Team JAZBAS FIGHTING:
Player 1: Jazbas (c)
Player 2: mOOnGLaDe
Player 3: KingKong
Player 4: Delete
Player 5: Hut (from deth because I saw the light)
Player 6: tgun
I got KingKong because he is affordable and is destroying nerds left right and center right now. He is also likely to play for xG most of the time and can potentially be ace. Nv has a small lineup so jaz and glade will play every match. Glade is the ace for Nv and I think he can do better this season then the last one, especially considering hes practicing wings really hard for iem. The protoss has to be 1.75 because yang is out of practice and light is too expensive. I took delete because I know what he is capable of and have seen him in this format. tgun will be played every game for iM and is also the most expensive zerg I could afford. HuT because I realised that fray didn't have as many players as I thought. Lastly, jazbas is a beast and I want his babies (aka idc I'm a jazbas fan).
Anti-team:
Player 1: Jerry (because hes not actually in ToT's tier 1 team and everyone says West will be practicing so.)
Player 2: Edge
Player 3: Dippa
None of these players should get played or if they do I think they aren't the strongest of the bunch.
@Light Made the comment about you make more sense :P
Last edited by SLCN.NXZ; Tue, 15th-Jan-2013 at 3:05 PM.
Player 1: mOOnGLaDe (c) 2.67 Z
Player 2: Ninja 3.5 Z
Player 3: Pox 1.75 Z
Player 4: iaguz 2.26 T
Player 5: Techtron 1.75 Z
Player 6: delete 1.75 P
(13.67)
Anti-Team:
Player 1: Flash (5.33)
Player 2: Spook (1.75)
Player 3: Satu (1.75)
(8.83)
NXZ lol no u r right Im out of practice... but last SEACL was when I came back into form so I'm hoping this can help me again...
Some guys are too cheap... -> Moonglade should cost 10 fantasy points
No what I said was meant to mean yang is out of practice and your too expensive. But I changed it so that was more clear. Also even if your out of practice, probably still the best protoss in sea.
It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.
Sun Tzu 孫子
"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
Last edited by asdfSchnitzel; Tue, 15th-Jan-2013 at 2:55 PM.
Okay for those picking me, thank you for your love but I can honestly tell you I'm nowhere close to that value at the moment. Appreciated but think otherwise if you want to win LOL.
NXZ lol no u r right Im out of practice... but last SEACL was when I came back into form so I'm hoping this can help me pick it up.
Some guys are too cheap -> Moonglade should cost 10 fantasy points
Just to clarify with the whole values thing...
If you have a team of 6 players, and you take 3 players valued at 1.75, that means your remaining 3 picks can average up to 2.91 to fit within the cap. Consider also that there is a limit to how many points can be earned in a single week, which means that realistically there can't be a 1-man team.
So if someone decides that they want to pick someone for say, 3.43, then the offset means that they can pick 1 other player at a cost of no greater than 2.39 (leaving 2.91 for the final pick) or that the other two players can both be worth up to 2.65 (glade is 2.67). I don't think it's really a concern whose name is attached where - you're still trying to build combinations of players based on an allowance. It is easier to get glade into your team than some other players, sure, but I don't think the effect is THAT big. I also think it's acceptable and makes the league interesting.
I personally don't consider glade an automatic pick because 1) his schedule might get in the way at some point throughout the season, and 2) because I think there are players who can and will gameplan for him on other weeks - he makes a fine target, and there are players out there capable of sniping him.
Quote:
Also is FlashToT a kespa player perhaps? I mean 5.33? He actually can't be used in a main team, 5.33 + 5*1.75 = 14.08.
Flash had the best fantasy average of any player last season, just marginally ahead of PiG, and the two of them were miles ahead of Mafia, who in turn flogged everyone else. How did Flash manage this? In all matches he played in, he was ace. His record as ace was 5-1. With the way players earn points, there's a lot to be said for a strong player on a more "middle of the road" team who is likely to get the ace nomination more often than not, and has a realistic shot of doing well. Especially in this format as opposed to last season - in season 3, the ace match won't necessarily always be played, so the strongest teams might only see a couple of weeks go to the ace games, whereas what we might call the weaker teams by comparison get a lot more shots at the ace.
I've created a blog post with some of this stuff. Can we please send any discussion/questions over there to clear this thread up for signups? I appreciate that most questions are brought up as part of team submissions and that I'm the main culprit, but I still think its worth getting responses to these. http://www.sc2sea.com/blogs/showentry.php?e=953
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Last edited by breadfan; Tue, 15th-Jan-2013 at 3:57 PM.
Team:
Player 1: TGUN (C) (Too many anti picks, i think tgun would wanna win badly!)
Player 2: Dano (I can only pick a 1.75 terran and i heard hes good!)
Player 3: Moonglade (No brainer really,.)
Player 4: Kingkong ( Imba.)
Player 5: JazBas (This guy for 2 points? Are u kidding me?!)
Player 6: Proann (Just won won won dude!)
Anti-Team:
Player 1: Dippa (Inactive?)
Player 2: Fourby(Inactive?)
Player 3: Jerry( Everone would know how to play against him i hope =P)
___________________________________
Cheese is Art.
Last edited by aLtShortizz; Tue, 15th-Jan-2013 at 4:13 PM.
Team:
Player 1: Flash (C) [5.25]
Player 2: Pox [1.75]
Player 3: HuT [1.75]
Player 4: delete [1.75]
Player 5: fenner [1.75]
Player 6: DanO [1.75]
14.00 Total.
Anti-Team:
Player 1: JazBas [2.00]
Player 2: Revenant [2.25]
Player 3: ProAnnn [1.75]
6.00 Total.
Last edited by PulSe; Sun, 20th-Jan-2013 at 12:34 PM.
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