really disliking the fact there nerfing infestors heavily and even in WoL fungal range from 9 to 8 yet ghost and HT is still 9 fair or unfair? my opinion is it isn't fair
really disliking the fact there nerfing infestors heavily and even in WoL fungal range from 9 to 8 yet ghost and HT is still 9 fair or unfair? my opinion is it isn't fair
It's perfectly fair, storms and EMPs are a LOT easier to dodge and don't hold your units in place like fungal does in WoL.
Re: HotS changing fungal to a projectile adds to the skill ceiling of the game. Pretty much every change in this patch is in an effort to make the game more fun and exciting to spectate! Two big thumbs up from me
It's perfectly fair, storms and EMPs are a LOT easier to dodge and don't hold your units in place like fungal does in WoL.
Re: HotS changing fungal to a projectile adds to the skill ceiling of the game. Pretty much every change in this patch is in an effort to make the game more fun and exciting to spectate! Two big thumbs up from me
Wondering if it will be absorbed by PDD now, I don't think EMP is but that could be interesting.
Edit: Wow reapers are now faster by default than roaches on creep and stalkers O_o?
Not sure how that's going to stay.
Last edited by Dingobloo; Thu, 6th-Dec-2012 at 10:02 AM.
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