Game 1 Map: Daybreak
Shortizzz opens with a standard Hatch first while vkRainbow applies some early pressure with a bunker rush just out of range of Shortizz' Hatchery. The pesky marines forced 2 spines and additional ling production, and Rainbow executes a clearly-practiced transition -
He pushed almost immediately once he had 1 hellion and a pack of 7 marines - while transitioning into dual port Banshees!
But what was amazing was Shortizz' reaction - he saw the small pack with 1 hellion, senses something amiss, and puts down 2 blind Spores at each base! Amazing game sense here!
Rainbow makes an attempt to push in when his Banshees came, but good micro with his 3 queens and spore/spine repositioning held it perfectly.
Rainbow transitioned into a blue flame + 2 thors + marines timing push, but Shortizz held this perfectly with a pack of mutas and banelings /lings
Both players settled into a macro game, with SHortizz having the econ lead for a while. Rainbow masses up an army of hellions, Banshees, vikings, thors, and even adds in a BC! The two players have several skirmishes but Shortizz' large army of Infestors help him hold his ground with mass IT and Fungal.
Shortizz' stronger econ allowed him to power back an army of banelings, mutas, lings and infestors as he teched to hive, and he made a strong bust which took out a ton of workers.
Shortizz never let up the pressure, continually streaming in lings to cut Rainbow down and keep him on 2 bases, while SHortizz went up to 4 bases. This non-stop pressure meant Rainbow had no income, and with good Neural Parasite control, Rainbow had to tap out after losing his last mining base and his mini BC army.
Very good hold of all the different timing pushes, with excellent game sense by Shortizz - luck perhaps? Would have been more exciting if it was not so one-sided after the mid game, but this game is testament to Shortizz' good game sense and strong mid-late game aggression. 1-0!
Game 2 Map: Shakuras Plateau (cross spawn)
Rainbow opens with a 2 Rax (one proxied behind his natural's mineral line) pressure while Shortizz expands normally. He does force a bunker cancel, but does not scout the 2 rax - but still holds off the marine pressure.
Rainbow expands while putting down more Barracks, while Shortizz drones up with a well-positioned Spine at his ramp keeping the marines out.
Once he reached a comfortable Drone count, Shortizz shifted into mass Zergling production, and gets ready for a Baneling bust! He even managed to catch a pack of 8-10 marines patrolling for Shortizz' 3rd off-guard with his army of Speedlings.
Once he had a good swarm of ling/blings, he goes ahead and perfectly busts Rainbow's barracks wall-in. Rainbow just wasn't prepared for it and had to tap out. GG 2-0!
Over the past few weeks the CO has been declining in popularity So Mezza and JacziE have talked to me about mixing the COs up abit to keep people interested in joining. This is something I agree with as I feel people stop joining after a few times when they don't feel they have a chance to win anymore. So the tournament will remain at the same time/day every week with the same prize pool but the only difference is the format.
What do you guys think about it? Please vote wisely as this will decide the future of or COs!!
1. Remain as it is - The COs should always stay the same!
OR
2. Alternative formats to be switched up during the month. This includes the standard 1v1 and it will be a rotation. So for example
Week 1: Standard 1v1 Tournament
Week 2: Mini Race Wars
Week 3: Mini Clan Wars
Week 4: Standard 2v2 Tournament
The different formats
Standard 1v1 tournament - The CO as it is today.
Standard 2v2 tournament - 16 Teams Max. Last time we tried 2v2 for a month and it wasn't so hot, not many teams joined.
Standard KOF - teams of 2 - 32 teams max. Pick a partner and go through the brackets KOF/GSTL style. No restrictions, period.
Mini Race Wars - teams of 2 - 32 teams max. - Pick a partner of the same race and go through the brackets KOF/GSTL style. No restrictions other than being the same race as your partner.
Mini Clan Wars - teams of 2 - 32 teams max. Pick a clan mate and go through the brackets KOF/GSTL style. No restrictions other than being in the same clan as your partner.
Teams of 3 will not be considered because it takes way too long and that way only a limited amount of people (8 teams) can play.
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