However, the criteria is rather strict and must be adhered to:
-You must live in Singapore with no plans to migrate overseas at least for 1 year as you join.
-Age: Above 15
-Race: Any (except random)
-League: Diamond leauge and above -You must have the desire and vision to want to be a high level player and excel in what you do for gaming
-Your fluency of English must be good enough to be understood
-You must be willing to accept the rules of Team OS of being professional upfront at all times and not to make a bad name of yourself at all in your stay in Team OS
-A clean record (no incidents of map hacking, major bm etc)
If you think you are eligible for Team OS, please send an email to osteamsg@hotmail.com with the following details:
-Your full name
-In game name, code and email for Starcraft 2
-Country of stay
-Race
-League (Current season and last season)
-Age
-Skype
-History with other teams or any gaming/ competition experience
-Personal bio about yourself
-A time slot that you will be available for me to contact you personally on Skype
For any other questions, please PM me here on sc2sea.com
Thank you and I look forward to your responses
-OSL0rd
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Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Wed, 12th-Jun-2013 at 2:35 PM.
Gonna be straight up here; you've not pointed out the benefits at all. In short, if you don't show your benefits as to joining OS, the rules are simply too strict for anyone to get enticed into getting into the team. Are the players gonna get something good out of this? Or are they just going to be forced to play all day everyday into submission without being rewarded? I only said too strict because well, there's no benefits that we know of.
If I was looking for a team I would simply turn away because I feel like I'd just be following someone's commands without me having any personal input or freedom on the circumstances of belonging to the team. Posting conditions is fine, but you MUST point out the benefits; you have to give the right rewards for the conditions you are expecting of applicants if you really want to earn their trust.
This really is presented as something that is too strict due to not showing benefits. You might want to look at other recruitment threads and see how they do it (HoA does the best one; really entertaining to read and shows friendliness).
A welcoming "looking for players" thread attracts potential applicants.
Quote:
Originally Posted by OSL0rd
A clean record (no incidents of map hacking, major bm etc)
At least you got one thing right.
___________________________________ NA | KR.
Known for a time as mGGCrayonPop and mGGxJieun
Q_Q'd.
First off I would like thank everyone for all their concern in this matter regarding people of the community joining a somewhat unknowing and clan. Your commitment to the quality of things here in sc2sea is nothing short of prevalent of your passion.
On Jieun's point, where he made the comment regarding "looking for new players". Yes we are indeed looking for new players (obviously) The criteria set was to maintain the quality of our players and for easy access to them, whether it was in terms of location, being able to talk on level grounds and having something that i think its essential for all clans/teams, to be able to market themselves well by starting off with of course, being able to convey well in English (at least for Singapore).
To be perfectly honest, we not a contracted team. There is no market potential for us to be able to achieve high profile sponsors yet to be able to pay out contract to players. If that is what players are seeking for, then it is not something that we are in a position to provide.
What we do provide is a structure. A way to growing players from the ground up (hence we've always look for mid league players to do that). The vision is to create players from the ground up, to provide an avenue for otherwise unknown players to have at the very least a base and experience being in a team with all the hassle that comes with it, from competition, to personal management, to team members (in terms of bonding and getting along), to training and most importantly, character development.
You may say "but you cannot possibly guarantee that all players who go through OS have turned out better players or persons". I agree. The structure is no miracle. It is something that I have developed along with what i believe is optimal. To make it as optimal as possible, the criteria is made for that purpose.
In the end, the hard question still prevails is there a definitive reward for joining team OS?
Technically speaking. No. There isn't one currently. Sure we can provide training and all that, but those are considered, in my mind at least, soft rewards. Soft rewards are what we currently have.
On top of that, the management under OS is something i strive to perfect. To uphold to the highest levels of professionalism, putting OS's players first.
The key: providing an environment for players to grow from the ground up to have the character, support and skills necessary to succeed in Esports.
