Maps will be uploaded to SEA over the next week (hopefully this weekend). Should there be problems uploading the map, another version of the same map will be used.
All maps have a supply depot at the bottom of the ramp to prevent a 3 pylon block
Antiga Shipyard has the gold bases in the middle converted to regular bases
Daybreak has a half base (5 Minerals 1 Gas) in front of the natural (Same as GSL version, Ladder has a full base)
Metropolis has a lot of doodads removed. This does not effect the map at all, however does make it run alot better. If your player has had an issue with it in the past, ask them to test the map first. It has been tested with a few people that have lagged on previous versions of Metropolis. It is already uploaded to SEA.
Metropolis has Creep Tumors on the islands (Ladder has rocks). The tumors block Hatcheries as well as to not give Zerg an unfair advantage (All 3 races need to detect and kill the tumor before expanding there)
Antiga Shipyard and Entombed Valley have forced cross spawns.
If you find any issues with the maps, let me know. If you have further questions about the maps, please ask them.
Just a reminder that lineups are due by Thursday (2 days time). I have a few already, but teams that do not submit a lineup in time will be walked over. I will be checking this after the ASiT broadcast on Thursday, ensure your lineups are submitted (via PM) by then.
Shall endeavor to get our lineup to you later tonight, just finished packing up my whole apartment and i'm off to the airport in a few hours for my relocation.
Just a final reminder, the lineups are due tonight (As soon as ASiT has completed).
Lineup received:
- cR
- Team Pacific
- eehan Timing
- Team Eve
- Team Cube
- Nv
Still waiting for the following lineups:
- Team Iris
- Team Supremacy
If Iris or SPR have submitted your roster, I have not received it as of this post. Please PM me with your roster sometime today or you will be walked over.
Please be in the channel BEFORE 8pm KST (9pm Sydney). Sets are played IN ORDER. If a player is not available after 10 minutes, he will be walked over. Each team may have 1 spectator.
Bel'shir Beach is being used, the map geography has been changed so it is identical to the current Belshir Winter, but I don't think anyone needs to be reminded of how cold it is getting :P
Sanshorn Mist is currently not uploaded, instead the ESV version that is on SEA at the moment will be used instead. I have had a few complaints about the map (mostly as no one really knows it) and would appreciate some feedback from the community regarding it.
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