Where: SEA b.net server (meaning, no NA accounts).
How to sign up: Simply post here with your b.net account and character code and which qualifier you wish to sign up for. Be sure to inform me of any character name change.
The Rules
Qualifying: The winning player from each qualifying round will advance to the top 16. The 2nd, 3rd and 4th place players can be standbys in case of no shows in the Round of 16. Players that previously placed in the top 8 will automatically be seeded in to the Round of 16.
Be on time: Players must play their matches at the scheduled match time. Players that are more than15 minutes late will be disqualified and will not be allowed to sign up for the following tournament.
Spectators: Spectators must get permission from both players prior to the match starting, with the exception of referees and casters. Any spectator that is slowing the game or lagging is required to leave the match.
Maps:
The first match of each round will be determined as follows:
Qualifiers:
Ro16: Shakuras Plateau
Ro8: Lost Temple
Ro4: Metalopolis
The Round of 16:
Ro16: Blistering Sands
Ro8: Jungle Basin
Semi: Xel Naga Caverns
Finals: Scrap Station
All matches will be played as a best of 3 except for the semi-finals and finals, which will be played as a best of 5.
Each subsequent map will be determined by the loser of the previous match. The winner of the previous match gets 1 veto.
Appropriate Behavior: Any racial slurs, hacking, or any other behavior deemed inappropriate will lead to a player being disqualified and banned from all future competitions.
Disconnects: Disconnects will be replayed if it occurs in the first minute of the match. After 1 minute, if both players agree, the match will be replayed. Otherwise, a ref will review the match. If it appears that the player that disconnected was losing the game, it will default to a loss for that player. Otherwise, the match will be replayed.
The Brackets: The brackets will be posted on challonge.com once players have signed up.
Chat Channels: All players are required to join the DSMO7 chat channel for the tournament. Standbys should join DSMO7ST. Match results and questions should be posted in the chat channel. Viewers or other interested parties should join DSMO7Chat.
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.