Well if you want to improve your macro then it varies, what race do you play?
If you're zerg chances are you need to realise when there isn't much micro to do and just a-move and ignore the battle while macroing.
If you're terran: chances are not that you forgot to build units, its that you forget to add production at key points. E.g. TvP: 1 base= 3 rax, 2 base = 5-6rax, 3 base = 7-10 rax etc etc.
what multitask trainer map are you talking about? i think my ability to multitask is very poor. mechanics are definitely important, but dealing with losses is also important - therefore, while getting those small mistakes out with YABOT may be good, learning to do it with pressure might also be beneficial
what multitask trainer map are you talking about? i think my ability to multitask is very poor. mechanics are definitely important, but dealing with losses is also important - therefore, while getting those small mistakes out with YABOT may be good, learning to do it with pressure might also be beneficial
You lose the right to give protoss shit about macro when you just all-in them every game ive ever seen you play.
Also the reason Protoss doesn't go into a macro game with zerg is because you can't win it. Just beat 200/200 of infestor ling? Oh here's another 100 of mutas.
I don't think you should ever focus on 'improving mechanics' until you are grandmaster, whereupon you should work on efficiency and maybe speed.
Before then, just play a lot of games and focus on improving other aspects like builds, game knowledge/sense, etc. When you grind out a lot of custom or ladder games focussing on a particular build and hitting every timing perfectly then your "mechanics" are going to improve along with it. You don't really get much out of, or improve faster by, focussing solely on your mechanical improvement.
___________________________________ Brendan "TAdeL" Ferguson Clan TA | Twitter | YouTube
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