So something thats starting to happen alot are these small prize money tournaments, we're talking the $0-$99 range and whilst these are fun and seem productive, I believe we can organize these better to attract a larger audience.
First thing to note, Team Liquid requires a $100 prize to get your event listed, and doing so grants you 10x the viewers that you'd get without said listing.
Take the GPD and the Masters cup for example, the GPD got around 40-50 viewers at one time, with an overall unique viewercount of 250-300 ish. The prize for this tourney was $10
Masters cup will be similar, with a $70 prize I imagine viewers will be around 60 ish (more if the lovely Zie is casting ) with an overall count around 300-400.
Dogsi's that I did the other day WAS listed, and I had around 450 average views with around 5000 unique hits. I guarantee a majority of that was simply through listing the event on TL.
So something like the GPD/Masters cup, instead of splitting $10/$10/$10/$70, simply have the Masters cup worth $100, the viewers from the $10 tourney will hardly diminish, yet the extra viewers for the Masters cup will be quite significant, which is nothing but good for the scene.
Any tourney can do this, perhaps merge the CO with another tourney and hold it fourtnightly to break this $100 mark, and thus generate the extra viewers. The result will be:
- More exposure to people not in SEA (and thus our players become more recognized)
- More high level players turning up to tourneys ($20 tourneys don't attact good players, but $100 for a single tourney does)
- Less tourneys, forcing players that want to win to train harder.
Having a tourney every day of the week seems good in theory, but you dilute the prize pool and the players. Noone is watching/playing in every tourney and as a result the signups/popularity of each one is dimishing even though the scene is growing.
Agreed. I'd rather see the $20 replaced with something like a mouse, t-shirt, game, DVD, etc. and people look to sponsors or other sustainable methods rather than making it sustainable by having worthless prizes. Even if you make the tourneys weekly and the top 8 qualify for a pooled event at the end of the month with $100 or whatever would be better.
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Brendan "TAdeL" Ferguson Clan TA | Twitter | YouTube
I kinda agree with the posters above, I think getting our events listed and watched by people in TL will give our players a favor by getting them known internationally -- and even locally, I think there are a lot of SEA gamers who just go to TL and not even visit SC2SEA.
I think the main difficulty is that we don't have a large cash pool to work with. Maybe it would be best to rotate tournaments rather than do it daily?
Agreed. I'd rather see the $20 replaced with something like a mouse, t-shirt, game, DVD, etc. and people look to sponsors or other sustainable methods rather than making it sustainable by having worthless prizes. Even if you make the tourneys weekly and the top 8 qualify for a pooled event at the end of the month with $100 or whatever would be better.
How about giving winners of weekly tournaments a token sum to at least make them feel that they have won something "real"? I mean it certainly takes effort to win a 64 man tournament, and players would definitely like to have earned something from that win.
Sc2sea are adding $30 to make the Masters a $100 tourney, which is great.
As for the GPD, can't see it getting up to the $100 range, especially since a weekly event. Shall keep the $10 prize as there are still a lot of very good players competing in this event, and its 64 players. Deserves something.
Quote:
Originally Posted by deL
Agreed. I'd rather see the $20 replaced with something like a mouse, t-shirt, game, DVD, etc. and people look to sponsors or other sustainable methods rather than making it sustainable by having worthless prizes. Even if you make the tourneys weekly and the top 8 qualify for a pooled event at the end of the month with $100 or whatever would be better.
mouse, t-shirt, game, DVD, even hardware if we were somehow able to get sponsors would be too tricky imo. It's not like a lan event where we have the stuff on hand, and can give out in person, we have players from several countries. Some suppliers might not be in certain countries, would cost more for mail. Cash is simple, works best for online tournaments.
How about giving winners of weekly tournaments a token sum to at least make them feel that they have won something "real"? I mean it certainly takes effort to win a 64 man tournament, and players would definitely like to have earned something from that win.
Either you are doing it for the money and it's a large prizepool or you are doing it for fun or bragging rights. You don't really need to cater to both - if someone is playing small events that take 3-4 hours to win $10 when they could work for an hour at McDonalds and earn more than that they are idiots.
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Brendan "TAdeL" Ferguson Clan TA | Twitter | YouTube
I kinda agree with the posters above, I think getting our events listed and watched by people in TL will give our players a favor by getting them known internationally -- and even locally, I think there are a lot of SEA gamers who just go to TL and not even visit SC2SEA.
I think the main difficulty is that we don't have a large cash pool to work with. Maybe it would be best to rotate tournaments rather than do it daily?
This was me (TL.net was were I spent alot of my time), and it took the SEASL for me to look a little deeper into what the SEA community had to offer. By coincidence the SEA pdocast was on at the same time and I was able to catch the end of that after the GSL up/down matches.
Anyway, happy to have found sc2sea and hoping to become involved in the community a little more.
Hi everyone (oh I am also [TA]Osiris, Osiris[AE] from BW)
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