50 # 57
mGGmetaStatic
mGGmetaStatic's Avatar
Tourneys Joined: 41
Nothing, I'm in bronze league. There are literally 0 Zergs in bronze and 1 million protoss and I'm the only terran, true story bro


Quote:
Originally Posted by Muldeh View Post
Lies. Zerg lacks detection. They have to carry overseers with their army, which are so so fragile.
All mobile detection units are made of glass
mGGmetaStatic is offline   OLD POST Reply With Quote
mGGmetaStatic
View Public Profile
Send a private message to mGGmetaStatic
Find all posts by mGGmetaStatic
Unread Sun, 7th-Aug-2011, 6:44 PM BnetId: Langford 459  Race: Location: Brisbane, Australia  Total Posts Made: 3 # 58
Langford
Default Avatar
haha
loving the QQ from terran and protoss
Zerg does have a weakness, early game!
every zerg unit is cost inefficient, unless the other player lacks micro
meaning zerg must rely on a greater economy
meaning they must have more workers and more bases
meaning if you deny zerg's third they wont win
unless they use infestor which is OP at the moment
:3

Quick Comments
 TAavanar:  
the game shoudnt and doesnt work like that
Langford is offline   OLD POST Reply With Quote
Langford
View Public Profile
Send a private message to Langford
Find all posts by Langford
Unread Mon, 8th-Aug-2011, 11:29 AM BnetId: Insidious 806  Race: Location: Geelong  Total Posts Made: 25 # 59
Insidious
Default Avatar
I think that this cna be summarised in the same way for all 3 races. the most annoying thing is your opponent doing something your not prepared for. and this usually as a result of poor scouting *looks at self*
Insidious is offline   OLD POST Reply With Quote
Insidious
View Public Profile
Send a private message to Insidious
Find all posts by Insidious
Unread Wed, 10th-Aug-2011, 1:17 AM Who's Who:   BnetId: iMyang.427  Race: Clan: TA  Location: Victoria, Australia  Total Posts Made: 633 # 60
iM yang
iM yang's Avatar
Tourneys Joined: 23
I hate zerglings, zerglings everywhere.

Making a round of lings around 5:30 and hitting protoss just as he tries to take his nexus at ~6:00 is super frustrating. Either the protoss FFs himself into his ramp and you delay his expansion by 20 seconds or he messes up and you get 2-3 free sentries.

When I want to move out with my army it is super annoying having to leave units behind for zergling counters.

Other than that, what I find incredibly frustrating is Zergs being super keen on getting expansions. Sometimes i'll hold off some aggression and scout no extra base for zerg and feel in a good spot, other times I come across a zerg who has managed to sneak in a base and I wanna throw my keyboard out the window.

What I find most difficult to deal with though is Zergs being incredibly safe while still skyrocketing in workers. Mixing units and drones to keep ahead of me while I can't see a good timing to attack makes me feel lost.
The chair wants to follow the keyboard out the window when I meet a really solid Zerg.
iM yang is offline Send a message via Skype™ to iM yang   OLD POST Reply With Quote
iM yang
View Public Profile
Send a private message to iM yang
Find all posts by iM yang

Reply
Page 3 of 4 < 12 3 4 > All

« Previous Thread | Next Thread »
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode
Hybrid Mode Switch to Hybrid Mode
Threaded Mode Switch to Threaded Mode


Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com