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SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Discussion > Bronze Silver Gold > [ZvZ] Needing help in ZvZ
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Unread Mon, 20th-Aug-2012, 5:33 PM BnetId: KFCMoka.415  Race: Clan: AxS  Location: Auckland,NewZealand  Total Posts Made: 58 # 1
AxS.Xenovia
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ZvZ. imo, safest opening is 14p,14g,14/15hatch.

any cheese? no problem with 14/14 you can defend any kind of early cheese easily.

then comes the decision making. do you go roach/infester or mutas?

for me, i hate hate HATE mutas in sc2. too damn fragile to do anything. and if your opponent goes infesters thats you shut down.

what i love to do is go for roach infester. that pretty much covers almost everything.

opponent going for mtas? fungle. hydras? infest terrans while roaches go downtown on them, ling banes? with a few good fungles, ultras? roaches rip them apart, broods? burrow throw mass infest terrans underneath and that should do ok...(well from my experience silver dont really micro much..) itll be ezpz. oh and remember upgrades. 2/2 roaches vs 0/0 just rolls over everything

i might be wrong but dont bash me for it T_T

im a silver terran (former zerg) so i can relate (if your sig is showing your current league)
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Unread Tue, 21st-Aug-2012, 7:17 AM BnetId: Bjornbrandr.447  Clan: TA  Location: Brisbane, Australia  Total Posts Made: 312 # 2
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Quote:
Originally Posted by CBK Himari View Post
ZvZ. imo, safest opening is 14p,14g,14/15hatch.

any cheese? no problem with 14/14 you can defend any kind of early cheese easily.
I really hate to rain on your parade (genuinely don't mean to come across as offensive here), but going 14/14 then dropping a hatch on 15 is going to put you behind.
If you 14/14, you're going to put on some speedling pressure whilst dropping a hatch around 21 or so, or you're going ling/bane all-in.
If you 15 hatch you're going for an economic advantage early on with higher mineral count defended by queens and spines until you get ling speed+banes and/or roaches.
Getting gas before going straight into a hatch is counter-intuitive. You either expand or you tech, doing too much at once will get you killed once your opponents become more competent.


Note: Getting your gas after your hatch (as Winter suggested) is the correct way to do it if you go pool first. Gas before hatch means bad econ and bad econ means you lose the advantage of an early expand and you might lose the hatch as well.
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