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Unread Sat, 10th-Mar-2012, 12:48 AM BnetId: sRGRiM.784  BattleTag: nRvGRiM#6650  Race: Clan: N/A  Location: Hong Kong  Total Posts Made: 860 # 1
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Blizzard promoting SC2 tournaments on BNET site

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I think this is a really good step forward to try and promote SC2 tournaments like Riot have with LoL (130K+ viewers right now) I hope Blizzard continues to do more things and hear the community out... Seems like the bunch of employees they removed have motivated the ones left with a job to try and give the community what it wants! ;D
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Unread Sat, 10th-Mar-2012, 1:01 AM BnetId: SmirkToT.390  Race: Clan: ToT  Location: Perth  Total Posts Made: 158 # 2
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they have been doing this for a long time

if you consider it's a community similar to sc2sea and teamliquid
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Unread Sat, 10th-Mar-2012, 7:14 AM Who's Who:   BnetId: NvPinder.933  Race: Clan: TA (Nv)  Location: Melbourne  Total Posts Made: 885 # 3
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Whilst it's a 'good step forward', its not a big enough step forward. They need advertising, in some way, inside of the battle.net 2.0 client itself linking, or even embedding, streams of major tournaments when they are live and happening.

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Unread Sat, 10th-Mar-2012, 8:33 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 4
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Yeah they've been advertising events since launch, but as Pinder said - a button within the battle.net client announcing/linking to live streams would be a massive leap forward. (They're aware of this)
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Unread Sat, 10th-Mar-2012, 8:37 AM BnetId: 562  Race: Total Posts Made: 356 # 5
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If only there was some news section that wasn't being used inside the battle.net client.......
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Unread Sat, 10th-Mar-2012, 8:42 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 6
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Quote:
Originally Posted by PeleusSPR View Post
If only there was some news section that wasn't being used inside the battle.net client.......
They advertise events in the community window (in-game) all the time - it happens even more often in the KR client. But knowing about them in advance is well and good, but a live announcement (like the War3 Tournament component) is what's really needed.
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Unread Sat, 10th-Mar-2012, 9:06 AM BnetId: TAsivvon.369  Race: Clan: TA  Location: QLD  Total Posts Made: 126 # 7
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even hon has implimented notifications for live events which allow you to watch in game or externally.
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Unread Sat, 10th-Mar-2012, 9:14 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 8
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I honestly think it's got to be a little bit dodgy that LoL gets 130k for an event, but even if they do it's only for big events. All other times SC gets more viewers.

But yeah, would be great if Blizz incorporated some sort of big "WATCH IT LIVE RIGHT NOW" button that appeared as soon as you log into the client
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Unread Sat, 10th-Mar-2012, 9:46 AM BnetId: TAriiChard.272  Race: Location: Sydney, Australia  Total Posts Made: 491 # 9
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Quote:
Originally Posted by breadfan View Post
I honestly think it's got to be a little bit dodgy that LoL gets 130k for an event, but even if they do it's only for big events. All other times SC gets more viewers.

But yeah, would be great if Blizz incorporated some sort of big "WATCH IT LIVE RIGHT NOW" button that appeared as soon as you log into the client
I'm no LOL fan but LOL has always gotten more viewers. Even the LOL individual streamers get at least twice as many viewers as the sc2 streamers. <-- well at least last time i checked it was ...

Last edited by TAriiChard; Sat, 10th-Mar-2012 at 9:47 AM. Reason: added that last bit
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Unread Sat, 10th-Mar-2012, 10:54 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 10
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Quote:
Originally Posted by TAriiChard View Post
I'm no LOL fan but LOL has always gotten more viewers. Even the LOL individual streamers get at least twice as many viewers as the sc2 streamers. <-- well at least last time i checked it was ...
My impression is that SC2 is pretty huge in the Western world (Europe, America, Australia) and LoL is extremely popular in Eastern countries (China, Korea, etc) and still a pretty solid following in the Europe too. There are a LOT of people in those Eastern countries as well so it's not surprising the viewer count is so huge.
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Unread Sat, 10th-Mar-2012, 12:04 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 11
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Quote:
Originally Posted by TAriiChard View Post
I'm no LOL fan but LOL has always gotten more viewers. Even the LOL individual streamers get at least twice as many viewers as the sc2 streamers. <-- well at least last time i checked it was ...
Every time I check (including when I wrote that post and right now) SC2 has more than LoL. I guess for both it depends who is streaming of course. If you have a top zerg, a top terran and a top protoss all streaming, chances are you'll get much better numbers, but say there is no top terran streaming, potentially a lot of players (terrans who only watch terran streamers) are alienated and therefore don't watch. LoL on the other hand, people don't restrict themselves to just one champion - they'll probably play a few that have a very high chance of having something for them on any stream