Then you may also mention our poor track record. No major or even weekly competitions won, no significant progress at all generally. I still think time is needed for us to grow. A poor excuse yes, but an honest one it is, regardless of what judgement may be imposed. OS works by plans set, and as of those plans currently, the first step is to have 5 players who are in masters/gm to be able to compete in as high as a level of play they can. As of now, we have 1 gm, 1 masters, 3 diamonds as the main focus of OS.
Progress has been insignificant, I admit. While out of these 5 players, 4 of them have been gold or plat when they joined OS. The credibility of a growing new team for us is quickly diminishing with incidents I'm sure many of you have been aware off. I have been trying my best to upload our standards and the organisation as a whole.
The point of this recruitment is for a major restructure in OS. Something that I hope will give the much needed boost to achieve our goals.
Conclusion
Rewards: None, the structure is all we offer to grow you as a player in a SG team
Whether a player wants to join OS or not it is to their full discretion (of course). Every single member of OS has been told that if they find the team unsatisfactory or for whatever reason, they can leave OS anytime, there will be no holding back and I will go as far as to recommend and keep in contact with them till they are completely settled (in a new team or not).
Any other questions or criticisms please do not hesitate to post, I will answer them. I think its important to have a credible organisation and i uphold that to the best of my abilities.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Fri, 31st-May-2013 at 8:31 PM.
Reason: Added extra line.
OSL0rd... Wow. That is real commitment to post all of that.
Thanks for clarifying.
I hope it all works out for you and your team. Obviously, it is not easy to get players to be motivated and to follow a strict schedule without the help and compelling factor of sponsorship's - However, discipline and practice does make the best. Hope you are able to strive for an ambitious, yet great goal!
OSL0rd... Wow. That is real commitment to post all of that.
Thanks for clarifying.
I hope it all works out for you and your team. Obviously, it is not easy to get players to be motivated and to follow a strict schedule without the help and compelling factor of sponsorship's - However, discipline and practice does make the best. Hope you are able to strive for an ambitious, yet great goal!
Thanks Stitch. Its been a pleasure helping you (and everyone else) clarify something that I should have also mentioned when looking for recruitment. OS strives to be as transparent as possible in the way we handle our organisation and I will have no issues admitting the flaws or mistakes we might and have made in the past, present or future.
Thanks again
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Thanks Stitch. Its been a pleasure helping you (and everyone else) clarify something that I should have also mentioned when looking for recruitment. OS strives to be as transparent as possible in the way we handle our organisation and I will have no issues admitting the flaws or mistakes we might and have made in the past, present or future.
Thanks again
Yep you sure have well cleared it up. Nicely written clarification mate, all the best for you and your team. It's gonna be hard work, but you can definitely get there so long as the effort is there.
___________________________________ NA | KR.
Known for a time as mGGCrayonPop and mGGxJieun
Q_Q'd.
Starting a new SC2 team in SG is gonna be really hard, HotS unfortunately did not bring the influx of new players/talent that many were hoping for in the local scene. It'll be difficult to find someone who isn't already on a team/clan with that wants to be a pro/competitive SC2 player
___________________________________
FB page: http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567 team page: http://flash-esports.com/
Starting a new SC2 team in SG is gonna be really hard, HotS unfortunately did not bring the influx of new players/talent that many were hoping for in the local scene. It'll be difficult to find someone who isn't already on a team/clan with that wants to be a pro/competitive SC2 player
Indeed it is the case which I have noticed. Generally the issues in Singapore are most prevalent against Pro-gaming, due to the culture that "games are a waste of time", the demanding education system we have (NS also) and the lack of real infrastructure to support esports.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Why the hate on randoms and why the age requirement?
From past experiences, people who are generally above the set age requirement are easier to handle in terms of maturity. You may argue "but what if there is a 13 year old who has the maturity of at 18 year old?" well unfortunately we cannot possibly compensate for every single individual.
