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Old Fri, 22nd-Mar-2013, 2:43 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 21
ToR.Arnor
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KingKong texted me and asked me why he isnt in the top 16 in the OP yet he has been signed up, (yesterday or the day before)

Im guessing you havent had a chance to update the OP?

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 Baldie:  
Updated now :)
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Old Tue, 26th-Mar-2013, 3:22 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 22
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Originally Posted by Baldie View Post
Information regarding registration cutoffs and group selections to be released shortly.
Might have missed it but - is there any info re: this?
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Old Tue, 26th-Mar-2013, 3:41 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,592 # 23
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Originally Posted by fray`ChadMann View Post
Might have missed it but - is there any info re: this?
Date is to be set by Thursday night
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Old Thu, 28th-Mar-2013, 4:38 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 24
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any of the seeds still unsure about signing up - do it yo.. closes tonight! Excited for ACL Yo!~.. Check ACL Stats central and tell your mates in top seeds to sign up!! Ganna be a great event!
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Old Sat, 30th-Mar-2013, 8:51 AM Race: Location: not brisbane :(  Total Posts Made: 47 # 25
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so i cant register online anymore and would have to register at the door for 30 bucks? im still terribly undecided T_T
just have to stop eating for a week then i can afford it. k im in.
but i can still sign in for open bracket on the day the tournament happens and get a spot 100%?
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Old Sat, 30th-Mar-2013, 9:17 AM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,592 # 26
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Quote:
Originally Posted by teddyoojo View Post
so i cant register online anymore and would have to register at the door for 30 bucks? im still terribly undecided T_T
just have to stop eating for a week then i can afford it. k im in.
but i can still sign in for open bracket on the day the tournament happens and get a spot 100%?
You can still register for open bracket (through just putting in your details). Anybody going for a pro bracket position has been closed that is all.

I will put up a post soon with details about how to pay and when cheaper online rates will close to answer any confusion. In the meantime feel free to continue to register for open bracket.

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 teddyoojo:  
thx! will probably sign up the next days
 syfChadMann:  
when/how is group selection going to work for pro-bracket?
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Old Sat, 30th-Mar-2013, 9:29 AM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 208 # 27
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Further to this. If someone decides to come on a whim on the day, you will still be able to enter open bracket at the venue as the doors open. We would PREFER to see registrations online to gauge timing and numbers. Should be a good event. Few more great announcements coming for this as well
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Old Sat, 30th-Mar-2013, 2:36 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,592 # 28
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Pro Bracket group seeds have been finalised based on a points system. There will be a live announcement of groups which was originally intended for Friday but needed to be pushed back due to a variety of reasons.

Working with the ACL team to find the most practical time to announce via a live stream. I can confirm the top 16 as per the OP table are the final top 16 pro players.
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Old Sat, 30th-Mar-2013, 10:25 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 29
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Official Maplist:

WCS Cloud Kingdom
WCS Daybreak
WCS Ohana
WCS Antiga Shipyard
WCS Entombed Valley
GSL Abyssal City
GSL Whirlwind

Source: http://www.aclpro.com.au/procircuit/acl-sc2-rules

Something tells me this isnt correct

Have you decided what the maps are yet?

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 Baldie:  
Updated. Thanks
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Old Sat, 30th-Mar-2013, 10:26 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 30
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Quote:
Originally Posted by ToR.Arnor View Post
Official Maplist:

WCS Cloud Kingdom
WCS Daybreak
WCS Ohana
WCS Antiga Shipyard
WCS Entombed Valley
GSL Abyssal City
GSL Whirlwind

Source: http://www.aclpro.com.au/procircuit/acl-sc2-rules

Something tells me this isnt correct

Have you decided what the maps are yet?

Yeah.. I hope thats old map list from Wings.. HotS map pool should be used.. basically Ladder maps?
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Old Sat, 30th-Mar-2013, 10:29 PM Who's Who:   BnetId: TAMiLes.787  Race: Clan: TA  Location: Melbourne, Australia  Total Posts Made: 1,168 # 31
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Old Sat, 30th-Mar-2013, 10:35 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 32
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Quote:
Originally Posted by Baldie View Post
Pro Bracket group seeds have been finalised based on a points system.
Ohhh man.. Please don't be Group 1:1st, 5th, 9th and 13th seeds.. etc.. Cause that makes stacked group 1 (Pet, iaguz, KingKong, fenner) and arguably weaker group 2 (Light, MegaFonzie, Nomad, Jambi) and also gives Open Bracket players massive advantage in picking groups.