SC2 consistently gets more viewers on individual streams, LoL for whatever reason (maybe viewers on the client or whatever) just seems to top SC2 in tournaments.
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Unread Sat, 10th-Mar-2012, 11:10 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 12
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As SC2 is a solo title (competitively) and LoL is a team (5v5) title, it's kind of expected that the playerbase and viewership would be exponentially higher. But yeah, LoL (moba genre in general) is much bigger in the asian gamer base than SC2 at the moment.
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Unread Sat, 10th-Mar-2012, 11:34 AM BnetId: 562  Race: Total Posts Made: 356 # 13
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Quote:
Originally Posted by Dox View Post
As SC2 is a solo title (competitively) and LoL is a team (5v5) title, it's kind of expected that the playerbase and viewership would be exponentially higher. But yeah, LoL (moba genre in general) is much bigger in the asian gamer base than SC2 at the moment.
How does that logic hold? Suddenly BF3 with teams of 8 would be even more popular?
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Unread Sat, 10th-Mar-2012, 11:44 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 14
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Quote:
Originally Posted by PeleusSPR View Post
How does that logic hold? Suddenly BF3 with teams of 8 would be even more popular?
If it was a good spectator game, sure. But it's not.
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Unread Sat, 10th-Mar-2012, 11:48 AM Total Posts Made: 828 # 15
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Quote:
Originally Posted by Dox View Post
If it was a good spectator game, sure. But it's not.
Personally I don't think LoL is at all interesting from a spectators point of view
I think that it even has a higher barrier for entry when watching stream than sc2 but it engages differently.

When I tried watching some LoL streams it was more confusing by leaps and bounds compared to sc2 casts. And when I watched sc2 casts I did so with no bw, sc1 or sc2 knowledge or experience and it was enjoyable. I played LoL for maybe 10 hours prior to watching streams (tournament casts) and was clueless.
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Unread Sat, 10th-Mar-2012, 11:41 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 16
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I think the REAL question here is;

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Unread Sat, 10th-Mar-2012, 11:44 AM Total Posts Made: 828 # 17
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LoL you can throw the blame of loses onto other players and not have to think about it
SC2 forces you to be introspective and lots of people don't like doing that at all. No one to blame for your lose other than yourself so sc2 can make you all to aware of your weaknesses whereas in LoL you can remain blissfully ignorant
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Unread Sat, 10th-Mar-2012, 11:56 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 18
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I share that opinion btw, but the numbers speak for themselves.
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Unread Sat, 10th-Mar-2012, 12:21 PM BnetId: KezzGG.930  BattleTag: kezz#6356  Clan: FS  Total Posts Made: 227 # 19
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During large tournaments, the LoL client has an inbuilt stream viewer so even if 80% of the playerbase doesn't 'follow the competitive scene' strictly, they get to see the games anyway. If SC2 had the same thing, we'd get 200k+ easily.

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Unread Sat, 10th-Mar-2012, 12:23 PM BnetId: 562  Race: Total Posts Made: 356 # 20
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Quote:
Originally Posted by 'kezz., View Post
During large tournaments, the LoL client has an inbuilt stream viewer so even if 80% of the playerbase doesn't 'follow the competitive scene' strictly, they get to see the games anyway. If SC2 had the same thing, we'd get 200k+ easily.
I know they had a link to the streams, but I've never seen a live stream actually displayed in there?

Also, having a look at the number of players in each game, I think it's quite clear why LoL has more viewers.

LoL - Approx 1.4 million players daily.
SC2 - Approx 110k players daily.
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