I like it, it's pretty casual gameplay for me. But what's neat is they have a nice and healthy competitive e-sport coming from it. This was the first MOBA type game I've actually enjoyed. Didn't play the original dota and Heroes of Newerth's player base is so full of filth I can't imagine anyone wanting to learn in that environment.
Definately the best free to play game I've ever played. I like Riot games as a company - they keep the player base interested and informed with their champion spotlights. Very community friendly developer.
The game ticks all the boxes in my opinion - I still enjoy Starcraft 2 a lot more because RTS is my favourite.
I really hate lol. The graphics are cartoony and annoying, the community is terrible, the game is so noob friendly that its just obnoxious. I've played heaps and i just cant get passed any of these issues.
It saddens me that these streamers get such high viewership. Too many kids.
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Previously known as ToREchoFive
ToREchoFive.923
Last edited by Jaywalk; Sat, 12th-May-2012 at 10:28 PM.
LoL gets so many views because It's free and very easy to learn, dreamhack last year got something like 160k views while SC2 almost hit 80k or 100k something crazy high, like world record high for SC2.
If sc2 wasn't P2P (meaning you buy it to play) then it would definitely get views like SC2, it's pretty crazy, like an avid streamer named Dyrus was streaming at one point just playing ranked games (equivilent to ladder) and got 40k people watching him, that's like all SC2's IPL4 viewers, not to mention IPL4 league of legends had like 120k constant viewers on the live games while SC2 had 30k.
Imo right now LoL is taking the scene, and very fast as well.
Last edited by ToRsupapower; Sat, 12th-May-2012 at 10:37 PM.
And about the community, well it's basically shit. And that's because the League of Legends community doesn't have such a strong, strict community unlike starcraft 2, which is basically led by Teamliquid, which is quite strict tbh, that's what stops trolling in sc2 and that's the only way to put it.
You can go into a game and get trashed talk all game for something that isn't your fault because as humans when we do something wrong we try to think of excuses, in some way LoL can help teach you important life lessons. When you do learn to suck up stuff you realise what you're doing wrong and can work it out to become a better player.
And to TCPtitan Matchmaking doesn't work like that, not anymore at least, you can't be matched against level 30s unless you're premade with one or you actually are lvl 30.
The other thing that helps League be so acknowledged in the Esports community is that it's makers actually follow the game and try promote it with as many tournaments and prize pools as possible they are having a 2 million $ prize pool event at the end of the year, where-as blizzard basically money whore it and don't help the community (they're starting to now though). Riot also listens to most players and make constant updates to the game, every 2 weeks.
Last edited by ToRsupapower; Sat, 12th-May-2012 at 10:35 PM.
I personally have a few issues with the game/environment.
2. Balance.
I personally believe There are some clear balance issues within the game that i think need to be addressed. Before Some champion Compositions Clearly Out play others. So this means without knowing what the other team is picking you have a coinflip chance of picking the correct team composition to beat the other.
However Before you can start doing ranked games, (Where people actually work on team composition) everyone just chose a champ that they like to play. (usually leading to a bad team comp/Players getting mad and BMing) <--- *Hoping that makes sense*
Ratio's I find abit out to . Numerous times i have played a Magic user champion *Annie* And built her attack damage. Works Pretty much just as good as any other Attack damage range champion. ITS INSANE! she is a magic user. It is clear that magic users shouldn't be able to build that way and still perform well! It all comes down to ratio's.
With (what i believe) the clear balance issues I think riot should stop focusing on releasing new champions every 2 weeks and focus on balance out some of the issues first.
Now i know that the new champion release is one of the big ways for riot to make money, but i think the future of the game really comes down to getting it balanced, and also the community.* something else that needs to be worked on*
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I agree with everything but this, the game is quite balanced and i can guarantee if someone picked an actual attack damage champion, they would demolish annie, i see where you are coming from, but you can do the same in any other moba as well just saying. Also out of curiosity what do you think is not properly balanced?
For me, All DOTA games including LoL is terribly boring. I don't feel like moving back and forth frequently using the same 2~4 skills for 40 minutes playing the same style with each characters and buying the same lines of items for each characters, i consider that retarded and boring. Its just my opinion.
So you won't play Dota games, because you consider them boring and plain.
Consider this.
What exactly makes Starcraft so unique every game? Generally, buildings are placed down in the same order at the same time. Wouldn't this be "going back and forth and using the same 2-4 skills every game" ?
So I guess every dota character is the same. Just like every Starcraft race is the same.
Hell, in fact, i think every game ever is exactly the same. Why are companies making new games when they are all boring going back and forth with like 2 or 4 skills?
Thanks for your amusing reply.
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[12:58 PM] Host-: also plz dont upload my ******* fb photos to the internet
So you won't play Dota games, because you consider them boring and plain.
Consider this.
What exactly makes Starcraft so unique every game? Generally, buildings are placed down in the same order at the same time. Wouldn't this be "going back and forth and using the same 2-4 skills every game" ?
So I guess every dota character is the same. Just like every Starcraft race is the same.
Hell, in fact, i think every game ever is exactly the same. Why are companies making new games when they are all boring going back and forth with like 2 or 4 skills?
Thanks for your amusing reply.
Nothing goes back and forth doing same things over and over again for 40 minutes in starcraft. There are already 10 variations JUST ON 1/1/1 Builds in Terran race.
So you don't admit that there are 5 skills on each characters?
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