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Unread Fri, 16th-Nov-2012, 3:11 PM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 11
syfCabracan
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Quote:
Originally Posted by cruxis View Post
Can someone tl;dr this thread?
TL;DR
The OP was made by a nutterbutter who aparently has been bm to people before when he posted crazy and people called him out on it. This time around he thinks that roach/ultra should be the counter to marine/marauder tank. He proposes a change in balance that revolves around minor costing tweeks that wouldn't impact the viability of the army but would have really really big impacts on early game play.

He also thinks that the forge should unlock a mighty fighty probe change because protoss doesn't have enough useless units. This is also because they don't have "enough t1 options". He also thinks that zerglings are a weird unit and don't really have a main role in the game sort of like the reaper, this aparently can be fixed by making them cost 100 minerals and one larva for 4 zerglings, but now they slowly die when they aren't on creep. Oh yea and ultralisks are a midgame unit now

Also this marvelous gem "Starcraft is a double layered trichotomy" which translates into the races being colours.

Last edited by syfCabracan; Fri, 16th-Nov-2012 at 3:14 PM.
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