i would be willing to do some practice with you (im a high diamond terran) but i wont be any use in terms of coaching :P add me on na Fullmetal.107 im very active
I would like to take the opportunity in this thread to request any masters and above Terrans, who are interested in coaching diamond and below Terrans to please contact me. This includes for Protoss and Zergs but most urgently for Terrans.
I am hoping to update the Coaches list for GPD Opens/Cups soon as well but with the higher number of Terrans winning the GPD Opens, will really appreciate more Terran Coaches.
So if you are interested, please pm me. Thanks!!
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player in
"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
Seems to be that way =( Havent got any responses yet! I remember a GM from kr awhile ago said he would do coaching but at a hefty price. May have to hit him up if I can find him!
just make units better. if you had better macro you wouldn't be in diamond its that simple
Thats not my current issue imo. My mmr is pitting me against low masters/high diamond on NA. Same on kr. I think I could have hit masters this season with current map pool and my 55% win rate but I didnt push ladder. Now its too late to try and hit it with 1700 bonus pool! (I get ladder anxiety)
What I need is someone to help me to recognize my bad habits. Help me refine what I do and give me challenges to improve my play. I can only learn so much by myself and watching streams and which is why I need the higher end of coaching. I have even started streaming to try and get tips from other players and to get friends from clan to give me tips about where I went wrong in my game.
Please keep in mind I have only really played this game for 2 seasons as before that I was just playing at most a day a week and sometimes not at all for months as I was raiding hardcore wow.
I think x5.PiG also does coaching for Diamonds and below for all races. That is an option as well.
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player in
"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
Let me reword this for you. Improving macro mechanics is a way of refining your play. When you dont have to worry about mechanical errors it is much easier to deal with decision making errors. Trying to fix both at once will be a lot harder and stressful. Example of this is stuff like trying to figure out how to play late game tvp and you think the reason you lost was something related to control in the late game fight when really you already put yourself behind going into the late game with mistakes earlier in the game in both mechanical and decision making. OK?????????????
There was a time when I fit this criteria but unfortunatley I am not the person you are looking for now. I'm just going to echo what people above have said though. Macro is the way forward. Starcraft is like driving or any other complicated task, you want all your macro business to just happen so you can be freed up to do/think about other things. That takes dedicated practise and a willingness to realise that you have room to improve but is enough to pull you through to masters. If you aren't intending on playing any extended series' in the near future I would also suggest only learning one build per race untill you are in master league.
I do wonder what Kreamy is talking about with this late game TvP thing though. I assume that must be the part of the game where you have pulled the boys but the boys haven't arrived at the opponent's base yet. But that stage doesn't require much macro. Regardless his statements have confused me.
saying 'I didn't get masters because I didn't play enough' is the reason why you didn't get masters, also asking for outside opinions then rebutting with something that every diamond player in the world says isn't going to help you either. Simple fact is, your mechanics are that good. look up a build from a pro replay and then just do it other and other if you are truly determined to get better.
this won't be the most fun way to improve but seriously you don't need complex strategies and reactions as terran ESPECIALLY in diamond.
I could also add, when you watch replays do you watch them with a plan or just watch them? It's important when you are really analysing them to have an approach prepared. I.e. When I do it I look at;
1: do I stop making scvs at a point where I shouldn't, if yes why did it happen.
2: do I stop making marines at a point where I shouldn't, if yes why did it happen
3. did I do my build properly, if it went wrong why did it go wrong.
4. Were the reads I made from scouting correct (it is important to review games shortly after playing them for this point).
etc. etc. This list gets longer when I am on form but at times like now when I have terrible form the first 3 are enough to find a wealth of mistakes.
I kind of understand where tsu is at because I've been in for a long time.
I have to disagree with a few of the previous posts and common beliefs:
1. Mastering a build from a pro will probably let you win more games (ironically, usually up to Diamond), until you meet players who know how to beat that build.
2. HotS rewards aggression much more than WoL. In Wings, sheer mechanics and playing the "perfect game" is most rewarding - HotS is a different game however.
Also, to add something that many people don't talk about - focus on your understanding of the game. You can probably start thinking about and working on higher level techniques such as your Map/Space Control and your Information Game.
What the hero knows:
-What have I scouted?
-Will my opponent attack me?
-If so, what will I need to defend?
What the villain knows:
-What has (s)he scouted?
-Is my opponent prepared to defend?
-What attacks can I make?
-Is it worth it to make an attack?
I have found this especially important as Terran in the HotS meta-game because if left disturbed, Protoss and Zerg has faster macro tempo. Like many other , I felt it the most in TvP when switching from WoL; because of MSC.
While is all useful for regular maintenance-type of learning (analysing your own replays regularly; watching and learning builds and from the pros etc). I feel the importance of having a coach is important. I will always remember the few actual sit down type of coachings I have had experienced.
For example, when I had that one coaching from PiG, he saw and was able to explain the importance of certain things which though I knew was important, was not quite explained that way before. I remember sharing a build I made up and he said that there was potential and suggested some refinements as well. Then the advice that stuck the most was, I could make (almost) any build work as long as my mechanics were good. That gave me a huge confidence boost.
Sometimes having a 3rd person watch your replays with you, make a lot of difference because he will see or point things out you would normally miss or thought yes it should be done but it's not critical, but when if adjusted, actually makes a big difference.
At the moment, especially in mGG or even in the GPD opens, we have suddenly a lot of diamond terrans. I wished many times we have a regular mentor(s)/coach(s) that can guide/coach them. Perhaps to have more SEA terran hopes, if we can find that missing link (a coach or mentor) to propel them further, perhaps that can happen?
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player in
"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
until you meet players who know how to beat that build.
If your build can be "beaten" then you picked a gimicky build which I did not encourage. You will notice that almost every masters players gives the same advice that probes and pylons (or scvs and supply depots) win games. It isn't to be malicious, it's because that is the foundation that every other decision, micro trick and army composition is built on and even when a player hits masters that is still where the majority of their flaws will be. You might think its unfair that people are judging your play without seeing it, but if your mechanics are really up to it you don't need to coach to get to masters. You just need to play more games untill promotion.
I'm not saying don't get a coach or anything. I'm just saying that any coach worth considering is going to look straight and your build and mechanics so get ready to this to be the focus of the conversation.
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