So if you complain that x beats y and z beat x but not y and so forth then choose option v that you can subtley change to be better against one of their options.
I'm fine with rock paper scissors. I'm not fine with 4wg>>>all. It comes to a line where you either take a huge risk, and win if it pays off, or have to play your own 4wg, which is monotonous and boring. PvP is either you 4wg, or you defend from 4wg. Or cheese with proxy or cannons, which is what I've been inclined to do in the last 20-ish games.
Zerg, at least from what I know, is completely different. There is a variation of openings, that is followed by strikingly different and well-defined playstyles, and there are BO losses too.
Terran is macro and positional, zerg is BOs, and protoss is...4wg. Not much fun here.
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