Oh I see...but maybe you can add a link to accounts to the one person and display it and/or you can display the region the account is on (more stats, like on average how many account people have? what win rates they have more or less in a certain region? Might tell you which regions is harder or easy for the person).
Was referring to the win rates for each region etc. The combined win rate count I thought was interesting. But having specific win rates published for each and every region is probs unnecessary. So abstract doesn't have to crack his head to think how to make that a reality
Even then abstract has already made it an option for players to choose to make that stats public or not. So it's already pretty good.
Quote:
Originally Posted by fray`fenner
I agree Nemnem, #dedication is not about winrates!
Dedication is about consistently practicing, with blizzard ladder trying to push everyone to a 50% winrate anyway it doesn't hold much meaning.
Yus
___________________________________
player in
"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
People underestimate how easy it is to not try in starcraft. If my only focus is to PALY MOAR GEAMEZZ. Then after an amount of time I'm gonna start taking dumb risks to try and get early wins. I start to lose more, and when I win, its just a win, not an improvement.
Win percentage helps keep you focused on the fact that its not about playing games but about playing your best in those games.I think having the win % reminds people that you actually need to be trying your hardest in your #dedication games. So even if you play less than some guy who will never improve because he's playing too much, you are still improving which is so much more important than some bragging rights.
I understand what you're saying, if your only goal is to get your number of games up. But I don't think winrate does a good job of reflecting that, your mmr will just even out so you have 50% anyway even if you are playing like trash/cheesin every game
Vortex I'm confused how you're getting to this conclusion? One person using multiple accounts is tallied together into one number next to that one player's name. There is no "false advertising" in this situation?
Quote:
Originally Posted by VorteX
When it is really just a few people, because of their other accounts they own.
Their multiple accounts aren't being shown separately?
Which comes down to linking accounts that are under the same person. People will just think it is another person stats, when it actually the same person. It is like false advertising of dedication, "wow there so many players listed, I should play more to catch up or beat them". When it is really just a few people, because of their other accounts they own.
ah ok I think you are maybe misunderstood something and that is the source of all this.
A real person has only one spot in the table, regardless of the number of accounts. I aggregate all of the data for each of there accounts under one name. So every player listed is a person to beat.
Which comes down to linking accounts that are under the same person. People will just think it is another person stats, when it actually the same person. It is like false advertising of dedication, "wow there so many players listed, I should play more to catch up or beat them". When it is really just a few people, because of their other accounts they own. Linking accounts also can be used show people how many games they played so far, i.e. their dedication. Which in turn can motivate people to do the same.
You lost me somewhere...
Each person listed in the table are different people. So there isn't any false advertisement.
So under myself for example, Nemesis. The number of games listed there played or total career games, is the total of all the accounts I have played on. Why do players play more than one account?
Some reasons could be : lagging on EU or NA today, so playing on SEA or KR (as an example) OR I've been active on NA but I got heaps of bp on SEA so it's SEA today OR I want to practice vs more cheese today so I'm going to do KR for the day etc... OR NA is down for maintenance... time to ladder on SEA/KR for now OR (whatever other reasons players might choose to ladder on various servers)
___________________________________
player in
"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
Some reasons could be : lagging on EU or NA today, so playing on SEA or KR (as an example) OR I've been active on NA but I got heaps of bp on SEA so it's SEA today OR I want to practice vs more cheese today so I'm going to do KR for the day etc... OR NA is down for maintenance... time to ladder on SEA/KR for now OR (whatever other reasons players might choose to ladder on various servers)
this... though im usually jumping between sea as my trying to get promoted account and na as my dick around and try out new builds account
Vortex I'm confused how you're getting to this conclusion? One person using multiple accounts is tallied together into one number next to that one player's name. There is no "false advertising" in this situation?
&
Quote:
Originally Posted by abstract
ah ok I think you are maybe misunderstood something and that is the source of all this.
&
Quote:
Originally Posted by mGGNemesis
You lost me somewhere...
&
Quote:
(Anyone else i missed)
Don't Worry...Whatever....I just took steps and ended the confusion/misunderstanding for all of us.
So let just all get back to the spirit of this thread!
___________________________________ Currently i My Youtube Channel: https://goo.gl/6a070Q
Last edited by VorteX; Sat, 11th-Jan-2014 at 10:16 AM.
I have several features to add to the thread but based on some of the comments lately I thought I should check whether people would want them, or worse yet feel negatively about them.
There seems to be 2 camps, one feeling that the win % based data is counter productive to the #dedication thread, or at least doesn't have any meaning, and the other who feel that it is a useful stat for driving improvement.
The main point of this thread is to get everyone laddering more, have some friendly competition, and hopefully improve along the way. I try to keep these things in mind when planning features but perhaps I am getting off track a bit.
So without further ado here is a more detailed list of what I am adding, separated into game number / % win based features. If anyone feels this isn't the direction you want this thread to go please make a comment and perhaps I can look at running a poll.
Based on game number:
Adding numbered positions to the table + position change
Show position change up/down per week like the actual ladder has
Number of games played this week / last week (added as columns in the table)
Number of games played yesterday (added as column in the table)
Based on win %
win % this week / last week (added as columns in the table)
I feel this is a good indicator on how your laddering is going, although the ladder should push you towards 50% in the long term, short term increase in win % should be an indicator of improvement
Map Masters (This will be a seperate section to the table)
For a bit of fun I am going to put up who has the highest % win rate on each ladder map across all your games. To be included the player has to have at least 20 games on the map.
(won't include games from the first week or so of the season as I don't have the stats for then)
General:
League promotion congratulations (This will be a seperate section to the table)
Will have a seperate sections and different flair for:
GM / Masters / Highest League achieved / Making back to an already achieved league
for GM / Masters I will also note the server it was achieved on
Clan Override
Allows people to add a clan tag even if it is not on there account (some people seemed to want to do this before)
I don't see any problems with these additions. The Win % makes me a little nervous, but I'm happy to live with being in the red most of the time
One of the things I was considering was removing overall win % and just having this / last week. How would you feel about that? Or would it be the same
Was discussing with some clanmates.. the %win can also be inflated cos some players might be masters on one account but silver/gold on others. Obviously when they are laddering on the lower accounts, their win rates goes up. So when it is added to the overall, it looks high.
Another suggestion someone else made was perhaps instead of %wins, to replace with maybe ladder points. But even then that might be controversial but at least it might not make players as conscious as compared to %wins.
___________________________________
player in
"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
Adding numbered positions to the table + position change
Show position change up/down per week like the actual ladder has
100% support this. No comments on the others though. Don't need to make it more complicated for yourself already as the main point, THE ULTRA MAIN POINT, is to see games played. And oh, I don't really think win% is much needed in the table.
Hay everyone just started playing again, idk how this works and can't be bothered reading but id like to put my challenge as playing 50 games a month and every game under ill do 2 press ups and everyone over ill do 1 for my #dedication. parents shit net makes this a challenge of emotional control :P good luck people.
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.