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Unread Thu, 20th-Oct-2011, 1:40 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 81
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Quote:
Originally Posted by AtlasMeCH View Post
If it is turn based? probably not as the player making the first move would suggestively have the advantage.

In a dancing sense? Perhaps...

In a real time sense where you both make your moves at the same time and dance... probably.
As joshboy said after you, chess is not balanced. o_O

But wait, it's symmetrical.

And symmetry = balance.

But, but... hmmmm.

Also, what does dancing have to do with Chess?
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Unread Thu, 20th-Oct-2011, 1:40 PM BnetId: Kyfoid 745  Race: Location: Michigan  Total Posts Made: 44 # 82
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Originally Posted by joshboy View Post
To the OP, I understand where you're coming from, although I don't really agree with the conclusions you draw from it. One other thing you need to consider though, is what most people refer to as the meta-game, and the discovery of new strategies, builds, and new uses for/combinations of units. For the game to be designed in complete symmetry, it is implied that the game designers know and understand entirely from the outset how the game will be played and all the different variations that can be achieved out of different playstyles and matchups. Yet even today people are innovating with new builds and the game is constantly evolving. It's a little too complex to simply achieve basic inverted symmetry, unless you want to make the game less diverse, and in my opinion, more boring.

Well, I'm going to say then that it should AT LEAST be symmetrical and utilize an inversion principle to some DEGREE.

I don't believe the game can just be thrown together with out adhering to some kind of philosophy.
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Unread Thu, 20th-Oct-2011, 1:43 PM BnetId: Kyfoid 745  Race: Location: Michigan  Total Posts Made: 44 # 83
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Quote:
Originally Posted by Bugalugs McScruffin View Post
As joshboy said after you, chess is not balanced. o_O

But wait, it's symmetrical.

And symmetry = balance.

But, but... hmmmm.

Also, what does dancing have to do with Chess?
Chess is balanced if it's in real time.
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Unread Thu, 20th-Oct-2011, 1:52 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 84
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Quote:
Originally Posted by AtlasMeCH View Post
Well, I'm going to say then that it should AT LEAST be symmetrical and utilize an inversion principle to some DEGREE.

I don't believe the game can just be thrown together with out adhering to some kind of philosophy.
I believe they did stick to a philosophy. The wanted an asymmetrical eSport. As far as you are concerned that is impossible, yet they seem to have achieved their goal.

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Originally Posted by AtlasMeCH View Post
Chess is balanced if it's in real time.
But it's not in real-time. And it's symmetrical. And it is not balanced.
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Unread Thu, 20th-Oct-2011, 1:54 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 85
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Quote:
Originally Posted by AtlasMeCH View Post
Chess is balanced if it's in real time.
Do the world a huge favor mate and NEVER reproduce

*EDIT this isnt in reply to the above comment but to all the comments youve made since you slithered out of your mothers birth canal
User has received an infraction for this post. Accumulation of points pass a certain number will result in automatic bans.
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Unread Thu, 20th-Oct-2011, 1:54 PM BnetId: Kyfoid 745  Race: Location: Michigan  Total Posts Made: 44 # 86
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It is balanced and it is symmetrical

and it is balanced because it is symmetrical

You can start playing asymmetrical maps then and start seeing how much people complain imbalance.


There as to be A DEGREE of symmetry for there to be balance worthy of taking seriously.
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Unread Thu, 20th-Oct-2011, 2:03 PM Total Posts Made: 828 # 87
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lets look at baduk (also known as igo)
its a board game involving placing black or white stones on a board to surround empty space (territory)
In an even game black will go first - to offset this advantage white player gets around 7 points
Hundreds of years of testing has lead to the conclusion that first move advantage is worth 7 points or so and the game is balanced.

You are completely ignoring game design offsetting advantages with disadvantages.
Warping building doesn't require worker after the action - this is offset by needing a pylon
You are systematically ignoring good points people make with childish and ill formed rebuttals

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Truth is truth
Just because you say it is so does not make it truth. You have provided no evidence to anything you have said and cry foul at anyone who disagrees with you. You are not welcome in this community if you are going to continue such blatant trolling/attention whoring
Check your attitude or leave
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Unread Thu, 20th-Oct-2011, 2:04 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 88
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Hey, thanks Atlas, I'm now a Hellion.

As for the balanced because it's symmetrical, there have been massive balance discussions surrounding Chess for years and years. http://en.wikipedia.org/wiki/First-m...ntage_in_chess

As people get better it seems like it's getting harder and harder to win as Black in Chess, though it's getting easier to force a draw. This would suggest that the game is not balanced.