Adding on to that, we also tailor the age requirement with the Singapore school system and National service for those in Singapore. At 15, students (express) are 1 year away from their O levels and will be a good time to ingrain some practice regiments to help them maintain discipline. With that it comes with the added benefit of applying that same logic of discipline to studying. Of course like I mentioned earlier, we cannot compensate for everyone, if not it will not be fair to other applicants.
Randoms is usually an exceptional case. We think focusing efforts on one race is much easier and gives better results/progress than a random race. Unless of course, you have talent for it, then it will fall under consideration. Generally, we encourage players to pick their race and play with it.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Can you offer some insights on how your structure works to help improve players? Like do you have lan training sessions? Inhouse tournament training? Specific race coaches?
Can you offer some insights on how your structure works to help improve players? Like do you have lan training sessions? Inhouse tournament training? Specific race coaches?
Our structure is split into 2 parts. The main training part, where it covers all the aspects of training player's play. Including coaching, practice regimes, replay analysis, practice matches etc.
The other part focuses on player development, character wise. It works on bonding the team, working well with people in the same team or in whatever circumstance, presenting yourself as professionally as possible, time management and any other personal character issues that player may have. (examples are, anger management, psychological stress, immaturity)
The main training part is what you are mostly referring to I believe. Lan training sessions are not part of our training routine as it is costly, players don't have the flexibility to come for Lan sessions as schedules don't always line up perfectly. In house tournaments is something that we plan to implement once everyone is on an equal level.
Coaching is done by 2 people. NaviC (protoss) and Pixel (Terran). I have yet to source for a Zerg coach. However we do rotate coaches temporarily to players at specific times. For example one of our zerg players has a competition in 1 month or so. I will look for a appropriate Zerg coach (whether he requires a fee or not) and direct the coaching to that player for a month. Of course, players have the option to choose whether they would like to be coached and if the coaches I have sourced are suitable for their needs.
Ladder routines are the backbone of our training. It runs by having a set number of games played per week. Not per day as to give our players more flexibility in their schedule. Players who do not meet ladder requirements must procure a valid reason, if not they will be marked and up to a certain number of unaccomplished ladder requirements, will be approached and questioned on their commitment where from there on-wards will determine whether they will have removed from OS or not.
Another set of our training routine is to have other teams/clans to collaborate and practice with our players. For example now Clan Team Night is our current training partner with Pixel, and if you did see my stream the other day where TN Free coached and practiced with me, having practice matches also.
Clan wars is something we will venture into once we have 5 masters players like previously spoken.
Something we also enforce is to have every single players of OS be able to participate and experience a LAN competition at least once. It severs them good on how sometimes LAN environments can be drastically different from home and may cause discomfort, how to properly conduct themselves during a offline LAN event (presentation of themselves, hand shakes with opponents after a set, etc), what kind of stress one will experience and how to manage it, the format (example vetoing maps) and interaction with the rest of the players.
Team bonding wise we have eat outs where OS will go to good food places and have meal, chat awhile and chill. A chalet/BBQ is being planned during June to better facilitate that bonding during the competition break we are having. OS also has a tradition to have ridiculously long skype calls whenever you are online, generally we call each other on skype to chat and chill regardless of what you are doing at the time. Our record stands at around 108 hours non-stop.
Hope this is comprehensive enough for your liking. If there is anymore inquiries on this please do feel free to ask away without hesitation.
Cheers.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Sun, 2nd-Jun-2013 at 1:37 PM.
Reason: added extra line
Why do you think you'll be able to Manage a player when you can't even manage a BSG team where most of your players IIRC dont play ladder, play LoL or dont play at all? IIRC you even kicked someone who is active because he wasn't getting a promotion?
Why do you think you'll be able to Manage a player when you can't even manage a BSG team where most of your players IIRC dont play ladder, play LoL or dont play at all? IIRC you even kicked someone who is active because he wasn't getting a promotion?
Shots fired, guys.
___________________________________ NA | KR.
Known for a time as mGGCrayonPop and mGGxJieun
Q_Q'd.
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