Nv.mOOnGLaDe Interview: "[HoTS]It's taken a lot of getting used to.."
Nv.mOOnGLaDe was recently announced as one of the premier players in Blizzards new WCS tournament series, we caught up with him for an interview.
Recently Paladin caught up with Andrew 'mOOnGLaDe' Pender, the current WCS Oceania champion and arguably the best player in the region. The Australian Zerg player from team Nv Gamecom boasts a rich professional gaming history, having already proved himself as one of the best in his region for Warcraft III, one of Starcraft 2's big brother titles.
Paladin: So HoTS has been out for nearly a month now. What is the most noticeable difference for you? Nv.mOOnGLaDe: I'd say the most noticeable difference is that it feels very refreshing and interesting again, WoL was getting very stale towards the end. Next most noticeable things would have to be widow mines and voidrays :P.
On that, do you consider the game balanced?
Currently I think there’s a couple of things that need balancing, which are quite obvious when watching pro games. Such as skytoss (mass void / tempest with high templar) which seems unbeatable by just about any zerg army resulting in doing a fairly boring style of massing static defences and waiting behind them with your army, as well as I think a change needs to be made to widow mines as their cost is too cheap and damage is just too great.
Do you think Blizzard will get there? Or was WoL still unbalanced before HoTS release?
I definitely think Blizz will get there, it will need a lot of time but it will happen. The end of WoL Zerg seemed the strongest, but the other races weren't miles behind or anything, it was getting pretty close which I think is a great job for only 2 years of play.
So have you enjoyed HoTS more than you did WoL, or is it too early?
It's taken a lot of getting used to, going from feeling like the strongest race into dealing with these really powerful changes for the other races :P but i'm really happy HoTs is out and im having a lot more fun than I was for the last 6 months of WoL.
To read the rest of the feature interview with mOOnGLaDe, clickHERE.
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