Go check out a couple of balance articles on sirlin.net. This guy was the guy that re-balanced Super Street Fighter II Turbo when he created HD Remix (with the help of a dev team of course ). He has every balance decision he made documented, how they came up with the different ideas and all of the failed balance attempts as well. Street Fighter is an incredibly asymmetrical game, but he managed to achieve a fairly good balance. You'll notice that when he talks about different match-ups, he doesn't talk about symmetry or inversion, just about what tools each character has and what they need added or taken away to give the other characters a fair go.
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Unread Thu, 20th-Oct-2011, 2:08 PM BnetId: Bendy.352  Race: Location: Melbourne, Australia  Total Posts Made: 62 # 89
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I get the feeling OP has recently taken a class in design and learned some new words...

You're speaking on such a high level of abstraction it's hard to comprehend what you're actually arguing.
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Unread Thu, 20th-Oct-2011, 2:20 PM BnetId: Tom.806  Race: Location: London, United Kingdom  Total Posts Made: 147 # 90
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I am experiencing deja vu with this chess discussion.
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Unread Thu, 20th-Oct-2011, 2:23 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 91
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Quote:
Originally Posted by AtlasMeCH View Post
If it is turn based? probably not as the player making the first move would suggestively have the advantage.

In a dancing sense? Perhaps...

In a real time sense where you both make your moves at the same time and dance... probably.
Okay - So now Chess isn't balanced -_-

Try Go.. that game is the closest thing to balance.
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Unread Thu, 20th-Oct-2011, 2:30 PM BnetId: Cyanide.751  Race: Location: Singapore  Total Posts Made: 681 # 92
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This game is balanced 50% of the time. Close enough.

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Unread Thu, 20th-Oct-2011, 2:31 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 93
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Originally Posted by Tom View Post
I am experiencing deja vu with this chess discussion.
Sorry, Tom, I just thought it was pertinent to the current discussion.
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Unread Thu, 20th-Oct-2011, 3:02 PM Who's Who:   Race: Clan: eCKo  Location: Adelaide, Australia  Total Posts Made: 750 # 94
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Well, I think the main problem in this thread was that no one agreed with your points or the conclusion of the changes that should be made. But I stumbled across something that could possibly be a better change in the game than what you've said. Here, you won't believe it...

You Tube
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Giraffes are going to save esports. Thankyou Atlas, we will be forever greatful that you led us down the path of finding this most intelligent solution.

Click the image to open in full size.

(Its a joke...)
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Last edited by Satu; Thu, 20th-Oct-2011 at 3:12 PM.
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Unread Thu, 20th-Oct-2011, 3:10 PM BnetId: Daedalus.523  BattleTag: Joshboy#1763  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 468 # 95
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Quote:
Originally Posted by FaDeMeatex View Post
lets look at baduk (also known as igo)
its a board game involving placing black or white stones on a board to surround empty space (territory)
In an even game black will go first - to offset this advantage white player gets around 7 points
Hundreds of years of testing has lead to the conclusion that first move advantage is worth 7 points or so and the game is balanced.
dude I bought this game on iphone and I gotta say, it makes starcraft seem like a walk in the park lol, makes my brain hurt.

Also, back on topic, in many ways the mirror matches to me seem at least as hard (if not harder) to balance as the other matchups, which kind of goes against the theory of achieving complete symmetry between the races. Balance is not only about giving the different sides the same options, it's about making sure that each race has viable options to deal with anything thrown at them so that all races have a chance of winning.

To say that starcraft dev team threw together starcraft design with no philosophies in mind is both inaccurate and ignorant I think.
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Unread Thu, 20th-Oct-2011, 3:12 PM BnetId: Cyanide.751  Race: Location: Singapore  Total Posts Made: 681 # 96
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Originally Posted by satuspr View Post
well, i think the main problem in this thread was that no one agreed with your points or the conclusion of the changes that should be made. But i stumbled across something that could possibly be a better change in the game than what you've said. Here, you won't believe it...

http://www.youtube.com/watch?v=atyl-vube9o

giraffes are going to save esports. Thankyou atlas, we will be forever greatful that you led us down the path of finding this most intelligent solution.

http://i.imgur.com/v8l77.jpg

(its a joke...)

nooooooooo jimmmmmmmmmmyyyyyyyyyyy!!!!!
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Unread Thu, 20th-Oct-2011, 3:30 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 97
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**** YOU INTERNET. Why do you give people like this a voice?
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Unread Thu, 20th-Oct-2011, 4:36 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 98
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**** YOU INTERNET. Why do you give people like this a voice?
Everyone should be permitted to have an opinion.. this guy is just misinformed noob that needs to learn the game before he becomes a balance designer.

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I don't think you realise which person I was referring to. ;)
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Unread Thu, 20th-Oct-2011, 4:38 PM Who's Who:   BnetId: TAEdgE.100  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 956 # 99
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Wow someone complaining with walls of text about zerg being too weak? You have to be joking me mate how much do you play this game? Zerg is OP.
don't be retarded
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Unread Thu, 20th-Oct-2011, 4:50 PM Who's Who:   BnetId: TAMiLes.787  Race: Clan: TA  Location: Melbourne, Australia  Total Posts Made: 1,168 # 100
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I don't EVEN know where this thread is going now.
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