Which ACL Last year used that successful group selection process? - surely that can be recreated (please please please)... ;;;

Quick Comments
 x5_dot:  
if that's true then... Group 3: PiG, Hut, Glade, Tgun
 Maynarde:  
^ HuT wins that group with 11/11
 ToR.Arnor:  
HuT wins that group because he is the most handsome Terran in SEA ^_^ <3
 NvRossi:  
cant change the method based on opinion of strength
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Old Sat, 30th-Mar-2013, 10:52 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 33
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Quote:
Originally Posted by fray`ChadMann View Post
Ohhh man.. Please don't be Group 1:1st, 5th, 9th and 13th seeds.. etc.. Cause that makes stacked group 1 (Pet, iaguz, KingKong, fenner) and arguably weaker group 2 (Light, MegaFonzie, Nomad, Jambi) and also gives Open Bracket players massive advantage in picking groups.

Which ACL Last year used that successful group selection process? - surely that can be recreated (please please please)... ;;;
Poor KingKong having to spill so much fray blood :P
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Old Sat, 30th-Mar-2013, 10:59 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 34
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If you can't do pick a group.. the standard 1st, 5th, 9th and 13th is really bad - This picture shows why..
It is three different seeding options with the seeds shown and a tally of the total of each groups seed value

Click the image to open in full size.

Can see in method 1 - 1st seed, arguably the one that should be rewarded for their effort gets the hardest (lowest value) group.

Method 2 mixes things up a bit but is still not even - However, it does reward the highest seed and then incrementally from there.

Method 3 is a fair balanced group - rewards everyone equally for their placing (best method in my 2 cents)...

That being said, Please do selections - makes for more interesting group story lines etc... go GSL Group style, 1st to 4th and seeded in the 4 groups and everyone gets to pick one person (in order) to join their group (as they are selected)...
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Last edited by syfChadMann; Sat, 30th-Mar-2013 at 11:08 PM.
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Old Sat, 30th-Mar-2013, 11:33 PM Who's Who:   BnetId: NvRossi.155  Race: Clan: TA  Location: Sydney  Total Posts Made: 647 # 35
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I know your adding your 2c so ill add my 2c about your 2c so that we can have 11c.

I'm not sure if you're speculating for yourself or for others but due to the fact we don't even know their method of how they are doing groups let’s not get ahead of ourselves.

Anyway i just wanted to say that i feel you can't alter the method of group selection based on the perceived strength of the groups, as it sort of defeats the purpose of the seeding system. If you feel the seeding system is flawed in that it doesn't reflect the true strength of the players( This is a fair opinion). Then maybe a good route could be to just randomize the groups. But yea, i feel your problem is with the seeds and changing the method of group selection to reflect that feels weird to me.

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Old Sat, 30th-Mar-2013, 11:38 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 36
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Quote:
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Anyway i just wanted to say that i feel you can't alter the method of group selection based on the perceived strength of the groups, as it sort of defeats the purpose of the seeding system.
Not perceived, that is why I tallied the seeds in the img to show the imbalance of the particular systems. I'm just putting the suggestion out there - until the seeds are published nothing is set in stone. In the past ACL has been very willing to adjust to such rationale.

Also I just really want to see a selection process like GSL where everyone picks someone to join their group.. Would produce the best storylines for the competition too!
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Old Sun, 31st-Mar-2013, 12:49 AM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,592 # 37
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So much theory crafting. It hardly seems worth your time ;;
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Old Sun, 31st-Mar-2013, 2:15 AM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 38
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Group selection rules.

$0.02
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Old Sun, 31st-Mar-2013, 6:46 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 39
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So much theory crafting. It hardly seems worth your time ;;
Quality in Australian tournaments with worth every bit of time...
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Old Sun, 31st-Mar-2013, 10:59 AM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 40
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Originally Posted by fray`ChadMann View Post
Also I just really want to see a selection process like GSL where everyone picks someone to join their group.. Would produce the best storylines for the competition too!
Didn't they do this last year? and people were so slack in picking their groups that it clogged up the whole process and made it a huge pain in the ass?

This is why we can't have nice things.
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