Game 1 = An epic tutorial on how NOT TO PLAY PvP
Game 2 = How NOT TO PLACE PYLONS
Game 3 = "It's either go down the ramp or go down to code A" by Artosis. San chose to stay up the ramp with a stalker advanatge before Trickster forward pylon finished wrapping in.
ZeNEXCoCa < Metalopolis > Liquid'Jinro ZeNEXCoCa < Xel'Naga Caverns > Liquid'Jinro
Game 1 shows how CoCa made a comeback after getting bunkered rush and losing the natural hatchery
Game 2 5 star. Go watch
Poor Ryung said he wasn't confident in his TvP match up and it showed. Back to Code A for him to practice more.
Just watch Game 2. The other 2 are soso.
HuK did an excellent job holding off an all in from MMA in game 1. Weird sieging from MMA costed him the game.
When in doubt, 4gate. HuK already has 1 win so I can't really fault him for trying a 4gate to try and sneak in an easy win.
Interesting celebration from HuK. Not many people were expecting him to remain in Code S and somehow he did it.
Good luck have fun. KST is GMT+9. If you are unsure of your time location, check top right of the website.
Day 4 is going to be a TvT grind fest. Any predictions people?
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Early game loss = Cheese
Mid game Loss = All in
Late game Loss = Imbalance
You mean there are Terrans on the ladder?
Last edited by LennX; Wed, 11th-May-2011 at 3:22 PM.
The funny part is when MVP and Bomber picked only terrans because they both know terran is underpowered and don't want to risk against zergs or protoss.
byebye huk.
I think Jinro will still make it tho.
As he gets 2 chances + both of em r tvz which makes him easier to prepare for it.
Whereas Huk only gets one chance and I reckon those 2Ts are one of the top T players in korea so I don't think huk will make it.
Updated with Day 1 results. There were some interesting matches and a realllllllly excellent PvP matchup tutorial on how to get behind when you are ahead.
Its funny how now whenever a Terran pulls more than 0 scv while pushing, its considered an all-in by TL zerg fanboys.
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Early game loss = Cheese
Mid game Loss = All in
Late game Loss = Imbalance
I just feel that Terran needs to be aggressive on the early game to get an advantage. The current map pool are mostly macro-based maps which forces a very different Terran play style. Hopefully, it will come soon, a new way to play Terran.
In other news, Day 3 up/down matches tomorrow will be played at 12pm SGT (GMT+8) as KR sever will be down in the evening for patching to 1.3.3.
Edit: Group G/H will be played later at 5pm SGT (GMT+8)
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Early game loss = Cheese
Mid game Loss = All in
Late game Loss = Imbalance
You mean there are Terrans on the ladder?
Last edited by LennX; Wed, 11th-May-2011 at 2:29 PM.
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