http://www.sc2sea.com/replays.php?do=viewreplay&id=801
Replay of me attempting 4 gate build.
Let me know what you all think ..
And also what i can improve i know i missed warping. and macro was shotty. first time doing this build
man sick build i was just wondering how effective this is against 1 base play i am plat and not every terren early expands
Non-early expand is almost certainly an all-in of some form or another. It should be able to take out a 111 because it hits before the push is ready and has an observer, the only problem would be marauder-based pushes. From what I have heard, with proper micro blink stalkers can defeat marauders cost for cost, but I haven't been able to test this due to my sub-korean APM.
This build is amazing, somewhat ineffective against terran as the game progresses but against toss it can be used amazingly. I especially love blinking a few up then hitting the natural with the rest.
Only weakness is a heavy marauder push, or an early 4gate push.
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