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Unread Sat, 5th-Mar-2011, 3:55 PM BnetId: Gerlan.909  Race: Location: Sydney  Total Posts Made: 184 # 1
SayfT
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If you like using HTs then the "nerf" wont affect you at all, its simple, what unit does terran and zerg have that can NULIFY your entire drop? not one, we have to use static defence, as a protoss you notice a dropship coming to you, SIMPLE pop 2 HTs , BAM BAM storm and trollface.jpg.

Now you are going to simply have to warp your HTs earlier to build up energy and leave a few HTs in your base.

Ghosts are OP early game? Yeah they are OP if you a ******* herpa derp and literally clump your 1 control group army in one spot, there were countless games where I would use my early ghost to push a protoss, most of the games my opponent doesnt know what spreading is and rages BUT when I face a SMART opponent who SPREADS his units out my push gets destroyed
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Unread Sat, 5th-Mar-2011, 4:11 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 2
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Quote:
Originally Posted by Gerlan.au View Post
when I face a SMART opponent who SPREADS his units out my push gets destroyed
When i face a smart terran ghost push and see's my sentries/units spread ready for it, they dont suicide into it.
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Unread Sat, 5th-Mar-2011, 4:30 PM BnetId: Dogsi 190  Race: Location: Jakarta, Indonesia  Total Posts Made: 171 # 3
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Quote:
Originally Posted by Gerlan.au View Post
If you like using HTs then the "nerf" wont affect you at all, its simple, what unit does terran and zerg have that can NULIFY your entire drop? not one, we have to use static defence, as a protoss you notice a dropship coming to you, SIMPLE pop 2 HTs , BAM BAM storm and trollface.jpg.

Now you are going to simply have to warp your HTs earlier to build up energy and leave a few HTs in your base.

Ghosts are OP early game? Yeah they are OP if you a ******* herpa derp and literally clump your 1 control group army in one spot, there were countless games where I would use my early ghost to push a protoss, most of the games my opponent doesnt know what spreading is and rages BUT when I face a SMART opponent who SPREADS his units out my push gets destroyed
Emp is a long range aoe. Yes, you may need to get more than once. All that means is your investment needs to get close to mine to be able to counter it. I have 2 HT's "spread out"? NP, use 2 emps.
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Unread Sun, 6th-Mar-2011, 8:05 AM BnetId: AZKziek  Race: Location: Townsville  Total Posts Made: 102 # 4
ZanooKu
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Quote:
Originally Posted by Gerlan.au View Post
If you like using HTs then the "nerf" wont affect you at all, its simple, what unit does terran and zerg have that can NULIFY your entire drop? not one, we have to use static defence, as a protoss you notice a dropship coming to you, SIMPLE pop 2 HTs , BAM BAM storm and trollface.jpg.

Now you are going to simply have to warp your HTs earlier to build up energy and leave a few HTs in your base.

Ghosts are OP early game? Yeah they are OP if you a ******* herpa derp and literally clump your 1 control group army in one spot, there were countless games where I would use my early ghost to push a protoss, most of the games my opponent doesnt know what spreading is and rages BUT when I face a SMART opponent who SPREADS his units out my push gets destroyed
Ok so going by your rule, when we remove Amulet and we have to load units into a Warp Prism, then drop will you still cry? The Amulet upgrade only affect noobs who would instant warp storm.

However, it was a stupid removal and has made PvT even harder due to the ridiculous power of Ghosts and their ability to nullify anything and everything.
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