A few things that I think need to happen to enable eSports as a whole to become a mainstream activity are:
- Gamers not to be considered nerds (this is only just happening, pretty sure most people outside the gaming scene still see the guy with pimples and such sitting in a dark room in the corner with no friends.)
- Need to motivate people outside the gaming scene to want to watch a game of SC2, LoL, Gears, etc
- Need to become more professional, at the moment it's sections of communities, I am sure that if the NRL or AFL were just a forum that they wouldn't be able to sign billion-dollar broadcast deals.
- Need to have more exposure
I have tried to steer clear of relating this to SC2, mainly because SC2 isn't going to be around forever, you can't base a mainstream activity on the basis of something like this, it needs to be based on gaming in general.
Edit:-
- In relation to the growth of grassroots, I don't believe throwing another BSG/GPD into the mix is the best option, as most people that remain in the BSG are probably there for casual gaming so it's generally a different set of people every week, maybe we could make the BSG or GPD ideas into a season, sort of the same as GSL where it's one big tournament over the space of a number of weeks, this will enable the same set of people to be involved week-in/week-out. BSG (Code B), GPD (Code A), M/GM (Code S) for example. To run something like this would require an admin and casting team to expose it properly, you could also implement registration for a season (a fee - so that you get the serious competitors involved)
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