SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Discussion > Strategy & Improvement > PvT Hellion Drop counter
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Reply
Display Modes
Thread Tools
View First Unread View First Unread
Unread Sat, 23rd-Jul-2011, 5:53 PM BnetId: Tolerance.807  Race: Location: Melbourne, Australia  Total Posts Made: 3 # 1
Tolerance
Default Avatar
Tourneys Joined: 3
PvT Hellion Drop counter

Alright, so I'm a mid level diamond Protoss having trouble with blue flame hellion drop.
Especially in the map Typhon Peaks, where Terran can drop in the bush and I cannot see it until its too late. gateway units are just too slow, everytime I killed all the hellions, I lose like 15 probes, sometimes when I just expanded blue hellion can come from multiple locations, with forcefield I really cant stop them once they get into my main, because they are so fast, and the amount of stalkers I have cannot kill them or outrun hellions. Anyone knows how to counter this?
I have already scouted it, just that I'm caught off guard in maps like Metalopolis, Tel'Darim, Typhon Peaks etc.
Even if I can stop hellion before they get to mineral line, terran always expand with bunkers set up and I cannot really do anything until I have enough units to counter all hellion drops or immortal to push through bunkers, im scared to take expansion in some maps because they have a wide range of space in front of natural for hellions to run around with like Xel'Naga and Slag Pits.
Even if I spilt up my probes, half my probes die and I will lose so much more. Any counter to this?
It happens at around 7 min mark usually when I'm expanding.
Tolerance is offline   OLD POST Reply With Quote
Tolerance
View Public Profile
Send a private message to Tolerance
Find all posts by Tolerance
Unread Sat, 23rd-Jul-2011, 6:19 PM BnetId: sRGRiM.784  BattleTag: nRvGRiM#6650  Race: Clan: N/A  Location: Hong Kong  Total Posts Made: 860 # 2
AxSGRiM
AxSGRiM's Avatar
Tourneys Joined: 13
Get used to leaving stalkers in your base. Observers should tell you when they drop.
AxSGRiM is offline Send a message via Skype™ to AxSGRiM   OLD POST Reply With Quote
AxSGRiM
View Public Profile
Send a private message to AxSGRiM
Find all posts by AxSGRiM
Unread Sat, 23rd-Jul-2011, 6:31 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 3
ROOT`iaguz
ROOT`iaguz's Avatar
Tourneys Joined / Won: 13/2
SC2SEA Supporter!Elementary my dear WatsonSC2SEA Supporter!SEA RepresentativeThe People's Champion 2 times!The People's ChampionMedal of Valour 2 times!Medal of Valour
Achievements (8)
Few tricks.

First up, do you have tower control? If you have control of a tower(s) that give you vision of the path between your bases then you can keep your units near a mineral line in case of a drop or banshees. You won't get attacked in your front becasue you'll see it coming.

Second, place a few pylons around your perimeter and keep a close eye on the minimap for the telltale red dot (turn allied colours on so said dot appears very obviously.

Other then that there's not a lot you can do other then hope you have your units near your mineral lines in the right way when the drop hits.
ROOT`iaguz is offline   OLD POST Reply With Quote
ROOT`iaguz
View Public Profile
Send a private message to ROOT`iaguz
Find all posts by ROOT`iaguz
Unread Sat, 23rd-Jul-2011, 8:16 PM BnetId: SkyBreaker.895  Race: Location: Melbourne, Australia  Total Posts Made: 431 # 4
SkyBreaker
SkyBreaker's Avatar
The Manner ManCommunity BuilderThe Gatekeeper
Achievements (3)
I'm not a diamond level player, nor a Terran player but from what I've read from SC2SEA's TGM; good scouting (as Iaguz outlined) combined with a good sim-city (i.e. building structures around your mineral line to prevent easy access to your probes) is a sure-fire way to be secure from hellion-harass, or at the very least minimise the amount of damage you will receive from the harassment.
___________________________________
.
Skype // SkyBreakerSC2.
Battle.net // SkyBreaker.895.

Last edited by SkyBreaker; Mon, 25th-Jul-2011 at 1:46 PM.
SkyBreaker is offline   OLD POST Reply With Quote
SkyBreaker
View Public Profile
Send a private message to SkyBreaker
Visit SkyBreaker's homepage!
Find all posts by SkyBreaker
Unread Sun, 24th-Jul-2011, 6:35 AM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 5
Nemo
Nemo's Avatar
Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
Achievements (3)
Scout, Simcity, all excellent advices given above.

There is something else. 4 Hellions + Blue flame research are expansive and especially at the 7th minute mark. Just after his first drop you should be able to kill him right away if you have made enough units. If not then you're on 2 bases, then even if you lost probes, you're still in the game because he just begun (at best) his own.

That's one of my favorite openings against Toss (iEchoic 3 Helions drop followed by banshees). It's very vulnerable to early pressure and to FE turtling Toss.
___________________________________
"If you're not attacking you're probably losing" - QXC
- EU.Nemo.#368
Nemo is offline   OLD POST Reply With Quote
Nemo
View Public Profile
Send a private message to Nemo
Find all posts by Nemo
Unread Sun, 24th-Jul-2011, 7:50 AM Who's Who:   Total Posts Made: 364 # 6
AvPoker
Default Avatar
Tourneys Joined: 16
SC2SEA Supporter!The Nightman Cometh
Achievements (2)
1. You need to know when the terran has those starports up and running so you know the approximate time of when he'll be dropping your base with an observer.
2. Around that time, you should have a habit of planting pylons everywhere, such as next to cliffs or at corners, so your more likely to see the drop coming.
3. Once a threat of a drop arrives, you need to keep 5-6 stalkers at your main to intercept drops until you can afford cannons + high templars/dts off 3 or more bases while leaving the rest of your army parked around the natural.
AvPoker is offline   OLD POST Reply With Quote
AvPoker
View Public Profile
Send a private message to AvPoker
Find all posts by AvPoker

Reply

« Previous Thread | Next Thread »
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode
Hybrid Mode Switch to Hybrid Mode
Threaded Mode Switch to Threaded Mode


Similar Threads
Thread Thread Starter Forum Replies Last Post
Drop hackers on battle.net Daboo General 25 Wed, 6th-Jul-2011 1:44 AM
ZvT Hellion/Maurader/Thor ToRXypha Strategy & Improvement 8 Sun, 12th-Jun-2011 10:44 AM
counter immortals syc Strategy & Improvement 10 Sat, 5th-Mar-2011 10:25 AM
HALP! PVT - Timing push counter SiF Strategy & Improvement 9 Sun, 13th-Feb-2011 11:54 AM
what counter what ? XiaoHaiZi Strategy & Improvement 6 Mon, 3rd-Jan-2011 1:01 PM

Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com