Awful map, but I basically get free wins against any zergs silly enough to not veto searing crater, so I like that... Not a huge fan of them at all, really, but I guess Antiga Shipyards is the best of them.
Antiga has a really far second expansion
Searing creater has a too open natural
Abyssal Caverns is really hard to play pvz because of the open natural and third
Nerazim Crypt.
Allows me to quickly FFE against zerg with the rocks there and is a double bonus because I don't have to destroy one of my buildings to get my army out.
I like both Nerazim and Abyssal. Nerazim is easy and straightforward, and Abyssal has no stupid rotation of ramps, so you can't get into a disadvantaged ramp position in PvT.
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Quote:
Originally Posted by souljah
Upgrade : Give roaches invulnerability to nukes, as their namesake on Earth have.
Nezarim crypt gets my thumbs up! although having that line of trees blocks sight for my tanks...i like the four tower placements and the battles for the sight advantages!
I kind of wish blizzard would make more "pro-oriented" maps. Or maybe just leave the community produce new maps and have a voting system or something like that. But I do like the new GSL map, Antiga Shipyard.
Abyssal close position is zzz for zvp.. what else do I do other then 2 base all in vs forge expo on that map..
Searing Crater I veto as soon as it was out so I don't know but Antiga and Nerazim seemed ok. Antiga has this one spawning position really hard for ZvT if they do elevator marine tank push.
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